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Any Faster Way For Shortcuts?


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Posted (edited)

Hello i got a question

            	        L2ShortCut shortcut;
        		shortcut = new L2ShortCut(8, 0, 3, 0, -1, 1);
        		player.registerShortCut(shortcut);
        		player.sendPacket(new ShortCutRegister(shortcut));
            	
        		L2ShortCut shortcut1;
          		shortcut1= new L2ShortCut(11, 0, 2, 4, 1, 1);
        		player.registerShortCut(shortcut1);
        		player.sendPacket(new ShortCutRegister(shortcut1));

Any faster way to sendpacket and register shortcuts all together and not one by one?

Edited by L2LostWard

5 answers to this question

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Posted (edited)

Depends when/where you want to add this code. What shortcut you want to register?

Edited by SweeTs
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Posted

I am using this on class instance for while player get classid equal bla bla get schortcuts .. this works fine but if there is any better way to avoid write 4 lines for every skill

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Posted

You can use a for loop, but the finality would be almost exactly the same size. If all those shortcuts are similar for everyone, you can use a static L2ShortCut array to avoid to generate new objects everytime.

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