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Everything posted by nery
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Poseidon Armor - Cold Soul Set{Freya/H5} by d0ds™
nery replied to d0ds™'s topic in Client Development Discussion
link off -
{Share}Goddess of Destruction Cloak (Freya Client) (Hi5)+XML
nery replied to davidBm's topic in Client Development Discussion
links off -
interlude?
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interlude?
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interlude???????
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Edited systemmsg for IL and Freya/H5(see screenshots)
nery replied to |Ambra|'s topic in Client Development Discussion
tranks -
Poseidon Armor - Cold Soul Set{Freya/H5} by d0ds™
nery replied to d0ds™'s topic in Client Development Discussion
link off -
no start i my H5
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tranks man
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Code Hi5 Vote Reward Configurable [ Topzone - Hopzone ]
nery replied to insaNNe's topic in Server Shares & Files [L2J]
help count vote ServerNameForVotes = KingServerBr VoteHtmlPatch = http://l2topzone.com or ServerNameForVotes = KingServerBr VoteHtmlPatch = http://l2topzone.com/vote.php?id=8708 ? ? ? ? ? ? help plis -
@ Never Its place to have some char item for him to perform the action?
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I can not later add this mode no error in the eclypse but by the time the gameserver ta rising every time it says Class not found L2AppearanceInstance , but rather the added ja gameserver/model/actor/instance/L2AppearanceInstance.java will be where you have to turn yet?
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H5 code?
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Code Hi5 Vote Reward Configurable [ Topzone - Hopzone ]
nery replied to insaNNe's topic in Server Shares & Files [L2J]
[javac] Note: C:\workspace\KingServerBR\Server\java\king\server\gameserver\instancemanager\AutoVoteRewardHandler.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. ? ? ? ? ? ? -
[Share]Custom WareHouse Manager [Freya/H5]
nery replied to VeNoM™'s topic in Server Shares & Files [L2J]
tranks man -
could not not share with us this code?
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H5 no file, Potions.java ? help me
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tranks install 100% my pack kingserverbr.
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[ Share ] Custom Bonus Enchant on Armor { Hi5 }
nery replied to Fizo's topic in Server Shares & Files [L2J]
Print efect? -
Hello this is a voice that typing. Leader you are teleported to where your clan leader is. Testing and running at 100% H5 ### Eclipse Workspace Patch 1.0 #P KingServer Index: dist/game/config/KingServer.properties =================================================================== --- dist/game/config/KingServer.properties (revision 20) +++ dist/game/config/KingServer.properties (working copy) @@ -207,4 +207,8 @@ # Comando .pmoff para bloquear mensagens e .pmon para permitir o recebimento de pms # Padrao (Default): False -CommandPmOff = False \ No newline at end of file +CommandPmOff = False + +# Comando .lider para teleportar para o seu lider online +# Padrao (Default): False +CommandLider = False \ No newline at end of file Index: java/king/server/KingServer.java =================================================================== --- java/king/server/KingServer.java (revision 20) +++ java/king/server/KingServer.java (working copy) @@ -126,7 +126,9 @@ public static boolean COMMAND_TRADE_OFF; //.online public static boolean ALLOW_GET_ONLINE; - + // .lider + public static boolean COMMAND_LIDER; + // -------------------------------------------------- // OPCOES RELACIOANDAS A LOJAS // // -------------------------------------------------- @@ -233,7 +235,9 @@ COMMAND_TRADE_OFF = Boolean.parseBoolean (KingSettings.getProperty("CommandTradeOff", "false")); //.online ALLOW_GET_ONLINE = Boolean.parseBoolean(KingSettings.getProperty("AllowGetOnline", "False")); - + //.lider + COMMAND_LIDER = Boolean.parseBoolean(KingSettings.getProperty("CommandLider", "False")); + //############################### OPCOES RELACIONADAS A LOJAS ##############################// //Distancia entre player/npc para montar loja SHOP_MIN_RANGE_ENABLE = Boolean.parseBoolean(KingSettings.getProperty("ShopMinRangeEnable", "false")); #P DataPack Index: dist/game/data/scripts/handlers/voicedcommandhandlers/Lider.java =================================================================== --- dist/game/data/scripts/handlers/voicedcommandhandlers/Lider.java (revision 0) +++ dist/game/data/scripts/handlers/voicedcommandhandlers/Lider.java (working copy) @@ -0,0 +1,154 @@ package handlers.voicedcommandhandlers; import king.server.KingServer; import king.server.gameserver.handler.IVoicedCommandHandler; import king.server.gameserver.instancemanager.CastleManager; import king.server.gameserver.model.L2World; import king.server.gameserver.model.actor.instance.L2PcInstance; public