rysia12 Posted March 22, 2017 Posted March 22, 2017 Hello, I am writing to ask if somebody is able to help /to send the guide / has ready system files which are used to change the skill's animations? I have met some replacings of animation skills such as : heal -> boa , no hydro blast animation ETC. to reduce in-game lagging. I am interested in having my skill animation ( all heals of bishop ) to song of renewa/champion animation to reduce lag , just as in this video : I am also looking for making noblesse a toggle/debuff and also empower/acumen/ww/haste , they really helps at mass pvps. I would be VERY THANKFUL FOR ALL THE ADVICES because I am not good at going deep into files and changing them. Respectfully, Patrick Quote
marek2904 Posted March 22, 2017 Posted March 22, 2017 http://www.maxcheaters.com/topic/170369-skill-visual-animation/ Quote
rysia12 Posted March 23, 2017 Author Posted March 23, 2017 (edited) http://www.maxcheaters.com/topic/170369-skill-visual-animation/ could you explain it a bit easier to me? i have never dealt with file editing. edit: i have tried to do like the person in this guide told to, but the animation remained the same. Where's the problem? Edited March 23, 2017 by rysia12 Quote
ganjaradio Posted March 23, 2017 Posted March 23, 2017 if u want to make the toggle or debuffs ull have to change it from the server. data/stats/skills Quote
GLO Posted March 23, 2017 Posted March 23, 2017 if u want to make the toggle or debuffs ull have to change it from the server. data/stats/skills no you dont you can just do it in skillgrp................................ can you just not post anymore Quote
ganjaradio Posted March 23, 2017 Posted March 23, 2017 no you dont you can just do it in skillgrp................................ can you just not post anymore what a tard xD check arcana power, its a toggle buff, u will be able to change the rest easier <skill id="337" levels="1" name="Arcane Power" enchantGroup1="5"> <table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table> <set name="magicLvl" val="78" /> <set name="mpConsume" val="36" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="CONT" /> <set name="operateType" val="T" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <for> <!-- Retail Values CT2.3: 50HP * 3 Sec --> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="1.3" /> </effect> </for> <enchant1for> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="#ench1mAtk" /> </effect> </enchant1for> </skill> Quote
rysia12 Posted March 23, 2017 Author Posted March 23, 2017 what a tard xD check arcana power, its a toggle buff, u will be able to change the rest easier <skill id="337" levels="1" name="Arcane Power" enchantGroup1="5"> <table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table> <set name="magicLvl" val="78" /> <set name="mpConsume" val="36" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="CONT" /> <set name="operateType" val="T" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <for> <!-- Retail Values CT2.3: 50HP * 3 Sec --> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="1.3" /> </effect> </for> <enchant1for> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="#ench1mAtk" /> </effect> </enchant1for> </skill> any other ideas how to replace animations? I was trying to do it but I failed. Quote
AchYlek Posted March 23, 2017 Posted March 23, 2017 what a tard xD check arcana power, its a toggle buff, u will be able to change the rest easier <skill id="337" levels="1" name="Arcane Power" enchantGroup1="5"> <table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table> <set name="magicLvl" val="78" /> <set name="mpConsume" val="36" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="CONT" /> <set name="operateType" val="T" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <for> <!-- Retail Values CT2.3: 50HP * 3 Sec --> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="1.3" /> </effect> </for> <enchant1for> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="#ench1mAtk" /> </effect> </enchant1for> </skill> now im missing accessdenied for more -rep Quote
UgliBiBagli Posted March 23, 2017 Posted March 23, 2017 iirc oper_type 3 makes it toggle and extra_eff 1 makes it debuff, just dont mess up your skillgrp formattingbtw can someone ban ganja monkey in this section? Quote
GLO Posted March 23, 2017 Posted March 23, 2017 what a tard xD check arcana power, its a toggle buff, u will be able to change the rest easier <skill id="337" levels="1" name="Arcane Power" enchantGroup1="5"> <table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table> <set name="magicLvl" val="78" /> <set name="mpConsume" val="36" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="CONT" /> <set name="operateType" val="T" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <for> <!-- Retail Values CT2.3: 50HP * 3 Sec --> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="1.3" /> </effect> </for> <enchant1for> <effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150"> <mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" /> <mul order="0x30" stat="mAtk" val="#ench1mAtk" /> </effect> </enchant1for> </skill> yes because op has full access to his servers files LOL Quote
AchYlek Posted March 23, 2017 Posted March 23, 2017 yes because op has full access to his servers files LOL u did that job, ty. Quote
adr.bot Posted March 23, 2017 Posted March 23, 2017 (edited) dont get mad on him, he wanna be pro xd maybe this helps, show not much but how to change animations of skills u can see there Edited March 24, 2017 by adr.bot Quote
SweeTs Posted March 24, 2017 Posted March 24, 2017 The difference between stupidity and genius is that genius has its limits. ganja, the man who surpasses himself, go beyond limits on daily basis. :dat: Quote
LightFusion Posted March 24, 2017 Posted March 24, 2017 Huh what can you expect from guy with name Ganja and radio , i guess he smoked out his brain while listening to some snoop dogg tunes ! Quote
KejbL Posted October 11, 2017 Posted October 11, 2017 your hydro blast in toyfactory its skill.l2patch.1235 and when change my skill.el.1235 to skill.l2patch.1235 dont work why ? Quote
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