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MewMew

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  • 3 weeks later...
  • 2 weeks later...

EVALA AYTO TO SCRIPT GIA ADENA K DOULEVI KALA ALA SE SERVER x 7 DINI MONO 5500a K SERVER x 3 MONO 3000

SE GRACIA

///////REQUIRES/////

/LVL20 ASSASIN /

/STRENGTHENED LONGBOW/

/BRONZE BREASTPLATE/

/HARD LEATHER HELMET/

/BRONZE GAITERS //

//BRACER/

 

 

 

 

 

SET(FIGHTSTOP)

 

MSG( QUEST SCRIPT FOR DE VILLAGE)

 

 

DELAY(2000)

MSG(LETS START WORKING)

DELAY(2000)

CALL(deadcheck)

MSG( WHERE AM I ? )

 

LABEL(LOCATOR)

 

LABEL(LOCATOR)

MSG(CHEcKING SPOT LIST)

POSINRANGE(-56532,78321,-2960,3000)

{

MSG( I HOPE YOU HAVE STARTED THE QUEST ALREADY?)

MOVETO(-56532,78321,-2960)

JMP(STARTFIGHT)

}

 

POSINRANGE(11902,15754,-4552,500)

{

MSG( BEEN BUYING STUFF, EYY! )

 

JMP(SELLJUNK)

}

 

POSINRANGE(12295,15002,-4568,500)

{

MOVETO(12295,15002,-4568)

JMP(QUESTSTART)

}

 

 

 

MSG(YOU ARENT CLOSE ENOUGH TO EITHER QUEST START, SHOP OR SPAWN POINT..

)

 

EXIT()

 

LABEL(QUESTSTART)

 

CALL(SPOTANDLEVEL)

 

NPCSEL(Astaron)

DELAY(200)

NPCDLG(Astaron)

DELAY(200)

 

DLGSEL(Quest)

DELAY(300)

DLGSEL(Say you will help)

 

DELAY(200)

 

LABEL(GOHUNT)

LABEL(huntnext1)

MOVETO(12451,16472,-4584)

PosOutRange(12451,16472,-4584,300)

{

DELAY(200)

JMP(huntnext)

}

LABEL(huntnext2)

MOVETO(12101,16714,-4584)

PosOutRange(12101,16714,-4584,600)

{

DELAY(200)

JMP(huntnext2)

}

 

NPCSEL(Newbie Guide)

DELAY(2000)

NPCDLG(Newbie Guide)

DELAY(200)

 

DLGSEL(Get help from the assist magic.)

 

DELAY(7000)

 

LABEL(huntnext3)

MOVETO(11348,16969,-4656)

PosOutRange(11348,16969,-4656,600)

{

DELAY(200)

JMP(huntnext3)

}

LABEL(huntnext4)

MOVETO(10174,16742,-4584)

PosOutRange(10174,16742,-4584,600)

{

DELAY(200)

JMP(huntnext4)

}

LABEL(huntnext5)

MOVETO(9705,15631,-4568)

PosOutRange(9705,15631,-4568,600)

{

DELAY(200)

JMP(huntnext5)

}

 

LABEL(Jasmine)

DELAY(4000)

MSG(Selecting Jasmine)

NPCSEL(Jasmine)

DELAY(200)

NPCDLG(Jasmine)

DELAY(1000)

 

DLGSEL(Teleport)

 

DELAY(1000)

 

DELAY(1000)

 

DLGSEL(Spider Nest)

 

DELAY(10000)

 

 

 

LABEL(STARTFIGHT)

SET(FIGHTSTART)

LABEL(FIGHT)

 

CHARSTATUS(HP,>,90)

{

ChangeWaitType(1)

}

 

 

DELAY(1000)

 

CALL(deadcheck)

 

 

DELAY(1000)

CALL(CHECKQUESTITEM)

 

JMP(STARTFIGHT)

 

///////////////////////// QUEST ///////////////////////////

 

LABEL(CHECKQUESTITEM)

 

ITEMCOUNT(Venom Sac[iD=1077],>=,10)

{

JMP(GOBACK)

}

 

LABEL(soulshot)

ITEMCOUNT(Bone Arrow[iD=1341],<=,259)

{

JMP(GOBACK)

}

 

RETURN()

 

LABEL(HPOK)

CHARSTATUS(HP,>,90)

{

SET(FIGHTSTOP)

ChangeWaitType(1)

DELAY(2000)

JMP(GOBACK)

}

CALL(deadcheck)

JMP(CHECKQUESTITEM)

/////////////////////////////// utilities ////////////////////////////////////

 

/////////////////////////// DEADCHECK //////////////////////////

 

LABEL(deadcheck)

CharStatus(HP,==,0)

