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Posted (edited)

that depend on net speed and believe not everyone have possiblity to download in 20min.. i get it after 2hours with my net connection... and i rly believe (knowing many ppl playin games with me and their connection) that waiting so long only to get few critical and finally cant connect......

f.e:

(OS : Windows7(32) 6.1 (Build: 7601)

CPU : AuthenticAMD  AMD Athlon II X2 255 Processor @ 3114 MHz 4095MB RAM
Video : NVIDIA GeForce GTS 450    (2049)
PosCode : LS1(273) 0:0:0 2/0 [721]
 
General protection fault!
 

History: UNetworkHandler::Tick <- Function Name=SSQInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

....after many tries THAT THIS CAN BE REASON FOR SO FEW ONLINE ;P anyway gl... i hope u c that i rly tried to check ur server... but it was impossible

Edited by micbarpia
Posted

that depend on net speed and believe not everyone have possiblity to download in 20min.. i get it after 2hours with my net connection... and i rly believe (knowing many ppl playin games with me and their connection) that waiting so long only to get few critical and finally cant connect......

f.e:

(OS : Windows7(32) 6.1 (Build: 7601)

CPU : AuthenticAMD  AMD Athlon II X2 255 Processor @ 3114 MHz 4095MB RAM
Video : NVIDIA GeForce GTS 450    (2049)
PosCode : LS1(273) 0:0:0 2/0 [721]
 
General protection fault!
 

History: UNetworkHandler::Tick <- Function Name=SSQInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

....after many tries THAT THIS CAN BE REASON FOR SO FEW ONLINE ;P anyway gl... i hope u c that i rly tried to check ur server... but it was impossible

 

General protection fault! Looks like a game guard issue. Try disabling the gameguard.

Posted (edited)

Update 02/09/2014 - 09/09/2014

 

- The maximum amount of Amber Adena dropped by monsters has been decreased to 2

- The reward of the Tournaments has been changed from Ancient Adena to Amber Adena
- The 'Seven Signs: To The Monastery of Silence' quest has been added (the rest need fixing)
- A separate Auction House NPC has been made. Her name is 'Sainya', find her in town.
- The prices of the armor enchant scrolls have been reduced on the Mineral Staff NPC
- An issue where players would get a runtime error while teleporting and having a servitor has been fixed
- The missing Blue Coin exchange multisell on Captain Mathias in Rune has been added
- An issue where players were prevented from picking up herbs has been fixed
- An issue where servitors & players would randomly stop attacking has been fixed
- The delay on the servitor follow action has been removed
- The 'stop action' button on servitors has been fixed
- Support for physics items has been revised
- An issue where monsters could not see/attack players on silent move although they had been attacked has been fixed
- An issue where when players were autoattacking wouldn't follow the monster has been fixed
 
 
MMOPlay staff keep going no matter what.
Edited by MMOPLAY
Posted

It's trully well-made server with a great potential, but players are players - unless you give them new server, they're unlikely to join.

 

The thing is, I consider current server as a sneak peak for what's coming next - people saw that devs did a great job on it and by the time they open second server (Possibly 50x or so), there'll be much more people.

 

It would be a shame if they decided not to, this thing really does have a potential :))

Posted (edited)

jivEexI.png


 


 


The results from the Lucky Draw event are in!


 


Scubba wins the Blackwidow Razer Keyboard and Warren wins the Sony Waterproof MP3! Congratulations! We will contact you via Email.


 


Another important thing to mention is that MMOPlay will not be shutting down. We will be increasing the rates to x50 so you can enjoy our custom features and will continue to update the server.


 


 


MMOPLAY Staff.


Edited by MMOPLAY
Posted

But the online is not encouraging. What people expect from servers nowadays are: pretty nice server rates, as low number of bugs as possible, nice gameplay, and BIG COMUNITY, why do you think Stalone's servers are so successfull? Because of good files and nice staff? Nah, it's quite of a bugland, corrupted as f@ck, but it has the BIG COMMUNITY, there is no other private server like Tales right now... People know Tales is corrupted and stuff, but what counts in L2World right now is the competition, and that's what the big community provides. To make it clear - I don't play Stalone's servers, never did, and never will (never say never, blah blah), so it is not advertising or something, just the truth.

