GoldenNightmare Posted December 1, 2018 Share Posted December 1, 2018 (edited) hello guys if anyone can help me with this or i can pay to make it done i want to make packets on cast skills to finish shorter than normal like this server and without touch the skill cast time just to make it from skill packets like this video : Edited December 1, 2018 by GoldenNightmare Quote Link to comment Share on other sites More sharing options...
0 SweeTs Posted December 1, 2018 Share Posted December 1, 2018 Post a proper link, at least.. Quote Link to comment Share on other sites More sharing options...
0 GoldenNightmare Posted December 1, 2018 Author Share Posted December 1, 2018 (edited) link fixed sorry... Edited December 1, 2018 by GoldenNightmare Quote Link to comment Share on other sites More sharing options...
0 SweeTs Posted December 1, 2018 Share Posted December 1, 2018 L2Character / Creature from memory has code responsible for cast time and such. Find beginCast and search for the code line with magic broadcast and decrease the timer. I guess. Not rly sure. Quote Link to comment Share on other sites More sharing options...
0 Kara Posted December 1, 2018 Share Posted December 1, 2018 In L2Character.java find in the Begin method the line that says int skillTime = (skill.getHitTime() + skill.getCoolTime()); Quote Link to comment Share on other sites More sharing options...
0 GoldenNightmare Posted December 1, 2018 Author Share Posted December 1, 2018 (edited) im using l2jserver last rev are u talking about this ? broadcastPacket(new MagicSkillUse(this, target, skill.getDisplayId(), skill.getDisplayLevel(), hitTime, reuseDelay)); but guys maybe its happening on official from packet priority? Edited December 1, 2018 by GoldenNightmare Quote Link to comment Share on other sites More sharing options...
0 Tryskell Posted December 2, 2018 Share Posted December 2, 2018 if ((skillAnimTime < 500) && (skill.getHitTime() > 500)) { skillAnimTime = 500; } Reduce values. Avoid to delete the check, but put something like 100 or 50. Lower values or non-existant could introduce issues. If you haven't that part of code, you got something similar between Kara' 's code and broadcastPacket(new MagicSkillUse anyway. Quote Link to comment Share on other sites More sharing options...
0 GoldenNightmare Posted December 2, 2018 Author Share Posted December 2, 2018 yes but this is a custom way there is a way to make this happend with packets run faster ? Quote Link to comment Share on other sites More sharing options...
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GoldenNightmare
hello guys if anyone can help me with this or i can pay to make it done
i want to make packets on cast skills to finish shorter than normal like this server
and without touch the skill cast time just to make it from skill packets
like this video :
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