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Looking For Adrenaline Auto Enchant Script +Guide How It Use It Pay 3Eu For That


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Posted

From tower scripts :)

-- EDIT THIS TWO LINES WITH ITEM AND STONE NAME.
itemname = "Vesper Shoes"
stonename = "Wind Stone"
delay = 1000 -- Delay (in ms) between actions, lower if you want it faster, 1s seems ok tho.
 
 
-- DONT EDIT ANYTHING BELOW THIS LINE IF YOU DON'T KNOW WHAT YOU'RE DOING.
itemid = nil
stoneid = nil
stonecount = 0
 
invList = GetInventory();
for item in invList.list do
if tostring(item.Name) == itemname then
itemid = item.objectId
ShowToClient("Item Found",tostring(item.Name))
end
if tostring(item.Name) == stonename then
stoneid = item.displayId
stonecount = item.ItemNum
ShowToClient("Stone Found",tostring(item.Name))
end
end;
repeat
if itemid ~= nil then
if stoneid ~= nil then
if stonecount > 0 then
stonecount = stonecount - 1
UseItem(stoneid)
Sleep(delay)
packet = PacketBuilder();
packet:AppendInt(0xD0,1);
packet:AppendInt(0x35,2);
packet:AppendInt(itemid,4);
SendPacket(packet);
else
ShowToClient("AutoElement","Out of stones!")
break
end
else
ShowToClient("AutoElement","Stone not found")
break
end
 
else
ShowToClient("AutoElement","Item not found.")
break
end
until false
Posted

 

-- EDIT THIS TWO LINES WITH ITEM AND STONE NAME.
itemname = "Vesper Shoes"
stonename = "Wind Stone"
delay = 1000 -- Delay (in ms) between actions, lower if you want it faster, 1s seems ok tho.
 
 
-- DONT EDIT ANYTHING BELOW THIS LINE IF YOU DON'T KNOW WHAT YOU'RE DOING.
itemid = nil
stoneid = nil
stonecount = 0
 
invList = GetInventory();
for item in invList.list do
if tostring(item.Name) == itemname then
itemid = item.objectId
ShowToClient("Item Found",tostring(item.Name))
end
if tostring(item.Name) == stonename then
stoneid = item.displayId
stonecount = item.ItemNum
ShowToClient("Stone Found",tostring(item.Name))
end
end;
repeat
if itemid ~= nil then
if stoneid ~= nil then
if stonecount > 0 then
stonecount = stonecount - 1
UseItem(stoneid)
Sleep(delay)
packet = PacketBuilder();
packet:AppendInt(0xD0,1);
packet:AppendInt(0x35,2);
packet:AppendInt(itemid,4);
SendPacket(packet);
else
ShowToClient("AutoElement","Out of stones!")
break
end
else
ShowToClient("AutoElement","Stone not found")
break
end
 
else
ShowToClient("AutoElement","Item not found.")
break
end
until false

 

What about enchant script? :)

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