LightFusion Posted May 10, 2016 Posted May 10, 2016 (edited) That's exactly how my architecture is working and it's doing flawless for some years now, no need of luck here. Maybe i'll release source some day and expand your limited knowledge on this stuff. you just talk bullshit bro, you dont fucking make packets from air, you use engine functions, maybe they arent exactly hooked from game, and just reside in your program, but thats not from air, so im out, you keep bullshitting someone else Edited May 10, 2016 by LightFusion Quote
Szakalaka Posted May 10, 2016 Author Posted May 10, 2016 Saying that something is "impossible" is very risky. Notice that you have to prove that for every possibility the idea fails, and what if there is something you dont know about? On the other hand, sayin that somthing is "possible" is right when you point out even 1 example, and voila, proven ; O Quote
skill3r Posted May 10, 2016 Posted May 10, 2016 you just talk bullshit bro, you dont fucking make packets from air, you use engine functions, maybe they arent exactly hooked from game, and just reside in your program, but thats not from air, so im out, you keep bullshitting someone else Ofcourse you can make packets "from air", you don't make them with coal and clay. I'm simply telling you that knowing the protocol you can craft and parse any packet without hooking up the client's functions that do this for you, yet you still try to argue knowing NOTHING AT ALL. You obviously haven't dealt with this in your life and I have no fucking clue why are you still repeating to me some shit you heard from the grown ups, which you failed to understand and thus the lack of proper arguments. Keep repeating shit like "packet data is irrelevant for l2 bots" and providing argument for this claim "you cannot make it without hooking the client's functions". The existence of guys like you is the reason mxc community sux, 600+ posts of ignorant shit spread all over the place. Quote
Elfo Posted May 10, 2016 Posted May 10, 2016 Light ofc you can make packets out of static data. I do that all the time on my project to test stuff fast. In fact i have a .net solution that does just that and it works like a charm. Quote
Szakalaka Posted May 10, 2016 Author Posted May 10, 2016 (edited) Here it is :) First official run for 1000 posts :D Edited May 10, 2016 by Szakalaka Quote
AchYlek Posted May 10, 2016 Posted May 10, 2016 Here it is :) First official run for 1000 posts :D r0xer nub Quote
AchYlek Posted May 10, 2016 Posted May 10, 2016 (edited) what Any investors? ~~ 3:25 you are at ts with r0x3r , old nub :/ Edited May 10, 2016 by AchYlek Quote
Szakalaka Posted May 10, 2016 Author Posted May 10, 2016 Oops i think im gonna cut that from the end Quote
Asmodeus Posted May 10, 2016 Posted May 10, 2016 Ofcourse you can make packets "from air", you don't make them with coal and clay. I'm simply telling you that knowing the protocol you can craft and parse any packet without hooking up the client's functions that do this for you, yet you still try to argue knowing NOTHING AT ALL. You obviously haven't dealt with this in your life and I have no fucking clue why are you still repeating to me some shit you heard from the grown ups, which you failed to understand and thus the lack of proper arguments. Keep repeating shit like "packet data is irrelevant for l2 bots" and providing argument for this claim "you cannot make it without hooking the client's functions". The existence of guys like you is the reason mxc community sux, 600+ posts of ignorant shit spread all over the place. You obviously can work with packets only, but you have to intercept them as close to the source, which actually mean you have to hook the actual client function that generates them. You can't intercept encrypted packets without knowing the decryption algorithm, and most antibot/protections are using custom packet encryption. Quote
bravetobe Posted May 10, 2016 Posted May 10, 2016 Here it is :) First official run for 1000 posts :D 9/10 for name 11/10 for music. gg Quote
Szakalaka Posted May 10, 2016 Author Posted May 10, 2016 9/10 for name 11/10 for music. gg So ten out of ten :D Do you know where is this music from? :) Quote
bravetobe Posted May 10, 2016 Posted May 10, 2016 (edited) So ten out of ten :D Do you know where is this music from? :) lol...pokemon center/ (bike song in silver ?) and the other one might be upon Golderod in the park(!?) Edited May 10, 2016 by bravetobe Quote
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