Everything posted by SweeTs
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Potion Error
He posted some xml already. But still, you would have to compare. Easier is to check the core, where is the error and see what it's pointing.
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Potion Error
You are missing some xml line, value.
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Fake Players Engine
No. Compile the project, add lib to your project, small patch and it's done. 5-10min of work or so.
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Searching for serious team members for Mid Rate Interlude project
No hate, just love <3
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Searching for serious team members for Mid Rate Interlude project
It is, but when he say 'members', even randoms are welcome. Like he's looking for few dudes who can help him with server. If he would want specific guys, for specific positions, he would mention that. I believe. Anyway, you are not serious enough for any position! :D
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Searching for serious team members for Mid Rate Interlude project
Members, not developers :p
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Revision
- Html CB
I just told ya about that in previous reply. You don't want to read, looks like.- Html CB
That won't change anything if you want multisell inside CB.- Html CB
Search over sources for that working multisell ID. No idea how they coded it, so.. Edit: check the file you posted the multisell numbers are hard-coded, as I tho.- Html CB
Most likely 'anti-cheat' restriction.- Html CB
Firstly, I didn't say to post any code, especially your custom file. Secondly use pastebin for larger codes. Thirdly read again what I said. Its enough to open Godamn CB folder and open any htm to see the bypass.. For example <a action="bypass _bbshome;rules.htm">- Html CB
There are several CB htms, so why don't you simply check their bypasses? Mainly the index as it has pages - rules and shit, by default. At least clean packs.- java main sevensigns
You can read what's wrong on the console. Wrong enum used.- SHIFT Items on Interlude
First wrong section. Secondly, I doubt it's easy, doable. Otherwise you would see it long time ago.- Current Event engines
Not lying. More like they ask you to fix some Phoenix engine or so. As Erlandys still dev it, share his mods as a jar.- TOGGLE SKILL EXP ON/OFF
Find the no exp code on share section to take the basic code. Create new skill handler and use it for your skill, onStart you set to true method setNoExpMode or whatever method name you use and that's it. onExit you set it to false, obviously.- Current Event engines
Are you sure you are talking about Erlandys engine? Since why someone would pm you instead of him while he still dev it :D- Extractable items
The default extractable doesn't work like that. If you want to get all items, you have to code new handler.- all noStoreZone town's
Then put a check to block all towns except those two or more nonsense way, c/p the towns zone into no store zone except those two. Which way you choose, is up to you. Ps: how come you ask for such a tiny thing yet you sell (or used to) java services :lol:- all noStoreZone town's
No problem, just read better next time and be more polite. Im still waiting the day you grow up..- all noStoreZone town's
You are the one who's nuts. He want no store zone. Where did you saw he wants a no store inside town? So from your pov stores would be out of the town :notbad: Ouch.- Current Event engines
There is no one else selling NEW event engine(s). xxdem is/was selling also an event engine tho. Eventually some private packs engines which are on market. But I doubt you can compare them to Erlandys one as all those packs are old and I doubt they care to update, recode their engines. Plus, Erlandys engine features and way more advanced.- all noStoreZone town's
Instead of creating no store zone, create store zone. It's gonna be faster.- Current Event engines
Erlandys one, I believe. - Html CB
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