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[GUIDE] ByPass Bake-Ice Step By Step (Works For Interlude) [IG]


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Posted

omg finally a freaking bake -ice bypass! i have been waiting for this forever!

 

thank you.

lol for ever? bakedice is beeing used only 2-3months now xD
Posted

lol for ever? bakedice is beeing used only 2-3months now xD

he was explessing his joy :D  anyway is any method to not use 2 PC's???

Posted

There are no especially good servers that I know of at this time : (

 

but DN is definitely not better than the rest of the bad ones

 

 

back on topic~

 

Setting everything up may take some time but once everything is ready.. it's simple to use it : )

 

L2P is going to be an awsome server. unless they get OMGWTF scared by the FBI again :P

Posted

proper version of vmware

 

http://www.softpedia.com/progDownload/VMware-Workstation-Download-5341.html

 

install this:

1. install your windows

2. run it, and instal the vmware tools (righ click on the server name on the left)

3. install directx

3.1 you must have direct3d working there to run lineage. to test this use Run-->type "dxdiag" and check the Screen sheet. This is the option u need to have active (polish but, got the proper position):

dxdiagbk4.jpg

 

4. copy or install lineage on the virtual drive (i did copy, creating a network with my real system)

5. then install this:

 

http://www.proxifier.com/download.htm

 

6. the option for proxifier is posted up here.

 

 

how i can use Direct3d acceleration sction? in wm

Posted

meh... as i said.. its not my idea.. its sltbnjr's .. and he posted his topic 2 days b4 dn went down.. and while it was down.. i was.. bored xD , so made a guide and posted it :)

 

and i dont think there is a way to use 1 pc other than emulating an operating system... but we never thought it was possible to bypass bake ice.. who knows.. maybe someone figure out something easier :D

Posted

You know that Dragon Servers will be up, the mobday ....

and myabe u dont know that drake have account on maxcheaters.com ...

and maybe you dont know that drake have arledy fix the walker...

So all this useless now, but i dont know for 100% if this guide still be work ....

 

dont ask me how i know that, just i know..

Posted

You know that Dragon Servers will be up, the mobday ....

and myabe u dont know that drake have account on maxcheaters.com ...

and maybe you dont know that drake have arledy fix the walker...

So all this useless now, but i dont know for 100% if this guide still be work ....

 

dont ask me how i know that, just i know..

 

Well, when Drake last time "prevented" L2w it was 1 day to breake it , BK loader isnt Drake´s  own aplly..

 

And well he count with l2w users, bonus is less l2w users :)

Posted

Let me a little offtopic question pls. I installed vmwareworkstation, installed the vmtools too, and i got an svgaII graphic card. But i have a problem, there is no direct3d acceleration and i cant start the l2client. Can someone help me?

Posted

Let me a little offtopic question pls. I installed vmwareworkstation, installed the vmtools too, and i got an svgaII graphic card. But i have a problem, there is no direct3d acceleration and i cant start the l2client. Can someone help me?

Was same problem too, just not use DN system folder, only put DragonNetwork.exe at CLEAN IL client and should work ^^

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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