{

SET(FIGHTSTOP)

MSG(You died, funeral services will be held tomorrow at 3pm)

MSG(Donations for the dead botters fund will be accepted at the service)

GOHOME()

DELAY(15000)

SET(FIGHTSTOP)

JMP(BACK1)

}

RETURN()

 

 

LABEL(SPOTANDLEVEL)

CHARSTATUS(LV,>=,23)

{

SET(FIGHTSTOP)

DELAY(2000)

JMP(DELEVEL)

}

RETURN()

 

 

LABEL(GOBACK)

SET(FIGHTSTOP)

 

 

Delay(1000)

Set(RANGETYPE,STARTPOS,1)

USEITEM(Lesser Healing Potion[iD=1060])

Set(FIGHTSTART)

Label(CheckStatus)

CharStatus(HP,<,100)

{

Delay(1000)

Jmp(CheckStatus)

}

Set(FIGHTSTOP)

Delay(500)

Set(RANGETYPE,STARTPOS,4000)

 

 

ChangeWaitType(1)

DELAY(1000)

ChangeWaitType(1)

 

MSG(Scrolling now!)

USEITEM(Scroll Of Escape[iD=736])

{

DELAY(20000)

JMP(BACK1)

}

JMP(GOBACK)

 

LABEL(BACK1)

MOVETO(11426,17042,-4656)

POSINRANGE(11426,17042,-4656,900)

{

DELAY(3000)

JMP(BACK3)

}

JMP(GOBACK)

 

LABEL(BACK3)

set(fightstart)

delay(1000)

set(fightstop)

delay(5000)

MOVETO(11426,17042,-4656)

POSINRANGE(11426,17042,-4656,900)

{

DELAY(3000)

JMP(BACK2)

}

JMP(GOBACK)

 

LABEL(BACK2)

 

MOVETO(11426,17042,-4656)

POSOUTRANGE(11426,17042,-4656,300)

{

DELAY(500)

JMP(GOBACK)

}

MOVETO(11730,16084,-4560)

POSOUTRANGE(11730,16084,-4560,300)

{

DELAY(500)

JMP(BACK2)

}

 

LABEL(BACK3)

MOVETO(11902,15754,-4552)

POSOUTRANGE(11902,15754,-4552,300)

{

DELAY(5000

JMP(BACK3)

}

 

LABEL(VENDOR)

POSINRANGE(11902,15754,-4552,300)

{

JMP(SELLJUNK)

DELAY(500)

}

DELAY(500)

JMP(VENDOR)

 

LABEL(TOQUEST)

MOVETO(11856,15757,-4552)

MOVETO(11505,15407,-4568)

MOVETO(12295,15002,-4568)

 

DELAY(3000)

NPCSEL(Astaron)

DELAY(200)

NPCDLG(Astaron)

DELAY(200)

 

DLGSEL(Quest)

DELAY(2000)

 

 

JMP(QUESTSTART)

 

//////////////////////////////////  BUY NEW STUFF  /////////////////////////////////////////

 

LABEL(ITEMCHECK)

ITEMCOUNT(Scroll of Escape[iD=736],<=,3)

{

DELAY(2000)

MSG(You only have 3 SoE left, you should have 4)

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(800)

DLGSEL(Buy)

MSG(PURCHASING 5 SOES)

BUYITEM(Scroll of Escape[iD=736],5)

 

DELAY(2000)

}

 

LABEL(HEALCHECKPOT)

ITEMCOUNT(Lesser Healing Potion[iD=1060],<=,9)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(800)

DLGSEL(Buy)

MSG(BUYING 10 HEAL POTS)

BUYITEM(Lesser Healing Potion[iD=1060],10)

DELAY(2000)

 

 

}

LABEL(soulshot)

ITEMCOUNT(Bone Arrow[iD=1341],<=,509)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(800)

DLGSEL(Buy)

MSG(BUYING 10 HEAL POTS)

BUYITEM(Bone Arrow[iD=1341],500)

DELAY(2000)

}

 

LABEL(antidote)

ITEMCOUNT(Antidote[iD=1831],<=,20)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(800)

DLGSEL(Buy)

MSG(BUYING 10 HEAL POTS)

BUYITEM(Antidote[iD=1831],20)

DELAY(2000)

}

 

 

 

JMP(TOQUEST)

 

////////////////////////// SELL JUNK ////////////////////////////////////

LABEL(SELLJUNK)

LABEL(sell)

DELAY(150)

ITEMCOUNT(Conjuror's Staff Head[iD=2023],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Conjuror's Staff Head[iD=2023],1)

DELAY(150)

JMP(sell)

}

 

LABEL(sell2)

ITEMCOUNT(Elven Bow Shaft[iD=2024],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Elven Bow Shaft[iD=2024],1)

DELAY(150)

JMP(sell2)

}

 

LABEL(sell3)

ITEMCOUNT(Leather Tunic[iD=1796],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Leather Tunic[iD=1796],1)

DELAY(150)

JMP(sell3)

}

 

 

LABEL(sell8)

ITEMCOUNT(Leather Pants[iD=29],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Leather Pants[iD=29],1)

DELAY(150)

JMP(sell8)

}

 

LABEL(sell10)

ITEMCOUNT(Apprentice's Shoes[iD=1121] ,>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Apprentice's Shoes[iD=1121] ,1)

DELAY(150)

JMP(sell10)

}

LABEL(sell11)

ITEMCOUNT(Cloth Shoes[iD=35],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Cloth Shoes[iD=35],1)

DELAY(150)

JMP(sell11)

}

LABEL(sell12)

ITEMCOUNT(Recipe: Broad Sword[iD=1786],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Recipe: Broad Sword[iD=1786],1)

DELAY(150)

JMP(sell12)

}

 

 

 

 

 

 

LABEL(sell14)

ITEMCOUNT(Recipe: Bow [iD=1788],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Recipe: Bow [iD=1788],1)

DELAY(150)

JMP(sell14)

}

 

 

 

 

 

 

LABEL(sell16)

ITEMCOUNT(Short Gloves[iD=48] ,>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Short Gloves[iD=48] ,1)

DELAY(150)

JMP(sell16)

}

LABEL(sell17)

ITEMCOUNT(Cloth Cap[iD=41],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(150)

SELLITEM(Cloth Cap[iD=41],1)

DELAY(120)

JMP(sell17)

}

LABEL(sell18)

ITEMCOUNT(Leather Cap[iD=42],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Leather Cap[iD=42],1)

DELAY(120)

JMP(sell18)

}

LABEL(sell19)

ITEMCOUNT(Leather Shirt[iD=22] ,>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Leather Shirt[iD=22] ,1)

DELAY(120)

JMP(sell19)

}

LABEL(sell20)

ITEMCOUNT(Leather Shield[iD=18],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Leather Shield[iD=18],1)

DELAY(120)

JMP(sell20)

}

LABEL(sell21)

ITEMCOUNT(Leather Sandals[iD=36],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Leather Sandals[iD=36],1)

DELAY(120)

JMP(sell21)

}

LABEL(sell22)

ITEMCOUNT(Magic Ring[iD=116],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Magic Ring[iD=116],1)

DELAY(120)

JMP(sell22)

}

LABEL(sell22)

ITEMCOUNT(Necklace of Magic[iD=118],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Necklace of Magic[iD=118],1)

DELAY(120)

JMP(sell22)

}

LABEL(sell23)

ITEMCOUNT(Buffalo's Horn[iD=308],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Buffalo's Horn[iD=308],1)

DELAY(120)

JMP(sell23)

}

LABEL(sell24)

ITEMCOUNT(Apprentice's Earring[iD=112],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Apprentice's Earring[iD=112],1)

DELAY(120)

JMP(sell24)

}

LABEL(sell25)

ITEMCOUNT(Cotton Shoes[iD=1122],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Cotton Shoes[iD=1122],1)

DELAY(120)

JMP(sell25)

}

LABEL(sell26)

ITEMCOUNT(Recipe: Wooden Arrow[iD=1666],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Recipe: Wooden Arrow[iD=1666],1)

DELAY(120)

JMP(sell26)

}

LABEL(sell27)

ITEMCOUNT(Leather Stocking Pattern[iD=1923],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Leather Stocking Pattern[iD=1923],1)

DELAY(120)

JMP(sell27)

}

LABEL(sell28)

ITEMCOUNT(Recipe: Synthetic Cokes[iD=2143],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Recipe: Synthetic Cokes[iD=2143],1)

DELAY(50)

JMP(sell28)

}

LABEL(sell29)

ITEMCOUNT(Recipe: Hard Leather Gaiters[iD=2174],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Recipe: Hard Leather Gaiters[iD=2174],1)

DELAY(120)

JMP(sell29)

}

LABEL(sell30)

ITEMCOUNT(Recipe: Greater Spiritshot (D) Compressed Package(100%)[iD=5273],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Recipe: Greater Spiritshot (D) Compressed Package(100%)[iD=5273],1)

DELAY(120)

JMP(sell30)

}

 

LABEL(sell37)

ITEMCOUNT(Magic Haste Potion[iD=6035],>=,1)

{

NPCSEL(Vollodos)

NPCDLG(Vollodos)

DELAY(150)

DLGSEL(Sell)

DELAY(120)

SELLITEM(Magic Haste Potion[iD=6035],1)

DELAY(120)

JMP(sell37)

}

 

Delay(1500)

MOVETO(12144,15953,-4581)

MOVETO(12472,15941,-4601)

MOVETO(13109,16240,-4611)

MOVETO(13565,16772,-4602)

MOVETO(13512,17100,-4601)

MOVETO(13540,17454,-4569)

MOVETO(13420,17462,-4569)

 

LABEL(ANIMALBONE)

ITEMCOUNT(Animal Bone[iD=1872],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Animal Bone[iD=1872],1)

Delay(250)

JMP(ANIMALBONE)

}

 

LABEL(IronOre)

ITEMCOUNT(Iron Ore[iD=1869],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Iron Ore[iD=1869],1)

Delay(250)

JMP(IronOre)

}

 

LABEL(AnimalSkin)

ITEMCOUNT(Animal Skin[iD=1867],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Animal Skin[iD=1867],1)

Delay(250)

JMP(AnimalSkin)

}

 

LABEL(Snugget)

ITEMCOUNT(Silver Nugget[iD=1873],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Silver Nugget[iD=1873],1)

Delay(250)

JMP(Snugget)

}

 

LABEL(Charcoal)

ITEMCOUNT(Charcoal[iD=1871],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Charcoal[iD=1871],1)

Delay(250)

JMP(Charcoal)

}

 

LABEL(Coal)

ITEMCOUNT(Coal[iD=1870],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Coal[iD=1870],1)

Delay(250)

JMP(Coal)

}

 

LABEL(Thread)

ITEMCOUNT(Thread[iD=1868],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Thread[iD=1868],1)

Delay(250)

JMP(Thread)

}

 

LABEL(Cestus)

ITEMCOUNT(Cestus[iD=256],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Cestus[iD=256],1)

Delay(250)

JMP(Cestus)

}

 

LABEL(Throwing)

ITEMCOUNT(Throwing Knife[iD=218],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Throwing Knife[iD=218],1)

Delay(250)

JMP(Throwing)

}

 

LABEL(Shining)

ITEMCOUNT(Shining Knife[iD=217],>=,1)

{

NPCSEL(Dorankus[iD=7139])

NPCDLG(Dorankus[iD=7139])

DLGSEL(Deposit Item (Private Warehouse))

SAVEITEM(Shining Knife[iD=217],1)

Delay(250)

JMP(Shining)

}

 

Delay(1500)

MOVETO(13544,17506,-4569)

MOVETO(13505,17025,-4601)

MOVETO(12778,16533,-4610)

MOVETO(12674,15925,-4601)

MOVETO(12089,15961,-4582)

MOVETO(11908,15794,-4581)

Dealy(1500)

 

JMP(ITEMCHECK)

 

 

 

 

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  • 3 weeks later...

Οποιος εχει καποια Quest [Ενδιαφερομαι για 3 Quest Απο Elven Scout --> Silver ranger] ας μου στειλει καποιο Λινκ να τα κατεβασω...

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  • Posts

    • I don't care what these random rats are typing to me. I will ruin their business for scamming other people's work. I'm very good at it, no matter what protection or obfuscation they add to their files. I will break them and share everything for free with the community that's what they deserve.
    • Look are you crazy or dumb? yes, im aware of this post, but i have NOTHING to do with it! unfortunately, when people sent me this post i even thought it was strange, and when i downloaded the server and the files really are without any protection, what do you want me to do about it? the reality is that im not even up to date on anything about Lineage anymore... im doing my things peacefully, bothering nobody.. He is talking about me, this guy is saying im the one who leaked or anyhting
    • Ps: I do know the guy, talked with him before, a few friends have bought stuff from him in the past and never had any issue. But hey, It happend so I'm posting it here. If he somehow answers back and sends the interface I will delete this post. A few days ago he made contact with me saying he had interface 474 code to sell. And since I also develop interfaces, I was interested in buying.   He told me the price, said he only accepted advcash/volet. I asked if he had any other crypto wallet or paypal email. He said no. After a while, he came back with a paypal email, in which we sent the money. But since its a new account, paypal blocked it for safekeeping. After this, he returned the money and we went to check on how to make a advcash/volet account. After a bit, we successfully created a "volet" account and transferred the money to him in 2 parts. 5 EUR first to check if he received the correct amount and later the 595 remaining to complete the 600 EUR for the asked price of the interface code and editors for it. His last message was on the 25th of September saying he wasn't home. Haven't heard from him since. I asked a friend of mine if he was legit and if he worked far from home and he did confirm this for me. But still. I would at least expect him to keep in touch with me to update his whereabouts and saying if he would need more time to arrive home. Here are the screens with the full discord conversation:    
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