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Potion As Toggle Skill & Item For Exp


Question

Posted (edited)

1.I wonder how a potion can be made as toggle skill. 
Like the mp, healing potion or cp potion to be activated as toggle skills and to work only when the stats drop down.

Also to work as normal once you normal click on it or to be in normal mode on Olympiad games.

 

 

2.For item for exp... How an equiped item can increase your exp gaining rate or not just exp but any other rate ( drop rate ,adena etc) ?

The idea is interesting... Not just having a special status as "premium" but just wearing an item to give u this priviledge to have x2 or x100 more exp rate.

 

PS: all those on l2 interlude client.

Edited by N1ghty

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Posted (edited)

As far as i know potion as a toggle skill can be done via xml, and client modding , same goes for Exp rate increase.

But of course you can do it via core !

Edited by ExtreameR
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Posted

As far as i know potion as a toggle skill can be done via xml, and client modding , same goes for Exp rate increase.

But of course you can do it via core !

Why you think that my codes (augment skills and this) can be done only by XML? Have you ever tried to do it?

 

Post proofs and then talk please, I am using ONLY core side to do it.

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Posted

Why you think that my codes (augment skills and this) can be done only by XML? Have you ever tried to do it?

 

Post proofs and then talk please, I am using ONLY core side to do it.

 

Not augment skills,cause to modify the amount of augus you can do you have to edit core, but pots I think you can by making a skill that acts like a pot just by toggle. and if you read my reply "But of course you can do it via core!"

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Posted (edited)

sorry for being so late with this but

 

 

http://snag.gy/AU4wk.jpg

 

 

Everything done with xml and client modding, Sorry I couldnt be bothered to make an icon for it, but if you want I will make that aswell.

 

Sorry for my miserable paint skills * :P

Edited by ExtreameR
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Posted

sorry for being so late with this but

 

 

http://snag.gy/AU4wk.jpg

 

 

Everything done with xml and client modding, Sorry I couldnt be bothered to make an icon for it, but if you want I will make that aswell.

 

Sorry for my miserable paint skills * :P

Lol, it is toogle but is not working like automatic potions works. Check how the mod works and then talk.

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Posted (edited)

yes it does, it has a delay, it has when to activate etc !

 

seriously Devlin, Im not going to waste my time to prove to you that it works via xml, I tried it, i showed it to you, its incomplete because i havent added an icon when its activated, and i havent fully finished the xml, because I just wanted to "prove" that you can do it via my way as well. LOL

Edited by ExtreameR
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Posted

You have changed the handler of item to SoulShot, that's all. Anyway, I don't really care.

 

Ehm nope, but you can keep guessing ^^, anyways I'm not slating your work, all I am saying is that you can do it in 2 ways.

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Posted

Devlin if I tell my friend to share your 2-3 codes here, you are gonna ask for delete right? 

 

The codes are 2 damn lines 

I have no problem, everyone is free to do whatever he wants.

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Posted

I know devlin so im not the random guy for him.

He asked kinda much for such a job..

So if anyone got them ready or easy for him to make, can post them as a share.

As i see it's an interest for some of here to get them :D

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