eressea Posted September 4, 2016 Author Share Posted September 4, 2016 So I've checked olympiad and clan skills and I have it already fixed here: https://bitbucket.org/l2shrine/extender-public/commits/11b6b4885567f236ae160ff01c8fe5a81718ea5f When I left clan, all clan skills and ward effects disappeared so this is OK. Now I have to check bug with learning subclass skills... Btw, anyone here with some experience with sin eater dupe bug? Is it gracia final bug? Someone told me about it but I don't know how to check/reproduce... Quote Link to comment Share on other sites More sharing options...
Szakalaka Posted September 4, 2016 Share Posted September 4, 2016 What sin eater dupe bug? ; O Quote Link to comment Share on other sites More sharing options...
eressea Posted September 4, 2016 Author Share Posted September 4, 2016 (edited) What sin eater dupe bug? ; O According to info of one of our beta players there should be some bug involving sin eater pet inventory but I can't find anything about it... In fact it could be bug in L2J or in some C4-ish l2off extender, really don't know... One more question regarding subclass skill certification, how do you exactly do it? I've tried one skill with higher level than it should be: 7C 7F 02 00 00 03 00 00 00 05 00 00 00 and got disconnect. I've also tried this: 7C 7F 02 00 00 01 00 00 00 05 00 00 00 7C 7F 02 00 00 02 00 00 00 05 00 00 00 I don't get disconnect then but it learns only one level. When I try two different skills at once: 7C 7E 02 00 00 01 00 00 00 05 00 00 00 7C 7F 02 00 00 01 00 00 00 05 00 00 00 it learns only the first one skill. How do you do it? oO Edited September 4, 2016 by eressea Quote Link to comment Share on other sites More sharing options...
AlmostGood Posted September 4, 2016 Share Posted September 4, 2016 (edited) sin eater was first time abused on last raidfight.eu gf, they were using depmax ext http://pastebin.com/G3VgVpjA here you can see it was fixed 2015.04.24, you can also take a look on rest for inspiration :D //edit: other changelog: http://www.depmax64.com/en/products/changelog/2 about skill cert, maybe negative values Edited September 4, 2016 by AlmostGood Quote Link to comment Share on other sites More sharing options...
Szakalaka Posted September 4, 2016 Share Posted September 4, 2016 I just put a bp at the function call, go to the avantgarde npc, press learn skills, modify the level from 1 to 6 and voila, i got the lvl6 cert passive. tested on "gf.holywar.pw" server, its l2off Quote Link to comment Share on other sites More sharing options...
AlmostGood Posted September 5, 2016 Share Posted September 5, 2016 another one i remind: if sws/bd dies after s/d, he can overlap songs/dances without multiplied mp cost after playing rpgclub for few years since x30, there was many little craps i forgot :D Quote Link to comment Share on other sites More sharing options...
monstrik1280 Posted September 22, 2016 Share Posted September 22, 2016 Using protocol 87 cause some packet problem. Tested and found problem on party creation and visualization on party bigger then 2 players. Quote Link to comment Share on other sites More sharing options...
ericvini Posted September 24, 2016 Share Posted September 24, 2016 another one i remind: if sws/bd dies after s/d, he can overlap songs/dances without multiplied mp cost after playing rpgclub for few years since x30, there was many little craps i forgot :D If he doesnt have the buff on himself, ofc he can overlap it without increased manacost. The increased mana costs applies for each song/dance a sws/bd has up as a buff on himself. Always worked like this on retail. Quote Link to comment Share on other sites More sharing options...
AlmostGood Posted September 24, 2016 Share Posted September 24, 2016 overlap implies he already has the effect on himself while casting skills again... that's the point of that bug, he can keep disco all the time up and re-dance for base cost only, if you did ever play on gracia final l2off back in time, you could notice it was abused widely :D Quote Link to comment Share on other sites More sharing options...
ericvini Posted September 24, 2016 Share Posted September 24, 2016 It has always been like this on retail tho, and only for 1 song or dance, as the effects are removed/reapplied. Quote Link to comment Share on other sites More sharing options...
AlmostGood Posted September 25, 2016 Share Posted September 25, 2016 It has always been like this on retail tho, and only for 1 song or dance, as the effects are removed/reapplied. no, it works as long you dont let s/d to fade out. Quote Link to comment Share on other sites More sharing options...
Szakalaka Posted September 25, 2016 Share Posted September 25, 2016 Whaaat, are you tryin to say that if u dance 4 times, then instantly die, get bufs purged you still pay more mana for next dance? No, that does not make sense at all. If you die, buffs are removed and so u dance for 60 mana Quote Link to comment Share on other sites More sharing options...
ericvini Posted September 25, 2016 Share Posted September 25, 2016 Thats retail behaviour. You may not agree with it, but thats how it works. Quote Link to comment Share on other sites More sharing options...
Szakalaka Posted September 25, 2016 Share Posted September 25, 2016 And what if some random person with 6 dances active joins party? Does it count for bd mana too? ; O Quote Link to comment Share on other sites More sharing options...
AlmostGood Posted September 25, 2016 Share Posted September 25, 2016 And what if some random person with 6 dances active joins party? Does it count for bd mana too? ; O dances and songs cost is calculated only basing on what you already got on yourself as bd/sws before casting, other pt members doesn't matter at all. Above bug/exploit make it to ignore already existing songs/dances so you can spend only base cost without multiplication, hope its clear enough now :D Quote Link to comment Share on other sites More sharing options...
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