class Lider implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "lider"}; @Override public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { if (KingServer.COMMAND_LIDER) { if (command.equalsIgnoreCase("lider")) { if (activeChar.getClan() == null) { return false; } L2PcInstance leader; leader = (L2PcInstance) L2World.getInstance().findObject(activeChar.getClan().getLeaderId()); if (leader == null) { activeChar.sendMessage("Seu lider nao estar online."); return false; } else if (leader.isInJail()) { activeChar.sendMessage("Seu lider estar na Jaula."); return false; } else if (leader.isInOlympiadMode()) { activeChar.sendMessage("Seu lider estar em Olympiada."); return false; } else if (leader.isInDuel()) { activeChar.sendMessage("Seu lider estar em um Duelo."); return false; } else if (leader.isFestivalParticipant()) { activeChar.sendMessage("Seu lider estar em algum festival."); return false; } else if (leader.isInParty() && leader.getParty().isInDimensionalRift()) { activeChar.sendMessage("Seu lider estar em dimensional rift."); return false; } else if (leader.inObserverMode()) { activeChar.sendMessage("Seu lider estar em modo de Observacao."); } else if ((leader.getClan() != null) && (CastleManager.getInstance().getCastleByOwner(leader.getClan()) != null) && CastleManager.getInstance().getCastleByOwner(leader.getClan()).getSiege().getIsInProgress()) { activeChar.sendMessage("O seu lider esta em cerco, voce nao pode ir para o seu lider."); return false; } else if (activeChar.isInJail()) { activeChar.sendMessage("Voce nao pode ir estando na Jaula!"); return false; } else if (activeChar.isInOlympiadMode()) { activeChar.sendMessage("Voce nao pode ir estando em um Olympiada."); return false; } else if (activeChar.isInDuel()) { activeChar.sendMessage("Voce nao pode ir estando em Duelo!"); return false; } else if (activeChar.inObserverMode()) { activeChar.sendMessage("Voce nao pode ir estando em modo de Observacao."); } else if ((activeChar.getClan() != null) && (CastleManager.getInstance().getCastleByOwner(activeChar.getClan()) != null) && CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getSiege().getIsInProgress()) { activeChar.sendMessage("Voce nao pode ir estando em Sierge."); return false; } else if (activeChar.isFestivalParticipant()) { activeChar.sendMessage("Voce nao pode ir estando em festival."); return false; } else if (activeChar.isInParty() && activeChar.getParty().isInDimensionalRift()) { activeChar.sendMessage("Voce nao pode ir estando em dimensional rift."); return false; } else if (activeChar == leader()) { activeChar.sendMessage("Voce nao pode se teletransportar para si mesmo."); return false; } if (activeChar.getInventory().getItemByItemId(57) == null) { activeChar.sendMessage("Voce precisa de 1000 ou mais adenas para Teleporta ate seu lider."); return false; } int leaderx; int leadery; int leaderz; leaderx = leader.getX(); leadery = leader.getY(); leaderz = leader.getZ(); activeChar.teleToLocation(leaderx, leadery, leaderz); activeChar.sendMessage("Voce foi teletransportado para o seu lider!"); activeChar.getInventory().destroyItemByItemId("RessSystem", 57, 1000, activeChar, activeChar.getTarget()); activeChar.sendMessage("1000 Adenas foram usadas, Obrigado!"); } else { activeChar.sendMessage("Comando Desabilitado pelo Admin"); } return true; } return false; } public L2PcInstance leader() { return null; } @Override public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } \DataPack\dist\game\data\scripts\handlers\MasterHandler.java import handlers.voicedcommandhandlers.InfoCommand; import handlers.voicedcommandhandlers.Lang; +import handlers.voicedcommandhandlers.Lider; import handlers.voicedcommandhandlers.pmoff; import handlers.voicedcommandhandlers.Online; import handlers.voicedcommandhandlers.Teleport; ============================== // SetVCmd.class, InfoCommand.class, BuyRec.class, Online.class, TradeOff.class, pmoff.class, Teleport.class, +Lider.class, (Config.L2JMOD_ALLOW_WEDDING ? Wedding.class : null), (Config.BANKING_SYSTEM_ENABLED ? Banking.class : null), (Config.TVT_ALLOW_VOICED_COMMAND ? TvTVoicedInfo.class : null), (Config.L2JMOD_CHAT_ADMIN ? ChatAdmin.class : null), (Config.L2JMOD_MULTILANG_ENABLE && Config.L2JMOD_MULTILANG_VOICED_ALLOW ? Lang.class : null), (Config.L2JMOD_DEBUG_VOICE_COMMAND ? Debug.class : null), (Config.L2JMOD_ALLOW_CHANGE_PASSWORD ? ChangePassword.class : null), (Config.L2JMOD_HELLBOUND_STATUS ? Hellbound.class : null), }, { Installed on Rev. Kingserver H5, 100% Functional Crédits: BossForever e My
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I would like to receive the item appears when an announcement about it at all?
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Code Hi5 Vote Reward Configurable [ Topzone - Hopzone ]
nery replied to insaNNe's topic in Server Shares & Files [L2J]
someone got the bug to accept the link here: VoteHtmlPatch = http://l2.hopzone.net ???? -
no friend can not help me? nen if you know where the error is not possible to adapt is not for H5???