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Buffer Problem


shadow#

Question

Hello everyone..... I face a problem with my buffer on my server ..... i follow step by step all the guides about adding a buffer on a server , but i still have problem.....

When i click on buffer ,all seems to be well but when i click to buy buffs then nothing work ..... i click again n' again and nothing .......

Help me because  i work to fix this a long time .....

 

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Not that kind of info... the packet you using, the buffer code etc.

Pack: l2jfrozen 

 

code: html>

<body>
<br>
<center>
<br>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
<font color="FF0000">-=</font> L2 Frozen Buffer <font color="FF0000">=-</font><br>
<button value="Player Buffs" action="bypass -h custom_dobuff Chat 0" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Summon Buffs" action="bypass -h custom_dobuff Chat 00" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Scheme Buffs" action="bypass -h custom_dobuff menu" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Fighter Buffs" action="bypass -h custom_dobuff fighterbuff" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Mage Buffs" action="bypass -h custom_dobuff magebuff" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Pet Fighter Buffs" action="bypass -h custom_dobuff fighterbuff pet" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Pet Mage Buffs" action="bypass -h custom_dobuff magebuff pet" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
 
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</center>
</body>
</html>
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Well... can you post a link to this buffer?

import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
 
qn = "20701_NPCBuffer"
 
NPC=[20701]
ADENA_ID=57
QuestId     = 20701
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"
 
print "============> Buffer Free: LOADED"
 
class Quest (JQuest) :
 
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
 
 
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 0  or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
 
if event == "2":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
 
if event == "3": 
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
 
if event == "4":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
                        
if event == "5":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm" 
st.setState(COMPLETED)
 
if event == "6":
st.takeItems(ADENA_ID,0)
return "1.htm" 
st.setState(COMPLETED)
 
#Wind Walk
if event == "7":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Decrease Weight
if event == "8":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Shield
if event == "9":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Might
if event == "10":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Mental Shield
if event == "11":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Bless the Body
if event == "12":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Bless the Soul
if event == "13":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Magic Barrier
if event == "14":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Resist Shock
if event == "15":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Concentration
if event == "16":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Berserker Spirit
if event == "17":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Bless Shield
if event == "18":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Vampiric Rage
if event == "19":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Acumen
if event == "20":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Empower
if event == "21":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Haste
if event == "22":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Guidance
if event == "23":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Focus
if event == "24":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Death Whisper
if event == "25":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
if event == "26":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "27":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "28":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "29":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "30":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "31":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "32":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "33":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "34":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "35":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "36":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "37":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "38":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "39":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "40":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "41":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "42":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "43":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "44":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "45":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "46":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "47":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "48":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm" 
 
if event == "49":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "50":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "51":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm" 
 
if event == "52":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm" 
st.setState(COMPLETED)
 
 
#Chant of Battle
if event == "53":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Shielding
if event == "54":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Fire
if event == "55":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Flame
if event == "56":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of life
if event == "57":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Fury
if event == "58":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Evasion
if event == "59":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Rage
if event == "60":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Revenge
if event == "61":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Vampire
if event == "62":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Eagle
if event == "63":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Predator
if event == "64":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Greater Might
if event == "71":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
                        
                        #Noblesse Blessing
if event == "70":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED) 
       
                        #Invigor
if event == "72":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                           
                        #Elemental Protection
if event == "73":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                              
                        #Divine Protection
if event == "74":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Arcane Protection
if event == "75":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Regeneration
if event == "76":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Agility
if event == "77":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Clarity
if event == "78":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Advanced Block
if event == "79":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Kiss of Eva
if event == "80":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Greater Shield
if event == "81":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                               
                        #Wild Magic
if event == "82":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Body of Avatar
if event == "83":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Aqua
if event == "84":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Fire
if event == "85":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Wind
if event == "86":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Poison
if event == "87":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Salvation
if event == "88":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)
return "1.htm"
st.setState(COMPLETED)
                                                
                        #Prophecy of Water
if event == "89":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
                                                
                        #Prophecy of Fire
if event == "90":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
                                                
                        #Prophecy of Wind
if event == "91":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
                                                
                        #War Chant
if event == "92":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
                                                
                        #Earth Chant
if event == "93":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
                                                
                        #Blessing of Queen
if event == "94":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                                                
                        #Gift of Queen
if event == "95":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                                                
                        #Blessing of Seraphim
if event == "96":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                                                
                        #Gift of Seraphim
if event == "97":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                        
                        #Chant of Spirit
if event == "65":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Victory
if event == "66":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#chant of magnus
if event == "67":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED) 
 
#Cancel
if event == "98": 
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(COMPLETED)
 
#CPHEAL
if event == "69":
st.takeItems(ADENA_ID,0)
st.getPlayer().restoreCP()
st.getPlayer().restoreHP()
st.getPlayer().restoreMP()
return "1.htm" 
st.setState(COMPLETED) 
                        
            #Restore CP/HP/MP
if event == "100":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
return "1.htm"
st.setState(State.COMPLETED) 
 
            #Restore HP
if event == "101":
st.takeItems(ADENA_ID,0)
st.getPlayer().restoreHP()
return "1.htm"
st.setState(State.COMPLETED)
 
            #Restore MP
if event == "102":
st.takeItems(ADENA_ID,0)
st.getPlayer().restoreMP()
return "1.htm"
st.setState(State.COMPLETED)
 
 
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
 
 
def onTalk (self,npc,player):
  st = player.getQuestState(qn)
  htmltext = "<html><head><body>I have nothing to say to you</body></html>"
  st.setState(STARTED)
  return InitialHtml
 
QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
 
QUEST.setInitialState(CREATED)
 
for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
Edited by SweeTs
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Does it return "============> Buffer Free: LOADED" in your console?

I mean, when you start gameserver.bat, does it print this text?

Edited by Tessa
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