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Posted (edited)

You should consider using input lists.

 

First, it would save you a lot of space (I do in one line what you do in one HTM). Second, it would lighten HTM content by a lot. Third, it is far easier to go from one pack to another (you only have to edit combobox content, without touching HTM integrity).

 

aCis style for reload command :

29yktag.jpg

 

Code to use :

Reload
<table width=240>
<tr>
<td><combobox width=120 height=21 var="cb" list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone;></td>
<td><button value="Reload" action="bypass -h admin_reload $cb" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
</tr>
</table><br>
Edited by Tryskell
Posted

thats true you can make versions for other projects/chronicles also without change the html construction and +1 to continue your work since you like it :)

Posted

 

You should consider using input lists.

 

First, it would save you a lot of space (I do in one line what you do in one HTM). Second, it would lighten HTM content by a lot. Third, it is far easier to go from one pack to another (you only have to edit combobox content, without touching HTM integrity).

 

 

Input lists its only for profesional guys.. -.-

 

if you want to do in one line all HTM / Make gm shop and add all items (weapond/armor/jew/scroll/pot/ss/etc...) in one Multsell... its this helpful ?

 

I create admin panel for newbies and without buttons for more simple

 

and its for newbies because before you select your command you can read a Admin command ( so newbies learn to text what they want to do )

 

Main Page:

jT57Y0g.png

  • Like 1
Posted

para poly wraio, poly eykolo kai poly xreisimo gia tous admin's,gm's.

 

Poly kalh douleia.

 

Mprabo!

 

Synxaritiria!

 

Synexeise etc!!

Posted

Reload
<table width=240>
<tr>
<td><combobox width=120 height=21 var="cb" list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone;></td>
<td><button value="Reload" action="bypass -h admin_reload $cb" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
</tr>
</table><br>

 

nothing pro on this

lets start with this one "bypass -h admin_reload $cb" this will reload the $cb that takes values from a list listed here in a combo box :

the var is var="cb" (it can be anything)

 

and the list of reloads is for example //reload config (so "config" word can be added on the list and if more words of reloads exist seperate them with ; ) simple.

list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone

 

so when player selects from list what he wants to reload example (config)

<combobox width=120 height=21 var="cb" list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone;>

 

the var cb takes in memory the "config" word and transfers it in that red

<button value="Reload" action="bypass -h admin_reload $cb" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

so when the admin push the button reload it will reload the command admin_reload config.

 

you can use this methods for other commands not only for reload

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