 

 

ttrue story.

Posted

Rates has been changed and We are making the server easier, Conquerable locations going to set up very soon for having fun and a little bit of warfare.

  • 2 weeks later...
Posted
rev 1073:

 

2nd dimension fixes and reworks:

- empty destroy time set to 10 minutes

- can now reenter instance after leaving

 

Events / stats fixes and updates:

- fixed player max / total online time to be stored correctly in db

- moved AchievementsManager to L2GameClient, to solve NPE's on new player first logon and to properly initializePlayerAchievements (when player online status is set)

 

Action handlers fixes:

- shift + click / target action handlers fixes for players, pets, static objects etc (fix for shift + click on eg. pet causing char to stuck until pressing Esc etc)

- removed pet / summon move after interaction delay

 

Skills fixes:

- Hide skill fixed (player movement is now visible for him, he can target himself, his pet / summon is also invisible to others when using hide; fixed: hide effect stopping not refreshing for all players, causing sometimes to player stay invisible until players around relog)

- Vitality Herb effects are now stored on logout and restored on player login 

 

AI fixes / improvements:

- added support for MinTimeSinceLastIntentionRequest check in scheduled AI intentions (fixes eg. player movement stopping, when request to move was just before character arriving on prev. target destination)

- by default IntentionCommands do not record creation timestamp anymore (little performance improvement)

- fixed returnHome routine when mob is moving using progressive pathfinding (will not stop and wait few seconds looking for path, but will continue to spawn without stopping)

- fixed MOVE_TO / MOVE_ON_PATH intention validation for players and summons: when not moving anymore, intention is now correctly set back to IDLE (fixes eg. some pet follow issues, sometimes requiring to press Stop, for pet to go back to owner)

- fixed WalkingManager: mobs / NPCs moving on routes now move with proper delay between consecutive path points.

- fixed LOST_COMBAT / WON_COMBAT AI events order (LOST_COMBAT should be before DEAD event, and WON_COMBAT before THINK event); thanks to this, mobs now evolve before next respawn / next intention not after  

- fixed wrong delta max range for rounding chars position during movement (100, was 100000)

- fixed water top Z adjusting for movements in water, causing players to escape water zone while still swimming in water; NOTE: some zones might need adjusting waterTopZ value manually (please use .issue command to report water zones that still will not work correctly)

- fixed ARRIVED event triggered when character is at next path point joint / at the movement destination (adjusted event hit timming, to make movement more smooth and precise)

- for now removed water levels detection movement request (it needs to be moved into path processors, to adjust whole path accordingly, not only starting and destination position)  

- fixed player INTERACT / follow task: now movement to NPCs / mobs is possible even when they're surrounded by very close to obstacles

- adjusted movement broadcast / start parameters, to eg. include delay in movement, when player char starts moving, or needs to turn around, and then move

- events BEGIN_MOVE and CONTINUE_MOVE are now executed independently by separate thread process for each AI, to reduce delays between movement request / actual movement start, and to reduce delays between consecutive path points movements (for improved smoothness and movement precition)

 

Instances:

- added Gracia Final Mithril Mines (choose on entrance to mines, which version you wish to explore). More locations coming (next: pre-Freya LoA)

- optimized routines for entering / exiting instances:

  - moving into instance / out of instance is now quicker

  - added proper knownlist refreshing inside instances (no more invisible mobs for some party members)

- player instances are now restored if he abnormally left it (if instance did not expired, player on relog on server, will be in spot in his instance, where he was disconnected)

- fixed ejectPlayer routine:

  - performing ejectPlayer procedure only when player is online (otherwise leaving player offline inside instance, so he can rejoin on login)

 

  Packet Manager / Broadcaster fixes and optimizations:

- not allowing to send ActionFailed packet during player movement (more smooth visually eg. attacking mobs animations, and player movement itself)

- fixed sendSystemMessage method (fixes some missing messages eg during combat)

