Changeset 328 "Stat" classes, Misc "Stat" classes - Reworked HP/MP/CP players calculation, dropping 3 Func and overriding existing methods. - Random cleanup (drop null checks, use getActiveChar() directly, and other misc). - getPhysicalAttackRange() : range isn't calculated anymore for NPCs (template value is final value), and default value for players follows WeaponType (drop bow range Func). Misc - Cleanup L2MultiSell, splitting it in different classes : MultisellData, and a model package holding few models. - Fix a ClassCastException, and rework Raid Boss Curse on skill cast. - Fix a NPE on L2PcInstance.doDie( : it wasn't verifying pk clan status. - Edit some values which got no use to be long (avoid some int > long casts). - getClosestTown() : added a Race check for teleport (D.Elf / L.Elf). - Fix FuncEnchant for S grade weapons, BigBlunt/BigSword types and drop NONE type - Ty Hasha.