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Hello. Today I thought if it is possible to create summon skill and tried.

 

I created skill with type SUMMON, wrote id of npc which I want to summon, created new npc with skills and logged to game.

 

I summoned npc no problem, but it has no skills, I tried everything but it doesn't have skills.

 

Can you help me?

6 answers to this question

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  • 0
Posted (edited)

How do you want your newly created pet attack with skills without client edition ? Adding skills to a L2Summon doesn't magically edit the client window.

 

If you add skills on templates, those skills are used only for regular NPCs for regular AI casting skills. Summons skills are virtually not used (except passives). You use a packet with a specific id linked to a client button, from RequestActionUse packet. Without that button, how would you cast a summon skill ? You can't.

 

The other possibility is to make "clever" followers such as BabyPet, which got their own task for healing. You can extend that system to hold also attack skills, similar to what happens on L2AttackableAi, notably using following, which is accessible directly from getTemplate().

	public List<L2Skill> getSuicideSkills()
	{
		return _suicideSkills;
	}
	
	public List<L2Skill> getHealSkills()
	{
		return _healSkills;
	}
	
	public List<L2Skill> getDebuffSkills()
	{
		return _debuffSkills;
	}
	
	public List<L2Skill> getBuffSkills()
	{
		return _buffSkills;
	}
	
	public List<L2Skill> getLongRangeSkills()
	{
		return _longRangeSkills;
	}
	
	public List<L2Skill> getShortRangeSkills()
	{
		return _shortRangeSkills;
	}
Edited by Tryskell
  • 0
Posted (edited)

First I went and created new npc

<npc id="50108" idTemplate="20965" name="White Tiger" title="">
<set name="level" val="80"/>
<set name="radius" val="13"/>
<set name="height" val="22"/>
<set name="rHand" val="0"/>
<set name="lHand" val="0"/>
<set name="type" val="L2Pet"/>
<set name="exp" val="0"/>
<set name="sp" val="0"/>
<set name="hp" val="2802.89989"/>
<set name="mp" val="1607.4"/>
<set name="hpRegen" val="8.5"/>
<set name="mpRegen" val="3"/>
<set name="pAtk" val="297.05"/>
<set name="pDef" val="332.70061"/>
<set name="mAtk" val="584.40994"/>
<set name="mDef" val="243.45587"/>
<set name="crit" val="4"/>
<set name="atkSpd" val="253"/>
<set name="str" val="40"/>
<set name="int" val="21"/>
<set name="dex" val="30"/>
<set name="wit" val="20"/>
<set name="con" val="43"/>
<set name="men" val="25"/>
<set name="corpseTime" val="7"/>
<set name="walkSpd" val="26"/>
<set name="runSpd" val="170"/>
<set name="dropHerbGroup" val="0"/>
<set name="attackRange" val="40"/>
<ai type="default" ssCount="3" ssRate="0" spsCount="2" spsRate="0" aggro="0" canMove="true" seedable="false"/>
<skills>
<skill id="7098" level="1"/>
</skills>
</npc>
 
 
New skills
 
<skill id="7098" levels="1" name="White Tiger's Heal">
        <table name="#aggro"> 33 34 35 36 37 38 39 40 41 42 43 44 </table>
        <set name="mpConsume" val="50" />
        <set name="power" val="500" />
        <set name="magicLvl" val="100" />
        <set name="target" val="TARGET_OWNER_PET" />
        <set name="skillType" val="HEAL" />
        <set name="hitTime" val="3000" />
<set name="coolTime" val="1000" />
        <set name="reuseDelay" val="6000" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="isMagic" val="true" />
        <set name="aggroPoints" val="#aggro" />
</skill> 
<skill id="7099" levels="1" name="Summon White Tiger" enchantLevels1="30">
<table name="#mpInitialConsume"> 14 16 18 19 21 22 22 23 24 25 26 26 27 28 </table>
<table name="#mpConsume"> 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table>
<table name="#itemConsumeCount"> 1 1 1 2 2 2 2 2 3 3 3 3 4 4 </table>
<table name="#itemConsumeCountOT"> 1 1 1 1 1 1 2 2 2 2 3 3 3 3 </table>
<set name="mpInitialConsume" val="#mpInitialConsume"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="itemConsumeId" val="4037"/>
<set name="itemConsumeCount" val="#itemConsumeCount" />
<set name="itemConsumeIdOT" val="4037"/>
<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>
<set name="itemConsumeSteps" val="14"/>
<set name="summonTotalLifeTime" val="1200000"/>
<set name="summonTimeLostIdle" val="500"/>
<set name="summonTimeLostActive" val="1000"/>
<set name="target" val="TARGET_SELF"/>
<set name="reuseDelay" val="20000"/>
<set name="hitTime" val="10000"/>
<set name="skillType" val="SUMMON"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<!-- Summon-specific -->
<set name="npcId" val="50108" />
<set name="expPenalty" val="0.1" />
</skill>
 
To source in RequestActionUse.java
 
case 1041: // White Tiger by leki
useSkill(7098, target);
break;
 
and in client side actionname-e and skill dat files but i can't see skill
Edited by Gam3Master

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