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AbsolutePower

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Everything posted by AbsolutePower

  1. https://www.assembla.com/code/l2hellas/subversion/commit/504see full void getvotes copy it. and its works 100% :)
  2. re file auto sou leei. dld prepei na sto poume etsi: STO HopzonesServerLink 8a baleis auto : http://l2.hopzone.net/lineage2/details/96034/L2-Tales 8a to kaneis etsi: HopzoneServerLink =http://l2.hopzone.net/lineage2/details/96034/L2-Tales an einai dunaton
  3. kane update se latest source oso prolabaineis ekana kapia fixes gt me kleinoume :P kai dn 3erw kata poso 8a kanw commits :P
  4. final ClassId Sagi =ClassId.sagittarius; if(activeChar.getClassId().equals(Sagi)) { } he can put it as he want. if(activeChar.getClassId().equals(Sagi)) or if(activeChar.getClassId() == Sagi) same shit in any case. or if(activeChar.getClassId() == ClassId.sagittarius) same shit man.
  5. i use it on acis final ClassId Sagi =ClassId.sagittarius; if(activeChar.getClassId().equals(Sagi)) { } and no errors :S wtf? :S did you add the imports? :S
  6. lol make the player activeChar and no errors. if(activeChar.getClassId().equals(Sagi)). i did not understand what you wanna do. maybe a check for sagi items for dagger? or something like this?
  7. final ClassId Sagi =ClassId.sagittarius; if(player.getClassId().equals(Sagi)) then your code or item or anything you want
  8. file mou lupamai alla to project 8a kleisei. eimastan 2misi xronia active eixame polla reports kai active members alla twra tpt. :P an 8es diabase to link pou esteila :)
  9. http://l2jhellas.info/index.php?topic=1413.msg6116:)
  10. go to com.l2jhellas.gameserver.model.zone.type find L2TownZone.java find protected void onEnter(L2Character character) find: //((L2PcInstance)character).sendMessage("You entered "+_townName); ((L2PcInstance) character).setLastTownName(_townName); add: +if(((L2PcInstance) character).getPet()!=null) +{ +((L2PcInstance) character).getPet().unSummon((L2PcInstance) character); +((L2PcInstance) character).sendMessage("Entered in town your pet has been removed!"); +}
  11. file mou pios einai trelos? den katalaba tipota. petaxtikes sta akyra kai les auta ta pragmata.... pios eisai? kai pote den se boi8isa egw? kai pote milisame sto fb? 8ymhse mou onoma gt milaw me polous thn hmera. opote exw xrono boi8aw opion dipote. opote den exw apla den boi8aw kanenan gt exw kai egw douleies.
  12. soon i will make a new commit with many errors-bugs fixed. stay tuned. :) everyone is welcome to help us :)
  13. nomiza oti den eixe peira3ei ta configs. me to val 400 anebeinei to speed an exeis bgalei to limit apo to config. to kserw oti exoume diko mas forum :S
  14. uparxoun polla guides edw sto mxc :) psakse kai des :)
  15. not there anyway as Sweets say's,L2VillageMasterInstance find the method in L2PcInstance too for chance class and simple make a check if(isActiveHero(objectid)) setHero(true); Edit: i just found isActiveHero(int id); so you can make a check like this: if(isActiveHero(player.getObjectId()); setHero(true);
  16. sorry alla den to eida nomiza oti eixes allaksei to confgis. an to eixa dei 8a sto elega nwritera pou na pas gia na to breis :P Edit: kalutera na kaneis reports sto forum giati edw den ta polu koitaw.
  17. auto -> <add order="0x40" stat="runSpd" val="100"/> balto 400 diladi etsi -> <add order="0x40" stat="runSpd" val="400/> dwkimase kai pes mou.
  18. no i mean: you must put first the checks then the logic code. for example: if(activeChar.isInOlympiadMode()) { activeChar.sendMessage("Sorry,you are in the Olympiad now."); return false; } and all the proper checks and then the code if(command.equalsIgnoreCase("daggeritems")) {
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