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mpj123

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Everything posted by mpj123

  1. I plan on re-writting some kind of autofighter soon, just very time consuming. But I already have alot of features mapped out for ease. Including party protect, stuck detection, item pickup, sweep, spoil etc. Probably team up with phear3d some day :)
  2. Just read that post, DDos is usually not done by only one machine, it is usually done with a bunch of zombie computers... basically its like as if your whole town was logging onto the same server at the same time. Who are you going to jail? Specially since the actual hacker is not even DDosing himself... You are just going to jail innocent people who are being victimized. The hackers who attacked google still are annonymous, apart from the chinese part.
  3. c1... beta.... yeh.... really really old :P
  4. Yep, my school's upload is like 100 mbps, my home network is 25 down.... makes sense that it was laggy :P... server never crashed. Just using latest rev of the L2J server available.
  5. Somewhat works, says wrong checksum from blah blah in my login server console... my gameserver after 2 minutes running from my school to my home server was laggy, but not down yet. Basically if you have the firepower you can take down a server with this program, good job. And as for closing the ports... if your server is running, how are people going to join your server is the ports are closed :~ newname basically hit it bang on, i'm not a ddos pro, but I would assume that a firewall wouldn't really do much as the firewall still needs to receive the packets in order to block them... once again mass packets would still make the server lag or even crash.
  6. crashes? shouldn't crash. How are you trying to put up the shop? injecting the packet? Post me your code, or pm... and we will get it fixed if it is a bug.
  7. there, download 383 and it'll work.
  8. all they are doing is feeding the ip/port... you shouldn't have to do much different. Either edit L2.INI or use ipjack for L2.NET
  9. if its keylogged, hes an idiot as GG encrypts the keyboard key strokes for IG passwords. Lol.
  10. you should include agita's dlib as well if you want to use the follow
  11. What do you need to search? Downloads? Scripts? Downloads are posted in the main announcements, download section, insane-gamers.com(direct dl links) and on this forum. Scripts are normal, we cant be moderating all the scripts, I try my best to archive the non-working ones, but I'm only one person doing it :P Like I said, if there is something specific we could do to accommodate the user, I will gladly do it.
  12. I dont understand why you wouldn't just upload the scripts...
  13. The interlude version of L2.NET was discontinued by Slothmo, the original programmer for the bot... the reason for that is that the xor key, and backwards compatibility was going to be really hard to make. Interlude version of L2.NET was NEVER planned. Oddi came along and made the interlude version, there is still a free interlude version, just no features. Also this was to try and boost the donations a bit. Slothmo and the dev team have been working on this alot but receive little to no monetary support. And... for 5$? I mean its really not that expensive for a lifetime key. If you wish to use L2.NET on interlude, all you need to do is get a 5$ key...
  14. for those of you that dont want to wait, use the new login guide with l2fork and it will work.
  15. This setup skips anything pre-gameserver connection... As long as the program isn't detected somehow... should be no problem. I will make an IG guide soon, but as always, I lack time. It is possible to log with ingame as well.
  16. Just download from the main site :~... your own risk though.
  17. you dont really need a script to bot with L2.NET, just use the bot options and use the combat tab to set up your blows @ xTheVioLaToR Can you let me know what exactly is complicated about them? What could we improve on? Always welcome to feedback.
  18. 383 is not released yet. It will be released soon.
  19. Tip: Save your settings as default.ini and NEVER CLICK ON THE MAP WHILE IN GAME OR YOU GET BANNED well, its like that for most servers anyways.
  20. credits go to Oddi and sltbnjr And I wouldn't really consider this an exploit, just a complex protection bypass, :) basically, L2Fork lets the real L2 client login and sends fake login packets to L2.NET to make it think it logged in, then once the gameserver kicks in, L2Fork passes the real gameserver packets to L2.NET to handle. Really cool if you ask me.
  21. Thats what makes L2.NET the best bot, nuff said. OOG http://ltwonet.com/showthread.php/6204-Howto-OOG-Connections-to-servers-with-unknown-blowfish-special-login-security-%28not-modem-friendly%29 IG http://ltwonet.com/showthread.php/6250-Howto-IG-Connections-to-servers-with-unknown-blowfish-special-login-security-%28not-modem-friendly%29
  22. I've used both programs, and am quite skilled with both, here are my observations, obviously I am leaning more towards L2.NET, but these are true facts. --L2walker-- made for retail made by chinese people lots of botting options limited scripting limited protection bypass limited handling in game detected in most servers outdated packets needs lots of 3rd party patching tools --L2.NET-- made in the USA made for retail and private servers in development constantly wide scripting range all in one, patcher, packet analyzer, packet patcher and modifier, bot limited GUI ease of most private server connection constantly improved quicker then walker in many areas, including the autofighter packets up to date and undetectable for the most part free for the most part ready for improvement
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