MrMagnistor Posted August 20, 2018 Share Posted August 20, 2018 (edited) Hi, i have this problem with dynasty Passive skills: Admin Login at 0:51. =Developer= logs in game with AccessLevel 1. Inventory.ArmorSetListener: Incorrect skill: 9051. (on gameserver console) any solutions? Edited August 20, 2018 by MrMagnistor Link to comment Share on other sites More sharing options...
0 Nightw0lf Posted August 21, 2018 Share Posted August 21, 2018 yes it actually says that there is no skill 9051 propably because it didnt load at all, can be cause by an error in skill file 9000-9999.xml Link to comment Share on other sites More sharing options...
0 MrMagnistor Posted August 21, 2018 Author Share Posted August 21, 2018 (edited) 15 hours ago, Nightw0lf said: yes it actually says that there is no skill 9051 propably because it didnt load at all, can be cause by an error in skill file 9000-9999.xml i check it and i don't find any problem with it: <?xml version='1.0' encoding='utf-8'?> <list> <skill id="9050" levels="1" name="Dynasty Light Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <using kind="Light"/> <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence --> <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 --> <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 --> <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 --> <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 --> <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 --> <not> <using kind="Heavy,Magic"/> </not> </and> </for> </skill> <skill id="9051" levels="1" name="Dynasty Heavy Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <using kind="Heavy"/> <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence --> <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 --> <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% --> <add order="0x40" stat="STR" val="1"/> <!-- STR +1 --> <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 --> <not> <using kind="Magic,Light"/> </not> </for> </skill> <skill id="9052" levels="1" name="Dynasty Robe Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <using kind="Robe"/> <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence --> <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 --> <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% --> <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 --> <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 --> <not> <using kind="Heavy,Magic,Light"/> </not> </and> </for> </skill> </list> Edited August 21, 2018 by MrMagnistor Link to comment Share on other sites More sharing options...
0 SweeTs Posted August 22, 2018 Share Posted August 22, 2018 The problem s the skill structure. Check other skills how are made. What I mean, for example on Interlude the using kind tag is inside the <add tag, and not as first. Plus, it's an enum, so it's HEAVY, not Heavy. So, like I said, check how other skills are made and follow the structure pattern. Link to comment Share on other sites More sharing options...
0 Reborn12 Posted August 22, 2018 Share Posted August 22, 2018 He could check the line in console...always there is a line error if im not wrong i see already an error with using kind... Link to comment Share on other sites More sharing options...
0 Nightw0lf Posted August 22, 2018 Share Posted August 22, 2018 you should upload the logs of game server there is propably an error on load too Link to comment Share on other sites More sharing options...
0 SweeTs Posted August 22, 2018 Share Posted August 22, 2018 To be honest, who cares about log while the whole structure is plain wrong. Like I said, simply compare the structure with other skills and do the same. Link to comment Share on other sites More sharing options...
0 MrMagnistor Posted August 22, 2018 Author Share Posted August 22, 2018 So guys my problem fixed, the pack or Dyna armor hasn't the skilgrp and skillname files for my system folder. thank you all for your time! Link to comment Share on other sites More sharing options...
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MrMagnistor
Hi,
i have this problem with dynasty Passive skills:
Admin Login at 0:51. =Developer= logs in game with AccessLevel 1.
Inventory.ArmorSetListener: Incorrect skill: 9051.
(on gameserver console)
any solutions?
Edited by MrMagnistorLink to comment
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