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Posted (edited)

Thanks for the share.

 

Gonna report if I see anything strange!

 

Ty again

 

v87 system so that you can test. I ve combined the system of a server + my old files from before I quit to get it working, so it isnt properly clean but doesnt have custom crap (except message dat calling my server Ricky)

 

http://ul.to/rkxzwn6x

Edited by ericvini
  • 1 month later...
Posted

Project doesn't need updating - project doesn't get updated.

 

Also i've been really busy with other stuff atm - but i've had no complaints\comments.

So can't do much more.

Posted

Project doesn't need updating - project doesn't get updated.

 

Also i've been really busy with other stuff atm - but i've had no complaints\comments.

So can't do much more.

 

That is true, maybe offline shops can be useful :)

Posted (edited)

Project doesn't need updating - project doesn't get updated.

 

Also i've been really busy with other stuff atm - but i've had no complaints\comments.

So can't do much more.

I think some people think they will get some kind of advext or kation GF ext for free.

 

That is true, maybe offline shops can be useful  :)

And all the features from Kation's GF extender too ? Or advext features ? He made a basic ext, and fixed the bugs in the PTS, now it doesn't blocks someone else to code another ext and add those features on his own.

I don't think you get the idea of this, he isn't going to code for free all the features that people will say that "might be useful"

Edited by Sighed
  • 4 months later...
Posted (edited)

1.07 version updated.

 

http://www.multiupload.nl/WDJCMD4EN2

 

someone get nick to update.

 

Edit - number two...

 

player to summon buffs uses categorydata 113, custom:


//categorydata
category_define_begin
name=[summoners_group]
category={@necromancer;@soultaker;@warlock;@elemental_summoner;@phantom_summoner;@arcana_lord;@elemental_master;@spectral_master}
category_define_end

//pch
[summoners_group] = 113
Edited by mcbigmac
  • 1 month later...
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