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Posted (edited)

download

 

i did not tested this yet so be carefull and make an backup of your client first

 

there is a problem with grass and light ! so i need to do more tests !

or ask demev !

 

i tried on a custom client high five with an added custom map made by demev

allso tryed an retail map like 22_22.unr giran

and it opened just fine

i duno if it works on other clients

 

just extract the L2Editor folder from arhive to your main client folder not system

 

open the UnrealEd.exe and wait some wile, depends on your cpu

after that go to   view -> advanced settings -> editor -> advanced -> autosave -> off

 

preview

 

Edited by puredemonsss
  • Like 2
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Posted

glad we have it here now !  finally ! right ?

 

so i opened and tested  high five retail 16_15.unr and tried to add some stuff ands its ok !

 

but demev the grass is a problem, ist there another way to add it except the L2smr.jar ?

Posted (edited)
12 minutes ago, puredemonsss said:

glad we have it here now !  finally ! right ?

 

so i opened and tested  high five retail 16_15.unr and tried to add some stuff ands its ok !

 

but demev the grass is a problem, ist there another way to add it except the L2smr.jar ?

L2smr is good enough... and with baked lights combination (3ds max render to texture option, with corona/v-ray/mental ray/arnold etc) to make better lighting in level.

You even can make fake PBR on whole level using baked lights/reflections etc. Like i did old time ago with Towers from LOL, and Asuki with custom weapons.

Edited by deMEV
Posted
Just now, deMEV said:

L2smr is good enough with baked lights combination (3ds max render to texture option, with corona/v-ray/mental ray/arnold etc) to make better lighting in level.

so its the same old 3ds max tehnique

thanx for the info !

  • 2 weeks later...
  • 6 months later...
Posted (edited)

Is there still life in this project? :) What's with this random black foilage showing up everywhere?

 

Unbenanngggggt.png

Edited by Finn
Posted (edited)
On 7/9/2019 at 3:14 PM, Finn said:

Is there still life in this project? :) What's with this random black foilage showing up everywhere?

 

Unbenanngggggt.png

 

is "ground detail" property, if you delete decolayers it will disappear and will have no effect on that map.

decolayers_il.jpg

 

or disable

dec_des.jpg

Edited by SGER@fjs
new info
  • 2 weeks later...
Posted

Yes I know about deco layers used for foilage and debris. But its displayed everywhere. Even in towns where no ground detail should be.

  • 2 months later...
  • 6 months later...
  • 6 months later...
Posted
1 hour ago, dead-end said:

Hey, when i open an .unr file it says that the files included inside the .unr are missing, how i fix that?

UnEditor-Prelude-Complete-Package\MAPS

map files should preferably be placed in the maps section of the engine

Posted
On 10/25/2020 at 3:28 PM, AlisaCodeDragon said:

UnEditor-Prelude-Complete-Package\MAPS

map files should preferably be placed in the maps section of the engine

Hello, inside the folder L2Editor i should create a maps folder? 
This is what i did:

https://ibb.co/726wQtR

i try to open a map and i get this error:

https://ibb.co/WVr4cp6

 

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