AbsolutePower Posted March 15, 2011 Posted March 15, 2011 (edited) del Edited November 11, 2018 by AbSoLuTePoWeR Quote
Agelos_DSF Posted March 15, 2011 Posted March 15, 2011 SystemMessageId.S1_NO_UNSTUCK_PLEASE_SEND_PETITION); where is p.x p.x p.x and why just dont you register the SystemMessageId and share the full patch here... damn half work all the time Quote
Red-Hair-Shanks Posted March 15, 2011 Posted March 15, 2011 give more informations about the code ! Quote
AbsolutePower Posted March 16, 2011 Author Posted March 16, 2011 when you are in fear you can't unstuck... Quote
AbsolutePower Posted June 28, 2011 Author Posted June 28, 2011 No need to use {} on cases. k thx Quote
vampir Posted July 2, 2011 Posted July 2, 2011 baaaaaaaaaadly coded Same thing coded better: for (L2Effect effect : activeChar.getAllEffects()) { if(effect.getEffectType() == L2EffectType.FEAR){ activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.sendMessaget("you can't use unstuck right now"); return false; } } Quote
mfausb Posted July 11, 2011 Posted July 11, 2011 I would even rather use isOutOfControl() to include confusion as well. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.