RealIP - Usually with MITM proxies, since the traffic is funnelled from one server, you normally lose the real IP of the player which limits a lot of the functionality that you might have implemented. L2Proxy allows the LoginServer to pass the real IP of the used to the Gameserver during the Login->Gameserver player handoff
Question
LightWarden
I am looking for fake players system
fake players who:
stay in town
walk arround
talk (maybe)
can be pmed
can invite them to party (they do not answer)
can trade them (they do to accept)
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