Jump to content

Recommended Posts

Posted (edited)

don't remove this line if u dont want "to village" button to dissapear

 

 

java/net/sf/l2j/gameserver/network/serverpackets/Die.java

-            writeD(0x01); // to nearest village

and if you add this line and remove the line above , to village button will be gone.

 

+            writeD(_canTeleport ? 0x01 : 0); // to nearest village
Edited by ton3
Posted

 

don't remove this line if u dont want "to village" button to dissapear

 

 

java/net/sf/l2j/gameserver/network/serverpackets/Die.java

-            writeD(0x01); // to nearest village

and if you add this line and remove the line above , to village button will be gone.

 

+            writeD(_canTeleport ? 0x01 : 0); // to nearest village

 

I read the script and i understand now.
If ReviveDelay = 0 disable the auto teleport and able "To Village". ^^
But thanks very much Ton! ;)
Posted

There's still a problem.

Colliseum is counted as multifunctionzone and i don't know why...

Some areas aswell..

 

I added just 1 zone as multifunctionzone but sometimes it gets more zones..

Posted

There's still a problem.

Colliseum is counted as multifunctionzone and i don't know why...

Some areas aswell..

 

I added just 1 zone as multifunctionzone but sometimes it gets more zones..

using acis?

Posted (edited)

Yes

But same thing happens to Frozen too.

Edited by N1ghty
Posted (edited)

I rly have no idea how such bug could appear. Since, you DEFINE the area with coords, else they are facked and you don't know what you're doing :P

Edited by SweeTs
Posted

Awesome share, I'd really like to be able to use this.

 

I'm using l2j pack from the most recent Beta branch and I believe I've managed to fix all the errors except for one, any help would be appreciated.

 

DP: 10310

Core: 6516

 

http://pastebin.com/q21VyLqr

 

Line 237:

int o = item.getItem().getCrystalType();

 

I receive this error:

Type Mismatch: Cannot convert from CrystalType to int

 

ScreenShot:

post-138884-0-80361200-1399225195_thumb.png

 

Thanks!

Posted

Yes

But same thing happens to Frozen too.

 

I had the same problem on acis , I just changed these 2 lines on multifunctionzone config .

# If set to false, zone will be no-restart zone
NoRestartZone = False

# If set to false, zone will be no-logout zone
NoLogoutZone = False

Change them to True.

 

after this change everything worked perfectly

 

Posted

As i remember, even if they were true, it wasn't worked ok..

I mean, even if the zone was made with coordonates and nodes, the multizone was in other areas too.

For example colliseum...

But i will test again and let u know if something changed.

Posted

lol.. People still amaze me in such a bugs.. I always wonder, how the heck they do it :happyforever:

Posted

which supports this L2Jhellas.?

Well Its kinda hard to understand what you meant but let me shoot in the dark  :happyforever:

You mean can be added at hellas? And the answer is YES :)

Errors may occur since some methods might be renamed but anything is fixable with the suggestions eclipse is making ;)

Posted

lol.. People still amaze me in such a bugs.. I always wonder, how the heck they do it :happyforever:

Wha dup nerd

 

Sorry ppl 4 not answering questions anymore, hope u can fix the errors with some logic and sweet's help  :happyforever:  :happyforever:

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock