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Stance

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Everything posted by Stance

  1. hey, been playing lineage2 for much years when i was kid... :) now im 23, found my maxcheaters account created in 2009 :D almost 10 years! thats wow. how about you? i want to comeback for l2. played game last like 3 years ago.. waiting for a good, new server.
  2. I think these are not so nice... Anyway thanks for share.
  3. This is not so balanced tattoos....
  4. post bad place... this is client modding
  5. a lot of screens and links dont work...
  6. left4dead coolest at LAN :DD and i every play this game if i angry to shoot zombie's headz
  7. Left 4 Dead (Soon L4D 2) Counter Strike 1.6 or Source Dungeon Keeper 2 Diablo 2 Prototype is an incredible game i think too
  8. hard question. dont know really. dungeon keeper 2, l2, prototype, l2, cs souce, etc. i mainly like mmorpg n fps games
  9. Good to hear this. Thanks
  10. Hey I reinstalled Lineage 2 Gracia Final PTS client. Then auto-update... Auto-update finished, now i click Start. Yeah working good 100%. Now I log in to the login server in my account, "hacking tool detected". (I dont use any cheat). Next time i try to run the game, gameguard error: not updated check my firewal..... i checked. I switched on/off, then i off my AVG, closed any program in ctrl+alt+del. No works. (reboot...) Anyone please tell me what the problem. (I cant press check files because this s*it said me "connection to the update server has been terminated") Or gimme a fully good basic system folder please. Thanks in advence: Stance edit: yes i have "nprotect" in my hosts
  11. omg google powa sorry everest ultimate program XD
  12. Hy anyone pls tell me this card: nVidia geforce 7600gt - is this AGP connection grapics card??
  13. Please translate english to me and i will can help. <add val='20' order='0x40' stat='darkRes'/> -> it is no work i never see this <mul val='0.80' order='0x30' stat='darkVuln'/> -> its give you equal to 20 dark res if you want here the official stats: <skill id="3412" levels="1" name="Dynasty Breast Plate"> <!-- Done by DJ MELERIX --> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <sub order="0x10" stat="CON" val="1"/> <!-- Con -1 --> <add order="0x10" stat="STR" val="1"/> <!-- Str +1 --> <mul order="0x30" stat="pDef" val="1.046"/> <!-- P. Def +4.6% --> <add order="0x40" stat="maxHp" val="418"/> <!-- MaxHP +418 --> <mul order="0x30" stat="darkVuln" val="0.94"/> <!-- Darkness Resistance +6 --> </for> </skill> <skill id="3413" levels="1" name="Dynasty Leather Armor"> <!-- Done by DJ MELERIX --> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <sub order="0x10" stat="CON" val="1"/> <!-- Con -1 --> <add order="0x10" stat="DEX" val="1"/> <!-- Dex +1 --> <add order="0x40" stat="accCombat" val="1.72"/> <!-- Accuracy +1.72 --> <add order="0x40" stat="rEvas" val="1.72"/> <!-- Evacion +1.72 --> <add order="0x40" stat="maxHp" val="418"/> <!-- MaxHP +418 --> <mul order="0x30" stat="darkVuln" val="0.94"/> <!-- Darkness Resistance +6 --> </for> </skill> <skill id="3416" levels="1" name="Dynasty Tunic"> <!-- Done by DJ MELERIX --> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <sub order="0x10" stat="INT" val="1"/> <!-- Int -1 --> <add order="0x10" stat="MEN" val="1"/> <!-- Men +1 --> <mul order="0x30" stat="mAtkSpd" val="1.12"/> <!-- Casting Spd. +12% --> <add order="0x40" stat="maxMp" val="257"/> <!-- Max MP +257 --> <mul order="0x30" stat="darkVuln" val="0.94"/> <!-- Darkness Resistance +6 --> </for> </skill>
  14. Hy! I need to convert an armor from IL to ct2 part. How can i do it? I havent found any topic to how can i do it.:S If mxc have this topic please link me. [move]> Help me Please < > Help me Please < > Help me Please <[/move]
  15. 2.4+ dont work :=(((((((( and ascent repaired it
  16. Hy! So i get lv85 and i want to class change: The window open and i change my class to rouge. Now hawkeye, then ADVENTURER X). And when i treasure hunter i need to be saggitarious. -.-' So i have hawkeye&adventurer skills. xd I checked the classchanger htm and we changed the core, sql too. What's the problem? Help please!
