Jump to content
  • 0

Hero Aura When Equip Armor Set


Question

Posted (edited)

I want to make a code for when you equip a set, appear the hero aura.

I see a post about that but now im search it and cant be found

 

The code consist in edit the CharInfo.java and UserInfo.java

writeC(_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) ? 1 : 0); // Hero Aura

I dont remember how to make the code exactly but i remember need add it, but need to put the id of each item set (i dont know how to make the code for that)

 

+ L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
+ L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);

 

My question is, how i can reform the code to put the CHEST,LEGS,HEAD,GLOVES and FEET ID.

 

How i can make to put 2 or more sets?

 

Thx

Edited by Hyo

Recommended Posts

  • 0
Posted

isnt a client mod...

 

I need to edit this line

writeC(_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) ? 1 : 0); // Hero Aura

and add a check for player item sets but i dont know how to create it...

i mean you can make it via client too to a specific armor set but let me try once more 

  • 0
Posted

you need to make the hero aura on an unused abnormal effect and then call it from core with specific ids, i cant think something better

  • 0
Posted (edited)

Omg, you still can't do it :o

I gave you the code and you can't simply put an "if"...

Create an array and put the armor set's chest id.. you don't need to check all parts, only the chest...Put the chest ID of the armor set you want, and you will get a hero aura when all parts are equipped.

Edited by Tessa
  • 0
Posted (edited)

Omg guys, specially Tessa. Since you give him the code ready and you still see he can't do it, just tell him how, not just 'add an if'.

 

Ok, so there are many ways you can do that, i'll point out one based on Tessa's code:

 

Create an armor set in armorsets.xml with the parts of your armor. Then add this code (Replace YOUR_CHEST_ID with your armor's chest id):

Index: java/net/sf/l2j/gameserver/model/Inventory.java
===================================================================
--- java/net/sf/l2j/gameserver/model/Inventory.java    (revision 453)
+++ java/net/sf/l2j/gameserver/model/Inventory.java    (working copy)
@@ -337,6 +337,7 @@
        {
            if(armorSet.containAll(player))
            {
+                 if (armorSet.getSetItemsId()[0] == YOUR_CHEST_ID)
+                 { 
+                         player.setIsFullArmor(true);
+                 }
             L2Skill skill = SkillTable.getInstance().getInfo(armorSet.getSkillId(),1);
             if(skill != null)
             {
@@ -438,6 +439,7 @@
        
        if(remove)
        {
+             player.setIsFullArmor(false);
            if(removeSkillId1 != 0)
            {
            L2Skill skill = SkillTable.getInstance().getInfo(removeSkillId1,1);
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java    (revision 453)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java    (working copy)
@@ -481,6 +481,7 @@
    private boolean _noble = false;
    private boolean _hero = false;

+    private boolean _isFullSet = false;
    /** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
    private L2FolkInstance _lastFolkNpc = null;

@@ -8506,6 +8507,16 @@
        return _duelState;
    }

+    public void setIsFullArmor(boolean status)
+    {
+        _isFullSet = status;
+    }
+
+    public boolean isFullArmor()
+    {
+        return _isFullSet;
+    }
+
    /**
     * Sets up the duel state using a non 0 duelId.
     * @param duelId 0=not in a duel
Index: java/net/sf/l2j/gameserver/serverpackets/UserInfo.java
===================================================================
--- java/net/sf/l2j/gameserver/serverpackets/UserInfo.java    (revision 453)
+++ java/net/sf/l2j/gameserver/serverpackets/UserInfo.java    (working copy)
@@ -294,7 +294,7 @@

writeD(_activeChar.getClanCrestLargeId());
writeC(_activeChar.isNoble() ? 1 : 0); //0x01: symbol on char menu ctrl+I
- writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA)) ? 1 : 0); //0x01: Hero Aura
+ writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) || _activeChar.isFullArmor()) ? 1 : 0); //0x01: Hero Aura

writeC(_activeChar.isFishing() ? 1 : 0); //Fishing Mode
writeD(_activeChar.getFishx()); //fishing x

You should also add the check || _activeChar.isFullArmor() in CharInfo, so that other players can see the aura too.

Edited by An4rchy
  • 0
Posted

Thanks Anarchy, but you know.. it's not working like that, else someone is kind enough (like you) to do the whole code for someone :D

  • 0
Posted

Thx anarchy for try to help me...

 

Now the problem is that this code is for interlude , and I use high five .

Try searching the inventory.java but this does not exist  :okey:

  • 0
Posted

Well, I showed how this can be done. It's not my problem if someone can't put an additional IF statement... because if that is the case, you getting more and more "Write a code for me" requests and the help section becomes a shares section.

  • 0
Posted

Not exactly , I showed you an example of how it worked had thought the code I'm looking for ..

But you instead of helping , showed another code which is useless for my help ... because it is for other chronicle and not exactly what I was asking .

If a lot of java and not well ask for help , I never do reluctantly .. And not for a project (just a hobby) not rush to find what I want .

Refute my post with your interlude code did not help me at all, thank you very much Tessa  :happyforever:

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • interlude: l2acis uber alles
    • New Dragon-Network Server – Vote Now!   We’re launching a new Dragon-Network (Multiskill) server under a new domain, created by the original Classic-Interlude team. We no longer have access to the old domain, but this is the official continuation — not a scam, just a new home. The new domain will host: A main migrated server (nothing lost – all chars/items kept) Plus seasonal servers (voted by players) All seasonal progress will be merged into the main realm Help shape the new server – vote now: https://dragon-network.eu/   Let’s build the future of DN – together.
    • Hello there, Im beyond confused and dont know what path to take. I want to start working on a L2 server, changing some stuff here and there and finally in the future if  im happy with the results, to launch the server, but... L2j or L2off? After all this years, is there a Interlude L2j close to off?   Ive spent some time lookin over this forum, searching what would be better and what files to take but I ain't near to a clear answer.  Most of the time everyone is trowing stones at everyone, "your filles are trash, my filles are good" and viceversa. Therefore, Im reaching out to a knowledge guy, hopefully from a neutral position to all this drama, that can pin point me in a direction.    To explain what I want for a base start is an Interlude with a classic interface (features), low rate. Mostly what this guy TravorJ is describing in his post TravorJ post , and to do some reworks on it, ex: mobs drop, rethink the augment system/interface, rethink learning skills/enchant skills, create some custom potions/buff effects, siege mechanics... Is that possible on off files? or is better to go with L2j? I also want to mention that I have little to none L2 dev experince (13-15yrs ago I had an L2j server running  for a month where I made some basics changes), but I have coding background so Im used to that and more than willing to learn.   So in conclusion, I dont want to get some free shared files without any support, that I need to wrap my head around and fix stuff for long time to make them work, stuff thats already fixed buy someone else. Instead im looking to buy something thats more updated and start working from there. Question is what and from whom? Kinda sux when you go and buy something and u dont know what the hell are you buying (need some guidance here)   Is L2j Orion a good choice? I saw that is regularly updated. Lucera2 I dont think is something that I want cuz they dont sell soruce, prefer to have control and not to be dependent on someone to much...   Big thanks in advance!   
    • L2 INSIDE - HTML DESIGN     Portfolio - protojahdesigns.com You can also join Protojah Designs Discord
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock