Jump to content
  • 0

how do i make a classic server?


Question

9 answers to this question

Recommended Posts

  • 0
Posted
6 hours ago, kazurengan said:

anyone has an updated tutorial on how to do it please?

i can't find it. thank you

 

 

google it 

  • 0
Posted
12 hours ago, kazurengan said:

anyone has an updated tutorial on how to do it please?

i can't find it. thank you

public final class Server {
    public static void main(String[] args) {
        final Server server = new Server();
        server.setClassic(true);
        server.start();
    }
}

You are welcome.

  • 0
Posted (edited)
6 minutes ago, lord_rex said:

public final class Server {
    public static void main(String[] args) {
        final Server server = new Server();
        server.setClassic(true);
        server.start();
    }
}

You are welcome.

You're stupid as fuck.

You can't even write a proper code you fuck.

server.startSocket();
server.setThreads(4);

 

Edited by Kara`
  • 0
Posted
2 minutes ago, Kara` said:

You're stupid as fuck.

You can't even write a proper code you fuck.


server.startSocket();
server.setThreads(4);

 

Your code is not retail-like you nub.

  • 0
Posted
23 minutes ago, lord_rex said:

Your code is not retail-like you nub.

Your plain nab u dont even know how to open a damn server. Return back to system.out.println gipsy.

Learn that after set the chronicle u want u must open socket.. dear god you're amateur as fuck.

  • 0
Posted
On 3/10/2019 at 4:27 PM, Kara` said:

Your plain nab u dont even know how to open a damn server. Return back to system.out.println gipsy.

Learn that after set the chronicle u want u must open socket.. dear god you're amateur as fuck.

Amateur? ME?! You are the nab who cannot even create a proper bridge between MMOCore and Olympiad Games.

 

See the code snippet and LEARN from the professionals!

 

public abstract class MMOController<T extends MMOConnection<T, RP, SP>, RP extends ReceivablePacket<T, RP, SP>, SP extends SendablePacket<T, RP, SP>> {
    // ... lots of code is here
  
    @Inject
    private OlympiadGamesService olympiadGamesService;
  
  	/**
	 * An easy way to apply any special limitations on incoming connections. At default it contains
	 * a flood protection.<br>
	 * Overriding implementations should call the super method before anything else gets checked.<br>
	 * <br>
	 * NOTE: Uses a special way of logging to avoid console flood.
	 * 
	 * @param sc the inbound connection from a possible client
	 * @return true if the connection is valid, and should be allowed, no otherwise
	 */
	protected boolean acceptConnectionFrom(SocketChannel sc) {
        if (olympiadGamesService.isLoser((L2PcInstance) sc)) {
          _log.warn("Player who lost olympiad games should not be able to connect!");
          return false;
        }
      
		final String host = sc.socket().getInetAddress().getHostAddress();
		
		final Result isFlooding = _accepts.isFlooding(host, true);
		
		switch (isFlooding) {
			case REJECTED: {
				_log.warn("Rejected connection from " + host);
				return false;
			}
			case WARNED: {
				_log.warn("Connection over warn limit from " + host);
				return true;
			}
			default:
				return true;
		}
	}
  
  	/**
	 * An easy way to apply any special limitations on incoming packets. At default it contains a
	 * flood protection.<br>
	 * Overriding implementations should call the super method before anything else gets checked.<br>
	 * <br>
	 * NOTE: Uses a special way of logging to avoid console flood.
	 * 
	 * @param client the associated client
	 * @param opcode the opcode of the potential packet (for debugging purposes)
	 * @return true if the client can be allowed to receive a packet, no otherwise
	 */
	protected boolean canReceivePacketFrom(T client, int opcode) {
        if (olympiadGamesService.isLoser(client.getPlayer()) {
          _log.warn("Player who lost olympiad games should not be able to receive packets from the server!");
          return false;
        }
      
		final String key = client.getValidUID();
		
		switch (Result.max(_packets.isFlooding(key, true), _errors.isFlooding(key, false))) {
			case REJECTED: {
				_log.warn("Rejected packet (0x" + Integer.toHexString(opcode) + ") from " + client);
				return false;
			}
			case WARNED: {
				_log.warn("Packet over warn limit (0x" + Integer.toHexString(opcode) + ") from " + client);
				return true;
			}
			default:
				return true;
		}
	}
}

 

  • 0
Posted

why is there all this garbage java shitcode in the l2off section take it back where it belongs pls

 

On 3/10/2019 at 2:49 AM, kazurengan said:

anyone has an updated tutorial on how to do it please?

i can't find it. thank you

YOU can't, there is no tutorial, you want classic l2off server then you gotta prepare a fat stack of benjamins (that means a lot of money for those who are english-challenged) and rent the files from one of the russian guys.