  17. Hy! Help me please if you can. I need to add an armor to restriction any classes. So if you are saggitarious and you want to wear heavy armor you cant. (IN XML NOT JAVA) Is it working? -> <skill id="3608" levels="2" name="Apella Heavy Armor Set"> <table name="#maxCP"> 2750 2750 </table> <table name="#rCrit"> 1.0 1.02621 </table> <table name="#cAtk"> 0 1 </table> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order='0x40' stat='maxCp' val='#maxCP'/> <mul order='0x30' stat='regCp' val='2.05'/> <mul order='0x30' stat='pAtk' val='1.13'/> <mul order='0x30' stat='stunVuln' val='0.88'/> <mul order='0x30' stat='critVuln' val='0.88'/> <mul order='0x30' stat='darkVuln' val='0.88'/> <mul order='0x30' stat='bowWpnVuln' val='0.92'/> <mul order='0x30' stat='swordWpnVuln' val='0.92'/> <mul order='0x30' stat='rootVuln' val='0.92'/> <mul order='0x30' stat='sleepVuln' val='0.92'/> <mul order='0x30' stat='pAtkSpd' val='1.05'/> <mul order='0x30' stat='cAtk' val='1.05'/> <mul order='0x30' stat='maxHp' val='1.15'/> <add order='0x40' stat='maxMp' val='750'/> <add order='0x40' stat='rCrit' val='85'/> <add order='0x40' stat='runSpd' val='7'/> <add order='0x10' stat='CON' val='2'/> <add order='0x10' stat='STR' val='2'/> <mul order='0x30' stat='pDef' val='1.13'/> <mul order='0x30' stat='mDef' val='1.047'/> <mul order='0x30' stat='SDef' val='1.13'/> </for> <cond msg="Incorrect class.You can't wear Heavy armor"> <target class_id_restriction="[class id-z]"/> </cond> CAN ANYONE TELL ME IS IT WORKS OR HOW CAN I RESTRICT ANY CLASS IN XML?!
  18. Here is an example: <item id='10448' name="Icarus Disperser - Critical Damage"> <for> <set val='318' order='0x08' stat='pAtk'/> ----> if the character stats are too big do not minus big because its 0x08(=set) <set val='163' order='0x08' stat='mAtk'/> <set val='12' order='0x08' stat='rCrit'/> <set val='433' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> <!-- SA: Critical Damage --> <add val='559' order='0x40' stat='cAtkAdd'/> -------> +559 patk on a critical attack <!-- Enhances damage to target during PvP --> <mul val='1.05' order='0x30' stat='pvpPhysDmg'/> -> 5% pvp damage bonus <mul val='1.05' order='0x30' stat='pvpMagicalDmg'/> <sub order="0x10" stat="CON" val="2" /> or <sub val="2" order="0x10" stat="CON" /> for -2con <sub order="0x40" stat="pAtk" val="500" /> or <sub val="500" order="0x40" stat="pAtk" /> for -500patk for a character </for> </item>
  19. heh in SQL you can add for classes more stats.(char_templates.sql) in data\stats\skills you can change skill powers and others. "For example to lower a little dagger" - i dont understand because my english not the best but if you want to add or unadd(xD) patk you can change it data\stats\weapons Easily.
  20. #1 Lineage II #2 WoW #3 Counter Strike: Source #4 Call of Duty: 2,4 #5 Stalker #6 Any Quake versionz #7 Any Unreal (Tournament) versionz #8 Diablo - Lord of Destruction #9 Starcraft 1 :D #10 old, but favourite: Mafia And its a very simple but a hard platform LOL game: Oddworld Abe's Odyssey or Abe of Odyssey - TRY PLAY ITS VERY GOOD :) (you can find it at rapidshare)
  21. missing a few games but nice long list heh
  22. Hy! ( 1st Sry for my bad english... ) I've a big problem pls help me if you can... My l2 is a big s_it... When i run l2.exe the loading splash window open.. ok... wait... now the loading window disappeared and the game is not open -.-'... Now, i run l2 with modding system. Ok, now the l2 is running... when i play for about 15seconds(ingame) l2 go exit:S. OMG... now i check files for normal system and l2 not works... and i dont know whats the problem... my friend say me its a gameguard error but its not 100% please help... sry badenglish again EDIT --->>> Now^^ i see a log file in system folder... this is when i want to load game: (17:28:13) Log: Log file open, 02/24/09 17:28:13 (17:28:13) Init: Unreal engine initialized (17:28:13) Log: DEBUG : Begin GameData Load!!! (17:28:19) Error: Failed to Load [clientdata.dat] !!! (17:28:19) Log: DEBUG : GameData Loaded : 5.8203 sec (17:28:19) Log: FreeTypeFontLibrary::Init() (17:28:19) Log: CreateFontFace __SYSTEMDEFAULTLINEAGE2FONT___(1) (17:28:19) Log: Bound to WinDrv.dll (17:28:19) Init: Client initialized (17:28:19) Log: Bound to D3DDrv.dll (17:28:19) Init: Direct3D adapters detected: (17:28:19) Log: nv4_disp.dll/NVIDIA GeForce 7600 GT (17:28:19) Init: D3D Driver: MaxTextureBlendStages=8 (17:28:19) Init: D3D Driver: MaxSimultaneousTextures=8 (17:28:19) Init: D3D Driver: MaxActiveLights=8 (17:28:19) Init: D3D Driver: MaxPrimitiveCount=1048575 (17:28:19) Init: D3D Driver: MaxVertexIndex=1048575 (17:28:19) Init: D3D Driver: MaxStreams=16 (17:28:19) Init: D3D Driver: MaxStreamStride=255 (17:28:19) Init: D3D Driver: MaxVertexShaderConst=256 (17:28:19) Init: D3D Driver: VertexShaderVersion=3.0 (17:28:19) Init: D3D Driver: PixelShaderVersion=3.0 (17:28:19) Init: D3D Driver: AGP support detected (17:28:19) Init: D3D Driver: Supports trilinear (17:28:19) Init: D3D Driver: Supports BLENDDIFFUSEALPHA (17:28:19) Init: D3D Driver: Supports LOD biasing (17:28:19) Init: D3D Driver: Supports Z biasing (17:28:19) Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X (17:28:19) Init: D3D Driver: Supports D3DTOP_BUMPENVMAP (17:28:19) Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE (17:28:19) Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3 (17:28:19) Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR (17:28:19) Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA (17:28:19) Init: D3D Driver: Supports D3DTEXOPCAPS_BLENDDIFFUSEALPHA (17:28:19) Init: Unreal Engine Direct3D support - internal version: SB3 (17:28:19) Init: D3D Device: szDriver=nv4_disp.dll (17:28:19) Init: D3D Device: szDescription=NVIDIA GeForce 7600 GT (17:28:19) Init: D3D Device: wProduct=6 (17:28:19) Init: D3D Device: wVersion=14 (17:28:19) Init: D3D Device: wSubVersion=10 (17:28:19) Init: D3D Device: wBuild=9381 (17:28:19) Init: D3D Device: dwVendorId=4318 (17:28:19) Init: D3D Device: dwDeviceId=913 (17:28:19) Init: D3D Device: dwSubSysId=54333662 (17:28:19) Init: D3D Device: dwRevision=161 (17:28:19) Init: D3D Detected: NVidia video card (17:28:19) Init: D3D Detected: NVidia video card (17:28:19) Init: D3D Device: using cubemaps [with mipmaps] (17:28:19) Log: LoadMap: Entry (17:28:19) Log: Game class is 'GameInfo' (17:28:19) Log: Level is Level Entry.myLevel (17:28:19) Log: Bringing Level Entry.myLevel up for play (0)... (17:28:19) ScriptLog: InitGame: (17:28:19) ScriptLog: Base Mutator is Entry.Mutator0 (17:28:19) ScriptLog: GameInfo::InitGame : bEnableStatLogging False (17:28:19) Log: LoadMap: SkyLevel (17:28:19) Log: Game class is 'GameInfo' (17:28:19) Log: Level is Level SkyLevel.myLevel (17:28:19) Log: *** WARNING - PATHS MAY NOT BE VALID *** (17:28:19) Log: Bringing Level SkyLevel.myLevel up for play (0)... (17:28:19) ScriptLog: InitGame: (17:28:19) ScriptLog: Base Mutator is SkyLevel.Mutator1 (17:28:19) ScriptLog: GameInfo::InitGame : bEnableStatLogging False (17:28:19) Log: CreateDefaultPhysicsVolume!!! (17:28:19) Log: LoadMap: Entry?Name=Player?;Class=WarClassLight.WarCOGSoldier?Class=LineageWarrior.MFighter?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello (17:29:37) Log: Bound to NWindow.dll (17:29:38) ScriptLog: Team 255 (17:29:38) Log: Possessed PlayerPawn: LineagePlayerController Entry.LineagePlayerController0 (17:29:38) Log: LineagePlayerController0 got player WindowsViewport0
  23. Stance

    poonz

    lol video ;D not bad music :)
  24. I played this game and this game the best strategy game what i seen I think :)
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