- dead pet is now properly updated on player logoff (dead pets stay online on server)

- reworked movement packets broadcasting mechanism:

  - MoveToLocation packets are now synchronized with GameServerTicks (improved, much more smooth movement of chars); additionally now always using  PacketBroadcaster task for broadcasting them, what additionally improved core performance and reduces lags)

- fixed EnterWorld client packet, to send SSQInfo packet to player on login (now sky in game will be properly shown, according to Seven Signs scores / period)    

 

GeoEngine / Pathfinding engine fixes and updates:

- forcing final destination xyz as requested by movement, only when path ends within 16 range 2d, Z difference is less than 10 and NSWE = ALL

- added pathfinding debug feature to show final, processed path points, on top on path found by engine

- fixed checkLineNSWE method, to return "invalid" value for too short line checks (less than 2 geonodes in length)

- removed path initial pre processing for playable characters

 

Other core fixes:

- Skipping not needed tasks during server shutdown, like updating world objects list,

- MovieManager player eject fixes:

  - now properly ejects player from movie instance on logout / disconnect / crash

  - and restores player back on login

  - removed code to send back player after movie ends, instead using InstanceManager build int ejectPlayer routine

- Added WyvernTravel manager

- Optimized findObject() method, to look only in invisibleObjects map, when object not found in global visibleObjects map (no need to go through all objects in all regions, as all visible objects are already in visibleObjects map)

 

Community Server:

- fixed NetConn module, for proper ExtCommunityServer support

- reduced reconnect delay to 3s

- fixed max html length 

 

rev 1071:

fix: actions disallowed for players in observer mode

 

rev 1070:

 

- Makia for now will not wander and spawns at Giran Center 

- fixed setCastTarget for mobs for better AI cast control 

- fixed invisible players packet management 

- removed ValidateLocation packet from broadcastUserInfo 

- removed findObjects for players onSpawn 

- putting object to regionsXY map only if object can be stored in map if invisible 

- optimized storing objects in invisible objects map 

- action fix for invisible players to be able to eg target self

 

rev 1068

- New Auction House, better htmls, checks, some improvements, and updated to latest version

Posted

"Things can always get worse, but only quitters quit. once you quit one thing, it gets easier and easier just to leave situations rather than deal with shit"

 

 

MMOPLAY Administrators deals with the shit and quitting is not an option. We will keep updating our server make it as much as stable we can and donations won't be available for a long time now..our goal remains the same, best possible and enjoyable gaming experience for our players.

 

Rev 1080
 
- optimized geodata checks for aggro mobs, when they are looking for player to attack
- fix: only mobs with spawns and not in instances can pickup items
- fix: SSQ packet removed from sending to player in CharSelect packet
- fix: possible NPE in RequestDropItem packet fix
- some code cleanups
- fix: possible item dupe hack patched
 
MINI RAIDS AND HORDES
some bosses fixes, and new "horde" event with mobs becoming stronger while they fight with players, as a result becoming mini raid bosses.
Posted (edited)

10628865_833393206692283_469576282510113

 

Hordes. Those are replacing Champion and hero mobs.

Mobs evolve while in combat (eg Player). Their stats improve, they learn skills. Once they reach an appropriate stage, they may become Horde Leader. Horde leaders recruit other mobs, to become their minions. They form then a Horde.

 
 
 
 
 
 
