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Disconnect/stuck When Hitting Mobs?


sm4rt

Question

Seems strange but players seem to stuck (their char freeze but they see other players near them normally moving,etc)  on a live server with PPL on. But in my local server there isn't such a problem? What could cause that happen on the live server? No errors on GS related with that.

 

Maybe some goes wrong with : max queues overflow (not sure if that error related with this prob)

Any suggestions?

Edited by sm4rt
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Seems like the player instance is sleeping for some reasons.

Maybe a custom feature using sleep on them or something... A strong debug could give you the answer you looking for..

Edited by melron
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acis

Im using it 2 years or more never happends something like this so its your own custom..check method OnDie if you have any custom

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Im using it 2 years or more never happends something like this so its your own custom..check method OnDie if you have any custom

it hasnt to do with dodie because they lag when they got hitted
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it hasnt to do with dodie because they lag when they got hitted

Autoattack stops or what can you expain it with a video maybe?

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