hey i am doing some tests in the skills section :D D
so right now i am trying to balance a bit titans and tyrants by not allowing them to have those crazy stats while using bow and i thought this could happen by not enabling the stats of
Fist Fury/Frenzy/Zealot/Bear Spirit Totem/Rage while using a bow
I thought i could make it but i get an error that says i should close the "effects" but it is closed so it leads me to the conclusion i messed up :P
I am giving you one of the changes i made which are definitely wrong :D
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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mikemaster
hey i am doing some tests in the skills section :D D
so right now i am trying to balance a bit titans and tyrants by not allowing them to have those crazy stats while using bow and i thought this could happen by not enabling the stats of
Fist Fury/Frenzy/Zealot/Bear Spirit Totem/Rage while using a bow
I thought i could make it but i get an error that says i should close the "effects" but it is closed so it leads me to the conclusion i messed up :P
I am giving you one of the changes i made which are definitely wrong :D
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