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Solo Zone Engine + Npc


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Hello mates, im selling engine for solo zone fully configurable.

Lets start explain:

 

1. Engine enable/disable auto start with config, like tvt (9:00,9:30,10:00,10:30) etc

2. When event start solo zone open and you can teleport in this zone. In this zone if you die you auto respawn(Configurable), auto give noblesse,auto flag,disable restart,disable login etc.(Like multifunction zone)

3. When event finish solo zone closed, players inside solo zone teleport automatic to main town and cant teleport here. 

4. Teleport cords,NPC id,event running time, are configurable from config files 

 

This mode for now is available for acis and soon for other packs.If someone want buy this mod for other pack he can pm me.

Who want see the engine live can pm me for skype display.

Price via PM me here or add me in skype: nikosdevilakos

Support from me included.

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Edited by nikosdevil20
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post the price here, is it instanced?

10 euro for patch only, 20 for patch + add the code in source with teamviewer + support.

When you say is it instanced what you mean= ??? 

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10 euro for patch only, 20 for patch + add the code in source with teamviewer + support.

When you say is it instanced what you mean= ???

 

its not instanced then, forget about it.

 

 

Shared.

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its not instanced then, forget about it.

 

 

Shared.

1. Shared Where? (link)

2. Stop saying air words and explain me what you mean when you said instanced please..

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By instanced he means that only the player who enters the zone can be there and other can't just go to that location and interfere with the player.

 

Otherwise you would need additional measures to avoid KS (kill stealing) etc.

 

Btw, does the zone rewards players for hunting there using itemID-amount-chance formula?

Can this engine teleport to a different random zone (location) each time?

Could the engine teleport to a predefined zones depending on player's level?

 

If it can do all of the above I will be interested, when it's available for H5 of course.

 

Cheers

Edited by Sybar
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By instanced he means that only the player who enters the zone can be there and other can't just go to that location and interfere with the player.

 

Otherwise you would need additional measures to avoid KS (kill stealing) etc.

 

Btw, does the zone rewards players for hunting there using itemID-amount-chance formula?

Can this engine teleport to a different random zone (location) each time?

Could the engine teleport to a predefined zones depending on player's level?

 

If it can do all of the above I will be interested, when it's available for H5 of course.

 

Cheers

1. if you mean that about "instanced", every player can teleport to this zone except if player is in party or if the zone is closed. If zone is open Everyone can teleport here every time until zone close(If you mean that and i understund correct) edit: you cant teleport here if zone is closed

2. About Reward, Of course and is configurable the item id and amount, but no for killing spree etc.(I can add it too for killing spree) 

PS: ty for idea.

3. About teleport to random zone each time that mod not exist on this engine but is easy to change the zone if you want.(Config for teleport when char die and respawn, zone xml and teleport xml..3 things..) 

4. Is possible to make it with levels.

5. If you want you can add me in skype for talk  

Edited by nikosdevil20
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1. if you mean that about "instanced", every player can teleport to this zone except if player is in party.

2. About Reward, Of course and is configurable the item id and amount, but no for killing spree etc.(I can add it too for killing spree) 

PS: ty for idea.

3. About teleport to random zone each time that mod not exist on this engine but is easy to change the zone if you want.(Config for teleport when char die and respawn, zone xml and teleport xml..3 things..) 

4. Is possible to make it with levels.

5. If you want you can add me in skype for talk  

 

you are sooo retarded that you shouldn't be allowed to sell anything

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"Engine", it's WAY too big word. Sort of teleport/gatekeeper instance with few checks and timer + new zone :P

Edited by SweeTs
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"Engine", it's WAY too big word. Sort of teleport/gatekeeper instance with few checks and timer + new zone :P

Say it as you want :)

its simple mathematics..

lets start a lesson:

 

1. Engine example = Motor Engine

2. Motor Engine = piston,Cylinder,Head,Crank

3. L2j acis engine = teleport/gatekeeper instance with few checks and timer + new zone

4. So teleport/gatekeeper instance with few checks and timer + new zone   + piston,Cylinder,Head,Crank = 2 Engines

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Say it as you want :)

its simple mathematics..

lets start a lesson:

 

1. Engine example = Motor Engine

2. Motor Engine = piston,Cylinder,Head,Crank

3. L2j acis engine = teleport/gatekeeper instance with few checks and timer + new zone

4. So teleport/gatekeeper instance with few checks and timer + new zone   + piston,Cylinder,Head,Crank = 2 Engines

 

lmao ban this fag

Edited by xxdem
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Say it as you want :)

its simple mathematics..

lets start a lesson:

 

1. Engine example = Motor Engine

2. Motor Engine = piston,Cylinder,Head,Crank

3. L2j acis engine = teleport/gatekeeper instance with few checks and timer + new zone

4. So teleport/gatekeeper instance with few checks and timer + new zone   + piston,Cylinder,Head,Crank = 2 Engines

 

what the fuck did i just read.

good luck

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lmao ban this fag

aaaahh come on you are bad student you dont like my lesson... :(

 

what the fuck did i just read.

good luck

 
aah you are bad stundent too..
Edited by nikosdevil20
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