 

HOWEVER - i get the feeling you're actually after a classic l2j pack and instructions on how to use that garbage, in which case you're posting in the wrong section this is section for l2off files you won't get any help with that here

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • TELEGRAM SEO TRAINING (Bot Ranking in Search) I teach a complete system for ranking Telegram bots at the top of search results by keywords and countries. The method works for services, shops, crypto projects, and any type of Telegram bot. You can also direct the traffic to your groups, channels, websites, or sales funnels. ⸻  Countries I work with USA, Israel, Russia, India, Turkey, China, Ukraine, Uzbekistan. If you need another country — message me, we’ll find a solution. ⸻ ️ Results First search results appear in 2–3 days. ⸻  What’s included in the training • how the Telegram search algorithm works and key ranking factors • keyword research for your country and niche • bot optimization: description, settings, greeting text • fixing and maintaining positions • specific promotion nuances for different countries ⸻  What you will receive • a complete system for ranking bots in search • understanding how to work with keywords, traffic, and positions • a skill you can use to promote your own projects or earn from clients ⸻  Who this training is for • beginners with zero experience — I explain everything from scratch • those who don’t have a bot — I provide a ready one for practice • anyone who wants to learn promotion and earn from this service ⸻  Why learn from me • doing Telegram SEO since 2021 • over 1000 successful orders • my own panel SMMTG.PRO and private databases • experience working with markets of Russia, Uzbekistan, Ukraine, Israel, USA, Turkey, China, India, Vietnam, Europe, and more ⸻  For pricing — message me t.me/smmtg_link
    • Hey everyone, I was wondering if anyone knows where the client loads all the .dat files. Is there some kind of manifest or list you can specify which dat files the client loads?
    • 🔥 Welcome to Lineage 2 Haruna x3 – True Classic Interlude Experience 🔥 At Haruna x3, we’re bringing back the true essence of Interlude – slow, meaningful progression where every level matters, every item has value, and PvP is real. We’re not about fast servers, pay-to-win advantages, or fake populations. Our goal is simple: create a fair, stable, and long-term server where players can enjoy real competition, strategic clan warfare, and the thrill of open-world PvP. 💎 What Makes Haruna x3 Special? x3 Rates – Perfect for steady, rewarding progression Classic Interlude Mechanics – Relive the nostalgia of Interlude Stable & Lag-Free Gameplay – Optimized for thousands of players online Fair & Balanced – No pay-to-win, every victory is earned PvP & Clan Warfare Focused – Every battle counts 🌟 Quality of Life Features to Enhance Your Experience We keep the classic feel while adding features that make the game more convenient and enjoyable, including: Shift + Click to view monster droplists Free item mail and buy/sell via Adena Daily login rewards & Stream Rewards ALT+K Skill Panel & Alt+Click buffs removal Offline shop system Captcha for security Donate Coins currency (cannot be traded, dropped, or destroyed) Classic P110 client – no custom interface 🏰 Our Philosophy We believe Lineage 2 is about the journey, not just the destination. Haruna x3 is designed for months and years of growth, not weeks. We provide a community-driven environment where honest gameplay, fair competition, and strategic teamwork are at the forefront. 🌍 Join Our Community Whether you’re a veteran of Interlude or a returning player seeking a true classic experience, Haruna x3 offers a place to fight, trade, and grow alongside dedicated players. Step into the world of Haruna x3 – where every decision matters, every fight counts, and every victory is yours to earn. Discord: https://discord.gg/7DDC9Dsxnh Website : www.l2haruna.com
    • No, the real purpose is cheating and custom  development for games.  I'm building a custom AI moderator specially for checking illegal activity and flag current topica.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock