Jump to content

Recommended Posts

Posted

My favourite all-time game ! Pro is the god of footbal games 

<object><embed>src="http://www.youtube.com/watch?v=9cMJrVRlcd8&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

 

It's as exciting a decree as "sun to rise tomorrow", but hey, these kind of announcements have to made at some point, so we may as well indulge them. Konami have released the first screens and details for Pro Evolution Soccer 2009, promising that this year's edition will feature "a raft of extensive new additions that will further bridge the gap between PES and the real thing". Which it would want to: the last two versions of the game have been lazy updates, allowing the FIFA series to claw back some respectability in a football market once dominated (at least critically) by Pro Evo. If Konami can't convince us this version is a significant improvement over the 2005 edition (and sort out the editing...and sort out their inability to secure the licenses for some of the world's biggest teams), EA will be sending fruit baskets and Thank You cards to Konami HQ all year long.

 

 

23rd June 2007

 

Konami Digital Entertainment GmbH has announced that it will release PES 2009 for PLAYSTATION®3, Xbox 360, PC-DVD, PlayStation®2, and PSP® (PlayStation®Portable) this Autumn in Europe.

 

PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, which is known by millions of fans for its superior gameplay and incredible realism. For PES 2009, Konami is already planning a raft of extensive new additions that will further bridge the gap between PES and the real thing. The new game has undergone a stunning graphical update to ensure its players look and move even more like their real-life counterparts. Similarly, all-new options allow users to tailor the game to their own tastes, while new moves, innovative new control elements and key online elements will further the realism of the new game.

 

“The announcement of a new PES game is always a highlight for Konami, but PES 2009 looks set to reaffirm the series’ utter superiority,” commented Jon Murphy, PES Project Leader for Konami Digital Entertainment GmbH. “We are committed to extending the realism of the new game with a wealth of key gameplay additions, and will produce a football title that truly embodies all the skill and pace that is good about the modern game.”

 

PES 2009 will be released for PLAYSTATION®3, Xbox 360, PC-DVD, PlayStation 2, and PSP® (PlayStation®Portable) in Autumn.

 

Hd Graphics rock XD <3 PS3

Posted

Gameplay worths a 10 for me !

Now about the graphics...i think they re actually good i mean i compare to fifa and i dont like the fifa graphics...(the players play like robots)<---- ( thats gameplay i think..) i like the graphics and with HD they re super !

Posted

Well, I think that Pro5 and Pro6 are the best of all!...Pro8 has got bad gameplay and it is really bad..(Graphics are perfect)...Fifa...Hm..It is worse than Pro4... :D :D

  • 2 weeks later...
Posted

football games (PES, FIFA etc.) has never really been my cup of tea.

Movement feels too 'stiff' I think. Seems its either straight forward, back or to the left and right + then a 45 degree angle in each direction...

\ | /

-you-

/ | \

 

If you know what I mean...

 

Graphics are mostly ok though :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • 🏰 L2EXALTA LEGACY — Interlude x45 📅 Grand Opening: 31/07/2026 — 21:30 (GMT+3) 🌐 Website: https://l2exalta.org/ 💬 Discord: https://discord.gg/zNTCZD4AcT 📌 Wiki: https://l2exalta.org/en/wiki.html#progression   ⚙️ MAIN INFO Chronicle : Interlude Rates : x45 Adena : x50 Spoil : x1 Drop : x5 Safe Enchant : +3 Files : L2OFF   💰 ECONOMY EX Coin : dynamic market currency, mined from monsters, Raid Bosses and Grand Bosses value fluctuates over time Exalta Vouchers : premium currency used for store, donations and EX Coin exchange Exchange : convert EX Coin into Exalta Vouchers Investment options : choose safer or riskier market strategies with EX Coin   ⚔️ PROGRESSION & GEAR Exalta Armors : signature top-tier gear line Forge System : upgrade weapons, armor and jewels with risk/reward mechanics Raid Boss progression tied to materials and prestige   🤖 AUTOFARM Access : Auto Hunting button, bottom-right UI Duration : controlled via tickets or in-game currency Route Mode : record custom farm routes Support Mode : healer/support builds auto-follow, heal and assist party Smart targeting logic with class-specific behavior (mage/archer/melee/support) Captcha designed not to interrupt legitimate AutoFarm sessions   🧪 BUFFER Exalta Buffer NPC/interface Scheme Buffer : save multiple buff loadouts Class presets for mage, fighter, support, PvP   🛠️ SMART GADGETS / QOL Autoloot filter Drop value tracker Boss timer tools Farm stats tracker Auto-consume system In-game server assistant   🗺️ DUNGEON FINDER / PVE Party matching with roles (Tank / Healer / DPS) Ready-check before teleport Monastery of Silence custom PvE zone Party-based reward structure   🎟️ DAILY PROGRESS / EXALTA PASS Daily and weekly tasks (farm, PvP, boss, check-in) Premium Pass track with extra rewards Monastery Daily Quest Reward boards for claiming progress   🏠 HOUSING & EXPEDITIONS Player residences with service NPCs Exalta Spirit Expeditions to themed territories Rewards vary by territory Owner-only access   🏆 PVP / TOURNAMENT Scheduled Tournament system Ranking points from wins/participation Spectator Mode for watching live matches PvP Statues for top-ranked players Anti-feed protections   🛡️ CLAN CONTENT Clan Civil War battlefield event Clan Dungeon Raid content DPS Meter for contribution tracking Support Credit system Classic siege/clan politics preserved   🏪 AUCTION / SHOPS Auction House with seller fee Black Market Dealer (limited-time special offers) Custom shops and multisells Confirmation prompts on purchases/sales   💳 DONATIONS / VIP Donation rewards linked to Exalta Vouchers VIP tiers with comfort/cosmetic bonuses Premium store Gift/promo codes for events   🎥 STREAMER / COMMUNITY Streamer Panel with visible stream links Viewer rewards system Streamer Points for cosmetics/vouchers In-game voice chat (global/party/clan/alliance/command)   🔒 FAIR PLAY Strong Anti-Bot protection Reward protection tied to valid client state Captcha on suspicious activity Staff investigation tools No bots, packet tools or modified clients allowed   👑 GRANDBOSS SPAWNS Orfen : 1 day + 1h random Core : 1 day + 1h random Queen Ant : 1 day 6h + 1h random Zaken : 2 days 12h + 1h random Baium : 5 days + 1h random Antharas : 8 days + 1h random Valakas : 11 days + 1h random   🏅 OLYMPIAD Runs Thursday, Friday, Saturday Heroes change monthly Balanced and fair matchmaking
    • yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..