Edited by MMOPLAY
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Monthly Listeners ~ LifeTime ~ 5k-20k/days | Start from $1.788  per 1000   ㅤㅤQUORA SERVICES   Quora.com - Upvote ~ Max 10k ~ Refill 30D  | Start from $8.125 per 1000 Quora.com - Shares ~ Max 10k ~ Refill 30D  | Start from $8.125 per 1000 Quora.com - Followers ~ Max 10k ~ Refill 30D  | Start from $8.45 per 1000   ㅤㅤWEBSITE TRAFFIC Worldwide / GEO Target - Custom Referral Traffic | Start from $1.284 per 1000 visits WorldWide Traffic from Google.com [Organic] [Custom Keywords] | Start from $0.244 per 1000 visits WorldWide Traffic from Google.com | Start from $0.244 per 1000 visits WorldWide Traffic from Facebook  | Start from $0.244 per 1000 visits WorldWide Traffic from Instagram | Start from $0.244 per 1000 visits WorldWide Traffic from Quora | Start from $0.244 per 1000 visits WorldWide Traffic from Reddit | Start from $0.244 per 1000 visits WorldWide Traffic from YouTube | Start from $0.244 per 1000 visits WorldWide Traffic from Twitter | Start from $0.244 per 1000 visits Attention: this text block does not represent our full product range; for more details, please visit the relevant links below!   If you have any questions, our support team is always ready to help!   Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Our online store⭐  SOCNET.STORE ⭐ Our Telegram Stars bot ⭐ SOCNET.CC ⭐ Telegram store ⭐ SOCNET.SHOP   ⭐ News: ⭐ ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server ⭐ Contacts and support: ⭐ ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website! ⭐ Get a $1 bonus for your first test run ⭐ Just submit a support ticket with the subject “Get Trial Bonus” on our website. Go to SMM Panel (clickable) or contact our bot support ⭐ We invite you to COOPERATE and EARN with us ⭐   Want to sell your product or service in our stores and earn money?   Become our partner or propose mutually beneficial cooperation?   You can contact us via the CONTACTS provided in this topic.   FAQ and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a service that does not fully meet the requirements or fails to meet the stated quality will only be issued if the product description specified a warranty and the period of good faith warranty. In other cases, a refund for the service will not be fully processed and will not be issued! By purchasing such a service, you automatically agree to our refund rules for undelivered services! We currently accept CRYPTOMUS, Payeer, NotPayments, Perfect Money, Russian and Ukrainian bank cards, AliPay, BinancePay, CryptoBot, credit bank cards, and PayPal. The $1 registration bonus can only be used for purchases and only once after the user's first registration in any of the socnet projects. We value every customer and provide replacements for invalid accounts via our contacts! p.s: The purchase bonus can be used in any SOCNET projects: online store or Telegram bots.
    • SOCNET SMM - is a new solution among all existing SMM panels. Our panel offers more than 6100+ promotion services in social networks such as Instagram, TikTok, Telegram, VKontakte, Reddit, YouTube, Twitter (X.com), Snapchat, Spotify and many, many others services + increasing the traffic of your website in search results. Our service cooperates with high-quality and proven service providers for promoting your profiles, posts, videos, publications and others on various social networks and your website in the search engine, as well as an additional way to earn income from your referrals.   Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Our online store⭐  SOCNET.STORE ⭐ Our Telegram Stars bot ⭐ SOCNET.CC ⭐ Telegram store ⭐ SOCNET.SHOP ⭐ News: ⭐ ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server ⭐ Contacts and support: ⭐ ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store     We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website!   