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SSnakEE

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SSnakEE last won the day on May 2

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  1. Thank you, that worked Looks like compression 'none' was solution. Ehh all tutorials I was watching were showing DTX 3. Thank you again
  2. ok 1. You can see I am opening this .tga in PaintNet and it seems ok 2. After importing into unrealEd it looks different... no matter if I choose DTX1, 3, or 5. 3. After zooming in paint you can see texture looks different... and exactly same looks in game
  3. Hello guys. I am creating textures in Photoshop then exporting them as 32 bit .TGA images (I was trying with 16 bit, but then alpha was not working in UnrealEd). Then of course importing into UnrealEd and making UTX files. The problem I am facing is that colours in game seem to be different (like the game is supporting less colurs). Do you know maybe what can be reason of that? You can see on example below some pixels are different colour, while in photoshop they are almost same colour as pixels next to them. Thank you in advance for help
  4. Hello. 1. Make sure to use in your xml: <set name="usingServerSideName" val="true"/> <set name="usingServerSideTitle" val="true"/> 2. And in npcname-e.dat do not use any name (not even a one space) In my case 50011 is Agathion
  5. You need put your text inside <table> and make sure you use FIXWIDTH instead width, and for colors use <font color=AABBCC> tags. Example: <br><html><head>Reloaded News:<body><table><tr><td FIXWIDTH=280><br><font color=3366AA>We've got a huge update. To see it double click on 'Click Me' item in your inventory. Also as you may noticed we have a new GM.</font> If you Didn't know that, say hi to <font color=FF0033>=GM=Animal</font><br><br>p.s: next upadte = new chronicle.<br1> p.s2: Don't forget to vote guys!</td></tr></table></body></html>
  6. Anyone has ide how it can be done? AccessDenied method (decay, change classor sex, add and broadcast) does not work for me;)
  7. "Our server is protected by Smartguard which means your personal informationare 100% protected." what does it mean?
  8. This interface is so nice that sometimes I have feeling i am not playing Interlude :) Thank you. just few notes from my side: 1. I am missing names of chat type tabs. https://imgur.com/a/kf4Bpk8 2. Cast bar for some skills works incorrectly: 3. Cast Bar sometimes does not appear 4. When I open custom map (radar). L2 hmtl windows behave like they were on the background. Those things have not any impact on gameplay, but as I noticed you are trying to make it perfect so I posted :D
  9. Congratulations!!! 440 people online with login down (server in GM mode). Cannot imagine how much will be when login will be up!! https://imgur.com/a/W8YPWxo
  10. I checked this serv, even farmed good items (quite easy). If you like play any other class than destroyer this server is not for you (instant frenzy, zealot). Mages totally unplayable. Server done on hurry, description copied from l2Spirit: > Main town here says Giarn in game is Goddard. > Top LS here says 15%, in game is 20 % > Buffs here says are 9h, in game are 3h. > "Interlude skill (90%)" this never stops amaze me Also now server is dead. So if you like play destro wait for next wipe:D
  11. ... :D https://imgur.com/a/NLcmbZi
  12. Checked this serv: - current online 3/4 people - With items +25 i was dealing 400 dmg and getting 10k dmg from one guy (from those 4) on serv . - i had very bad time here, didnt feel fun of pvp. Waste of time, 0 fun.
  13. Well I was working on Interface.u, and I was compiling it by using ucc.exe (it was also able to extract all .uc from Interface.u), so I thought I can check if I can unpack lineageeffect.u for this guy, but I got error on one utx file while extracting. Still if you say that unpacking this by using ucc is pointless, I gave it up.
  14. So the only way to make it is extract lineageeffect.u by using ucc.exe?
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