Someone can help me with fake player script from l2mythras pack / l2ava pack / fan dc pack / when i try to create fake players with this command //create_fake_players or with //create_fake_players 50i get this error
I was waiting for you to wrap all this stuff around xD The true is that he selling Lucera 2 IL on Classic client claiming this the best stuff but reality maybe pvp srv can this shit adopt and the maps was taken from devmem or how it calllz forgot this guy who makingmaps, use this all work without even geodata selling this crap and claim its the best pack, he sould ban from ucera cominity for crappy image but up to them ) Anyway this shit was selin for money and u can download for free )
the translation on google is something about discovering a mammoths dick or something
but generally he says that "dick" a lot maybe he likes them
but whats the story behind and what is the truth ..we will never know
Question
Prostyle1990
Someone can help me with fake player script from l2mythras pack / l2ava pack / fan dc pack / when i try to create fake players with this command //create_fake_players or with //create_fake_players 50i get this error
http://
AdminFakePlayers.java package l2f.gameserver.handler.admincommands.impl; import l2f.gameserver.handler.admincommands.IAdminCommandHandler; import l2f.gameserver.model.Player; import l2f.gameserver.network.FakeGameClient; public class AdminFakePlayers implements IAdminCommandHandler { private static enum Commands { admin_create_fake_players; } @Override public boolean useAdminCommand(Enum comm, String[] wordList, String fullString, Player activeChar) { Commands command = (Commands) comm; if (!activeChar.getPlayerAccess().CanReload) return false; switch (command) { case admin_create_fake_players: int count = Integer.parseInt(wordList[1]); for (int i = 0 ; i < count ; i ++) new FakeGameClient(null); break; } return true; } @Override public Enum[] getAdminCommandEnum() { return Commands.values(); } }FakePlayers.java
package l2f.gameserver; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import l2f.commons.dbutils.DbUtils; import l2f.gameserver.database.DatabaseFactory; import l2f.gameserver.model.Player; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class FakePlayers { private static final String LOAD_OFFLINE_STATUS = "SELECT * FROM fake_players"; private static final Logger _log = LoggerFactory.getLogger(GameServer.class); private static FakePlayers _instance; public static FakePlayers getInstance() { if (_instance == null) { _instance = new FakePlayers(); } return _instance; } private FakePlayers() { storeFakePlayers(); } public static void storeFakePlayers() { _log.info("FakePlayers: Activated"); Connection con = null; int nPlayers = 0; try { Player player = null; con = DatabaseFactory.getInstance().getConnection(); PreparedStatement stm = con.prepareStatement(LOAD_OFFLINE_STATUS); ResultSet rs = stm.executeQuery(); while (rs.next()) { try { player = Player.restore(rs.getInt("obj_Id")); player.setFakePlayer(); player.spawnMe(); if (Config.FAKE_PLAYERS_SIT) { player.sitDown(null); } player.setOnlineStatus(true); player.restoreExp(); player.broadcastCharInfo(); nPlayers++; } catch (Exception e) { _log.error("Fake Players Engine: Error loading player: " + player, e); if (player != null) { player.deleteMe(); } } } rs.close(); stm.close(); _log.info("Loaded: " + nPlayers + " fake Players"); } catch (Exception e) { _log.error("Fake Players Engine : Error while loading player: ", e); } finally { DbUtils.closeQuietly(con); } } }15 answers to this question
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