ㅤㅤINSTAGRAM SERVICES   Instagram - Followers ~ Real ~ Refill  30D ~ 20k-100k/days  | Start From $5.324 per 1000 Instagram - Likes ~ 300k ~ 100k/days ~ Asian/Russian  | Start from $0.051 per 1000 Instagram - Views ( All Videos ) ~ 500k-1M/days ~ Instant | Start From $0.003  per 1000 Instagram - Comment ~ Custom ~ 1M ~ Refill  30D ~ 1k/Days ~ Asian/Turkish | Start from $4.875 per 1000 Instagram - Instagram - Story Views ~ All Stories ~ 150k ~ Refill  30D ~ 5k/days | Start from $0.148  per 1000 Instagram - Mentions ~ Custom List ~ 100K/Days ~ 0-12hrs  | Start from $2.763 per 1000   ㅤㅤTELEGRAM SERVICES   Telegram - Members ~ Max 100k ~ 100-1k/days ~ 0-1hrs | Start from $0.604 per 1000 Telegram - Premium Members + Views: From search l 7 day Premium l 7 day No Drop | Start from $7.216  per 1000 Telegram Bot Start - Instant - Speed : 10K/D - NoRefill  | Start from $0.297 per 1000 Telegram - Channel/Group Members ~ USA~ Max 70k ~ Refill 10D ~ 5k/days ~ Instant | Start from $1.788 per 1000 Telegram - Views ~ 1 POST ~ Instant  | Start from $0.005 per 1000 Telegram - Reactions | Start from $1.306 per 1000   ㅤㅤTWITTER (x.com) SERVICES   Twitter (x.com) - Likes ~ 200k ~ 10k/days ~ Asian | Start from $1.187 per 1000 Twitter (x.com) - Retweets ~ 200k ~ 10k/days ~ Asian | Start from $0.894 per 1000 Twitter (x.com) - Followers | Non-Drop | 30 Days Refill | Auto Refill Every 1 Hours | Start from $19.50 per 1000 Twitter (x.com) - Likes ~ 350k ~ 2k-10k/days ~ Mixed ~ | Start from $1.727 per 1000 Twitter (x.com) - Tweet Views ~ Max 100M ~ Refill 30D ~ 10M/days ~ Instant | Start from $0.032 per 1000 Twitter (x.com) - Tweet Impression ~ Max 1M ~ 1M/days ~ Instant | Start from $0.114 per 1000   ㅤㅤTHREADS   Threads - Likes ~ No Refill ~ 1k-10k/days ~ 0-1hrs  | Start from $1.045 per 1000 Threads - Followers ~ 500-1k/days ~ No Refill ~ Instant | Start from $2.438 per 1000 Threads - Reshare ~ 1k-5k/days ~ Refill 30D ~ 0-2hrs  | Start from $8.125  per 1000   ㅤㅤLIKEE   Likee - Follower ~ Max 30k ~ Real ~ Instant | Start from $10.112 per 1000 Likee - Likes ~ Max 30k ~ Real ~ Instant | Start from $3.787 per 1000 Likee - Shares ~ Max 30k ~ Real ~ Instant | Start from $2.649 per 1000 Likee - Comments ~ Max 30k ~ Real ~ Instant | Start from $11.473 per 1000 Likee - Views ~ Max 1m ~ Real ~ Instant | Start from $3.787 per 1000   ㅤㅤTIKTOK SERVICES   TikTok - Views ~ 10k-100k/days | Start from $0.033 per 1000 TikTok - Likes + Views ~ 30D ~ 3k-5k/days | Start from $0.203 per 1000 TikTok - Followers ~ 30D ~ 5k/days | Start from $2.474 per 1000 TikTok - Shares ~ 30D ~ 1M/days | Start from $0.163 per 1000 TikTok - Save ~ 30D ~ 3k-5k/days | Start from $0.163  per 1000   ㅤㅤFACEBOOK SERVICES   Facebook - Video Views ~ 5k-100k/days | Start from $0.11 per 1000 Facebook - Post Likes ~ 5k/days | Start from $2.548 per 1000 Facebook - Page Likes + Followers ~ 1k-10k/days ~ Instant | Start from $0.85 per 1000 Facebook - Share ~ 30D ~ 1k-5k/days | Start from $1.451 per 1000 Facebook - Post/Photo likes ~ 20k ~ LifeTime ~ 1k-50k/days ~ Instant | Start from 0.66$ per 1000 Facebook - Emoticons Post Likes ~ 1k-5k/Days ~ INSTANT | Start from $0.943 per 1000 Facebook Live Stream [ Watch 15 Minute ] | Start from $1.338 per 1000 Facebook - Video/Reels Views ~ 3 Sec ~ 500k-1m/days | Start from $0.11 per 1000   ㅤㅤREDDIT SERVICES   Reddit Channel Subscribers [Refill 30 Days] [Max: 100M] [Start Time: 0 -1 Hour] [Speed: 5M/Day] | Start from $2.08 per 1000 Reddit Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000 Reddit Views | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000 Reddit View + Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.741 per 1000 Reddit Link Shares | 500M | Refill: Lifetime | ULTRAFAST | 0-10 Min | 100M/Day | Start from $0.371 per 1000   ㅤㅤDISCORD SERVICES   Discord Offline Members | READ THE DESCRIPTION | ADD BOT | HQ | MAX 5K | Start from $1.58 per 1000 Discord Global Online Server Members | +2 Month Online | Max 15K | Start from $108.986 per 1000 Discord Server Boosts | For 1/3/6/12 Months | 1x-14x boosts | Start from 2.23$ per 1 boost Discord | Only Reactions | UHQ | Instant Start | Start from $5.695 per 1000   ㅤㅤLINKEDIN SERVICES   LinkedIn - Profile Followers ~ Max 1k ~ Refill 30D ~ 500-1k/days ~ 0-1Hrs | Start from $21.97 per 1000 LinkedIn - Page Followers ~ Max 1k ~ Refill 30D ~ 500-1k/days ~ 0-1Hrs | Start from $21.97 per 1000 Linkedin - Post Likes [+ Impressions ] ~ Refill 30D ~ 500/days ~ Instant | Start from $16.90 per 1000 Linkedin - Comments [ Random ] ~ Max 1k ~ No Refill ~ 30-50/days ~ 1-6hrs | Start from $28.73 per 1000 LinkedIn - Connection ~ Refill 30D ~ 500/days ~ Instant | Start from $28.73  per 1000   ㅤㅤYOUTUBE SERVICES   YouTube - Views ~ LifeTime ~ 500k-1M/Days | Start from $1.488 per 1000 YouTube - Likes ~ No Refill ~ 1k-5k/days ~ Instant  | Start from $0.13 per 1000 Youtube - Subscribers | MQ 5K | 250-500 Per Day R30 | Start from $78.00 per 1000 YouTube - Comments ~ Random ~ 100k ~ No Refill ~ 1k-5k/days ~ 0-3Hrs | Start from $19.013 per 1000 YouTube - Shorts Likes ~ 50k-60k/days ~ Refill 30D - Instant | Start from $1.30 per 1000 YouTube - Live Stream Reaction ~ Help Small Boosting Live ~ Instant  | Start from $0.192 per 1000     ㅤㅤWHATSAPP SERVICES   WhatsApp Channel Members [ Global-Real ] [ Speed: 500/day ] [ Start: 0-1hrs ] | Start from $15.647 per 1000 WhatsApp Group Members [ Mix Country ] [ Real Quality ] | Start from $30.893 per 1000 WhatsApp Channel Members [ Mix Country ] [ Real Quality ] | Start from $28.179 per 1000 Whatsapp Channel Emoji Reactions | Start from $6.797 per 1000 Whatsapp Channel Post Emoji Reactions | Random Mix |  Start from $3.861 per 1000   ㅤㅤTWITCH/KICK/TROVO SERVICES   Twitch - Followers ~ Max 1k ~ 1k/Days ~ Instant | Start from $0.183 per 1000 Twitch - Video Views ~ Max 20k ~ No Refill ~ 5k/days ~ 0-1Hrs  | Start from $1.073 per 1000 Twitch - Clip Views ~ Max 20k ~ No Refill ~ 5k/days ~ 0-1Hrs | Start from $0.163 per 1000 Twitch Live Views | 10 Minutes | Start from $0.597 per 1000 Trovo Live Followers [Max: 5K] [Offers] [1-2/Hour] [30 Day Refill]  | Start from $18.688 per 1000 Kick - Followers ~ 1.2k ~ No Refill ~ 1k/Days ~ INSTANT | Start from $4.55 per 1000 Kick - Live Viewers - Stable viewers HQ ~ Duration: 60 min | Start from $40.30 per 1000   ㅤㅤSOUNDCLOUD SERVICES   Soundcloud - Followers ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000 Soundcloud - Likes ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000 Soundcloud - Reposts ~ 2.5k ~ Refill 30D ~ 100-500/days ~ Instant | Start from $7.132 per 1000   ㅤㅤSPOTIFY SERVICES   Spotify - Followers ~ 292k ~ 20k/days | Start from $4.225 per 1000 Spotify - Saves ~ 400k ~ 20k/days | Start from $0.488 per 1000 Spotify - Monthly Listeners ~ LifeTime ~ 5k-20k/days | Start from $1.788  per 1000   ㅤㅤQUORA SERVICES   Quora.com - Upvote ~ Max 10k ~ Refill 30D  | Start from $8.125 per 1000 Quora.com - Shares ~ Max 10k ~ Refill 30D  | Start from $8.125 per 1000 Quora.com - Followers ~ Max 10k ~ Refill 30D  | Start from $8.45 per 1000   ㅤㅤWEBSITE TRAFFIC Worldwide / GEO Target - Custom Referral Traffic | Start from $1.284 per 1000 visits WorldWide Traffic from Google.com [Organic] [Custom Keywords] | Start from $0.244 per 1000 visits WorldWide Traffic from Google.com | Start from $0.244 per 1000 visits WorldWide Traffic from Facebook  | Start from $0.244 per 1000 visits WorldWide Traffic from Instagram | Start from $0.244 per 1000 visits WorldWide Traffic from Quora | Start from $0.244 per 1000 visits WorldWide Traffic from Reddit | Start from $0.244 per 1000 visits WorldWide Traffic from YouTube | Start from $0.244 per 1000 visits WorldWide Traffic from Twitter | Start from $0.244 per 1000 visits Attention: this text block does not represent our full product range; for more details, please visit the relevant links below!   