marwan Posted December 19, 2012 Share Posted December 19, 2012 Hello guys :) , Event Description : Event starts every 1 hour , registration time 10 minutes , npc spawned in giran automatic to register. If participants is more than 2 then event will start. Random player will be chosen to be the zombie , if zombie hit any player , player will be zombie. Event consist of 3 rounds each round is 1.5 minute ,if players survived all the round will win. Event area : coliseum from reg npc you can register,unregister,view participated players here is the code : http://pastebin.com/EdvVdpjf and for npc all you need is to create a new one with id 70012 and type L2Npc html code <button value="Event" action="bypass -h Quest Zombie show" width=90 height=25 also if you want to change the event rounds from here : public int rounds = 3; coded by me PS tested but there might be bugs Link to comment Share on other sites More sharing options...
Guest Elfocrash Posted December 19, 2012 Share Posted December 19, 2012 You bitch learn fast. Good job. Link to comment Share on other sites More sharing options...
EternalChaoS Posted December 20, 2012 Share Posted December 20, 2012 Is it for interlude? Link to comment Share on other sites More sharing options...
marwan Posted December 20, 2012 Author Share Posted December 20, 2012 Is it for interlude? h5 Link to comment Share on other sites More sharing options...
Gries Posted December 20, 2012 Share Posted December 20, 2012 Any preview of it? :P Link to comment Share on other sites More sharing options...
Boorinio Posted December 20, 2012 Share Posted December 20, 2012 already shared http://www.maxcheaters.com/forum/index.php?topic=103178.0 Link to comment Share on other sites More sharing options...
marwan Posted December 20, 2012 Author Share Posted December 20, 2012 already shared http://www.maxcheaters.com/forum/index.php?topic=103178.0 Yes but my code is completely diffrent and even the event also as I can remember it has bugs when you hit somone he/she dont turn to zombie Link to comment Share on other sites More sharing options...
Boorinio Posted December 20, 2012 Share Posted December 20, 2012 Yes but my code is completely diffrent and even the event also as I can remember it has bugs when you hit somone he/she dont turn to zombie also i just saw that the link i posted has an invalid download link so everyhting is ok ;) Link to comment Share on other sites More sharing options...
slastik24 Posted December 22, 2012 Share Posted December 22, 2012 Please tell me how modify this for interlude Link to comment Share on other sites More sharing options...
marwan Posted December 22, 2012 Author Share Posted December 22, 2012 Please tell me how modify this for interlude just change imports Link to comment Share on other sites More sharing options...
Vegas Posted December 26, 2012 Share Posted December 26, 2012 Testing on epilogue. Can you help me with the npc? Link to comment Share on other sites More sharing options...
An4rchy Posted December 27, 2012 Share Posted December 27, 2012 Nice one, gj mate. Btw you should avoid adding variables such as public boolean _zombie = false; in L2PcInstance, you can do it in event file. Link to comment Share on other sites More sharing options...
`Rοmeο Posted December 27, 2012 Share Posted December 27, 2012 good job :) Link to comment Share on other sites More sharing options...
MrHotFire Posted December 27, 2012 Share Posted December 27, 2012 Nice share dude.;) >:D :alone: Link to comment Share on other sites More sharing options...
Vegas Posted December 27, 2012 Share Posted December 27, 2012 Dont work for me can someone help me? Link to comment Share on other sites More sharing options...
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