Diabaths Posted April 30, 2014 Posted April 30, 2014 (edited) hello guys i wanna ask if someone know how to remove the adena fee when you try to remove augment from one weapon!!!already i have fix the price in the requestrifinecancel.java code below public final class RequestRefineCancel extends L2GameClientPacket { private static final String _C__D0_2E_REQUESTREFINECANCEL = "[C] D0:2E RequestRefineCancel"; private int _targetItemObjId; @Override protected void readImpl() { _targetItemObjId = readD(); } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; L2ItemInstance targetItem = activeChar.getInventory().getItemByObjectId(_targetItemObjId); if (targetItem == null) { activeChar.sendPacket(new ExVariationCancelResult(0)); return; } // cannot remove augmentation from a not augmented item if (!targetItem.isAugmented()) { activeChar.sendPacket(SystemMessageId.AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM); activeChar.sendPacket(new ExVariationCancelResult(0)); return; } // get the price int price = 0; switch (targetItem.getItem().getItemGrade()) { case L2Item.CRYSTAL_C: if (targetItem.getCrystalCount() < 1720) price = 1; else if (targetItem.getCrystalCount() < 2452) price = 1; else price = 2; break; case L2Item.CRYSTAL_B: if (targetItem.getCrystalCount() < 1746) price = 1; else price = 1; break; case L2Item.CRYSTAL_A: if (targetItem.getCrystalCount() < 2160) price = 1; else if (targetItem.getCrystalCount() < 2824) price = 1; else price = 2; break; case L2Item.CRYSTAL_S: price = 2; break; default: activeChar.sendPacket(new ExVariationCancelResult(0)); return; } if (!activeChar.reduceAdena("RequestRefineCancel", price, null, true)) return; if (targetItem.isEquipped()) activeChar.disarmWeapons(); targetItem.removeAugmentation(); activeChar.sendPacket(new ExVariationCancelResult(1)); InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(targetItem); activeChar.sendPacket(iu); SystemMessage sm = new SystemMessage(SystemMessageId.AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1); sm.addString(targetItem.getItemName()); activeChar.sendPacket(sm); } @Override public String getType() { return _C__D0_2E_REQUESTREFINECANCEL; } } but in game when i try to remove it i see this server get only 2 adena to remove the augment like i have set it in the requestrefine but they check for 480.000any help to fix this??? Edited April 30, 2014 by Diabaths
0 SweeTs Posted May 1, 2014 Posted May 1, 2014 Oh well, probably you are right, but the price is hardcoded. So, dunno why you insist for the htm, lol.. There is only htm inside common folder for the main windows. @author To fix your issue go to RequestConfirmCancelItem (network/clientpacket) and change the price ;) case S: price = 480000; break;
0 `iAndre Posted April 30, 2014 Posted April 30, 2014 Go to gameserver\data\scripts and search there for the corrent htm file.Otherwise check in merchant file in data/html . It might be in merchant folder.
0 Diabaths Posted April 30, 2014 Author Posted April 30, 2014 you are sure about dude??? if yes just show me in acis for ex where is this window(i think is from core side)
0 `iAndre Posted May 1, 2014 Posted May 1, 2014 you are sure about dude??? if yes just show me in acis for ex where is this window(i think is from core side) I'm not sure , but a was looking for something similar to that and it was in scripts folder. Otherwise it should be in merchant html.
0 SweeTs Posted May 1, 2014 Posted May 1, 2014 Dont listen to him in most such cases he is wrong :troll: And if so.. Blacksmith folder or similar, merchant is for shops. When I will get up of my bed, I give you more info.
0 `iAndre Posted May 1, 2014 Posted May 1, 2014 Dont listen to him in most such cases he is wrong :troll: And if so.. Blacksmith folder or similar, merchant is for shops. When I will get up of my bed, I give you more info. Probably , but .. there is no blacksmith folder :troll: and the npc type for blacksmith is merchant if i'm not wrong
0 Diabaths Posted May 1, 2014 Author Posted May 1, 2014 omg i have 2 days and i search allover the source to find from where call this fucking price.... tnx alot sweets :happyforever:
0 SweeTs Posted May 1, 2014 Posted May 1, 2014 Well, next time search EXACTLY for what you are looking for. In your case, you was searching for "480000" so.. dunno why you didn't used search option and put the value :troll: No problem :P
0 Detroitas Posted December 28, 2016 Posted December 28, 2016 Well, next time search EXACTLY for what you are looking for. In your case, you was searching for "480000" so.. dunno why you didn't used search option and put the value :troll: No problem :P i changed that 480000 fo to 1 and for me write need 1 adena, but when removing it disapear 480k :D
0 melron Posted December 31, 2016 Posted December 31, 2016 Any help? why u dont look in the first post of this topic? answer is there... RequestConfirmCancelItem.java RequestRefineCancel.java change both case S: price = 480000; break; also... In your case, you was searching for "480000" so.. dunno why you didn't used search option and put the value
Question
Diabaths
hello guys i wanna ask if someone know how to remove the adena fee when you try to remove augment from one weapon!!!
already i have fix the price in the requestrifinecancel.java code below
public final class RequestRefineCancel extends L2GameClientPacket { private static final String _C__D0_2E_REQUESTREFINECANCEL = "[C] D0:2E RequestRefineCancel"; private int _targetItemObjId; @Override protected void readImpl() { _targetItemObjId = readD(); } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; L2ItemInstance targetItem = activeChar.getInventory().getItemByObjectId(_targetItemObjId); if (targetItem == null) { activeChar.sendPacket(new ExVariationCancelResult(0)); return; } // cannot remove augmentation from a not augmented item if (!targetItem.isAugmented()) { activeChar.sendPacket(SystemMessageId.AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM); activeChar.sendPacket(new ExVariationCancelResult(0)); return; } // get the price int price = 0; switch (targetItem.getItem().getItemGrade()) { case L2Item.CRYSTAL_C: if (targetItem.getCrystalCount() < 1720) price = 1; else if (targetItem.getCrystalCount() < 2452) price = 1; else price = 2; break; case L2Item.CRYSTAL_B: if (targetItem.getCrystalCount() < 1746) price = 1; else price = 1; break; case L2Item.CRYSTAL_A: if (targetItem.getCrystalCount() < 2160) price = 1; else if (targetItem.getCrystalCount() < 2824) price = 1; else price = 2; break; case L2Item.CRYSTAL_S: price = 2; break; default: activeChar.sendPacket(new ExVariationCancelResult(0)); return; } if (!activeChar.reduceAdena("RequestRefineCancel", price, null, true)) return; if (targetItem.isEquipped()) activeChar.disarmWeapons(); targetItem.removeAugmentation(); activeChar.sendPacket(new ExVariationCancelResult(1)); InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(targetItem); activeChar.sendPacket(iu); SystemMessage sm = new SystemMessage(SystemMessageId.AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1); sm.addString(targetItem.getItemName()); activeChar.sendPacket(sm); } @Override public String getType() { return _C__D0_2E_REQUESTREFINECANCEL; } }but in game when i try to remove it i see this
server get only 2 adena to remove the augment like i have set it in the requestrefine but they check for 480.000
Edited by Diabathsany help to fix this???
12 answers to this question
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