If you have any questions, our support team is always ready to help!   Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Our online store⭐  SOCNET.STORE ⭐ Our Telegram Stars bot ⭐ SOCNET.CC ⭐ Telegram store ⭐ SOCNET.SHOP   ⭐ News: ⭐ ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server ⭐ Contacts and support: ⭐ ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website! ⭐ Get a $1 bonus for your first test run ⭐ Just submit a support ticket with the subject “Get Trial Bonus” on our website. Go to SMM Panel (clickable) or contact our bot support ⭐ We invite you to COOPERATE and EARN with us ⭐   Want to sell your product or service in our stores and earn money?   Become our partner or propose mutually beneficial cooperation?   You can contact us via the CONTACTS provided in this topic.   FAQ and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a service that does not fully meet the requirements or fails to meet the stated quality will only be issued if the product description specified a warranty and the period of good faith warranty. In other cases, a refund for the service will not be fully processed and will not be issued! By purchasing such a service, you automatically agree to our refund rules for undelivered services! We currently accept CRYPTOMUS, Payeer, NotPayments, Perfect Money, Russian and Ukrainian bank cards, AliPay, BinancePay, CryptoBot, credit bank cards, and PayPal. The $1 registration bonus can only be used for purchases and only once after the user's first registration in any of the socnet projects. We value every customer and provide replacements for invalid accounts via our contacts! p.s: The purchase bonus can be used in any SOCNET projects: online store or Telegram bots.
    • if is pvp server change type to raidboss 🙂 and check stats from xml
    • Hello community, I’d like to share an improved version of the L2smr editor for StaticMeshes, focused on solving some workflow issues I found in the original tool. CreditsThis project is based on the original acmi/L2smr repository https://github.com/acmi/L2smr , created by acmi, and I updated it to Java 17 with some additional features. Issues in the original L2smr Too many windows: each StaticMesh opened in a new one → cluttered desktop. No search: navigating through hundreds of StaticMeshActors was slow and tedious. Added improvements Flexible views Single Window Mode: reuse one window instead of opening new ones. Multiple Window Mode: still available for those who prefer having several views open simultaneously. Real-time Search Field Instant filtering as you type. Case-insensitive search. “Reset” button to quickly clear the search.     Installation and Execution: Clone the repository: git clone https://github.com/Jeep12/l2smr.git cd l2smr        2.Build the project:   ./gradlew build        3. Run the application:     ./run.bat      Or simply double-click on run.bat.     The run.bat script automatically extracts JavaFX from the included javafx-17.0.2.zip file in the javafx/ directory, sets up the required libraries, and launches the application. You don’t    need to install JavaFX separately.      Repository: https://github.com/Jeep12/l2smr     Maybe these features already existed in another version or fork, and they might not be very big changes, but since I didn’t know about them and found them necessary, I decided to          implement them myself and wanted to share them.      
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