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Nightw0lf

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Everything posted by Nightw0lf

  1. the problem is that you didnt understand that i dont sell the console i mostly want to sell the fix for hopzone that the console consept is based on. the plus parts are only plus parts nothing more nothing has to do with the jar or the source or anything else. about the jar i open you a private discution and i will tell you there why i am negative.
  2. for you might took a month i actually worked it 1 day to find a fix for hopzone the rest xm dont remember yes there is a more in compile than you see and you cant edit jar throw me shit like i dont know like you know me shows alot 10mb for hopzone because if you have server your hopzone reward propably not working you didnt understand a think from the first topic i already answer the qeustions and no its not heavy i dont say "You can have it on other computer" because the server is heavy i say "You can have it on other computer" because your game server can have more memory and less threads if you remove anything isnt that right? i troll only apes that throw shit on others without even know some things i will answer as much detailed as i can so an ape like you can understand yes finalized no edit no i am not offering any engine no server connectivity the console is not connected to anything (you can cry because i created it) WHY NOT CHECKING MY POST YOUR OTHER APE FRIENDS WILL MISS YOU COME BACK! I CAN START COMING ON YOUR POSTS ! oh i forgot now lets see every cycle a normal shared system checks : 1 hopzone (connections http/SQL) 2 topzone (connections http/SQL) mine 1 hopzone (connections removed/SQL) along with the jar imports for http 1 hopzone (connections removed/SQL) along with the jar imports for http i could say more but i think you wouldnt understand
  3. "they arent loaded unless u call them" "the only difference your engine got is a splitted console" you are way missinformed read again the topic and some java. and NO you cannot edit the jar. edit: well i will help you search your mistake in google type exception java.lang.noclassfounderror
  4. hes the reason that this part of the forum is dead well.. almost you are 2 now
  5. how you feel to be the last one alive in that section? at least some times you got answers
  6. you have big audacity to say something like that, if you do that in your real life when you go to a store or something thats has nothing to do with my program instead it has to do with your parrents and the way they rise you, go back on your tree ape. the difference is that you can edit the source when you have it, to add more sites instead of hopzone and topzone. it has some differences from the shared i will say some examples you can have it on other computer (less ram/cpu) it not loads on game server less libraries since they moved on that server for the specific purpose to load less ram faster cpu and script excecution time it checks hopzone and it uses database 1 time per checktime (30sec) or what you want less communication from the shared systems if you know the fix for topzone is 10mb libs more... i mean thats not so good for loading in a game server isnt it? edit: the patch removes imports from some java libraries also and they wont need to load on game server some ppl might find this unusfull but when i can do something little more faster i do it, because when you have 50 players online it wont lag.. but if you have more than 200-300 players you look even the smallest thing to remove to gain some speed, with that said i think i answer some questions.
  7. everybody trolling everywhere i see i do it 1 time and i get in the corner... look at your own job sweety
  8. use the 127.0.0.1 since the local ip is possibly able to change on a computer restart or if a new computer will be add to the network if you have auto ip in other words if you do 127.0.0.1 it looks only on your computer always then the no-ip do all the job to make your server online you dont need anything else but the ports open. edit wtf member no. 846 you stuck on this? :y u no?:
  9. οh i understood wrong then you have to make a temp name with the original name and store it for every player that pass the if (contition) and then call it back when he gets out of the contition it will help if you look the clan leader change name admin command handler and change name admin command handler also then send packet to casted in all players inside the if(contition) that are inside the zone
  10. you can add a check if player has an item id in hes inventory on enterworld clientpacket to change the rate = x2 or whatever else you have to add it on the effect of this item you have so if its mana item the rate will stop when the item vanishes.
  11. Εχεις δίκιο λάθος μου έχει και στο αγκλικό και εδώ και είχα απαντήσει στο ενα και... ζαλάδα ον τοπικ η σωστή απάντηση δόθηκε.
  12. no need you search the line that contains "rank anonymous tooltip" in year 2014 and some years now.. then replace before "> and after </span>
  13. http://www.maxcheaters.com/topic/185667-vote-server-console-fix-for-hopzonetopzone-can-be-add-more/
  14. on enter setcolor on exit setcolor not hard.. for color code look at enterworld clientpacket
  15. A server console with a small patch integraded for all chronicles for autoreward system. My package contains The jar that console uses. 1 Sql file that holds the votes. 1 patch for the vote system you have. 1 Configuration file. Setup free via team viewer PS: it works after the latest hopzone change and almost all systems not working Why i sell this and whats the point of this console: This console has some differences from the shared codes i will say some examples You can have it on other computer (less ram/cpu) Libraries not load on game server -> less libraries since they moved on that console for the specific purpose to load less ram faster cpu and script excecution time Console checks hopzone and it uses database 1 time per checktime (30sec) or what you want Less database communication from the shared systems are shared arround You know the fix for topzone is 10mb libs more... i mean thats not so good for loading in a game server isnt it? PLUS The patch removes imports from some java libraries nessesary to connect on votesites also and they wont need to load on game server My comments: some ppl might find this unusfull but when i can do something little more faster i do it, because when you have 50 players online it wont lag.. but if you have more than 200-300 players you look even the smallest thing to remove to gain some speed, with that said i think i answer some questions. Configs: # Url's Check TimeCheck = 30 # Debug Debug = False # Url's URLHop=http://l2.hopzone.net/lineage2/details/96034/L2-Tales URLTop=http://l2topzone.com/lineage2/server-info/8703/L2ExtremeCustomPVP.html # Database Settings Host = localhost Port= 3306 DBName = l2jhellas DBUser = root DBPass = Photo : No source 10Euro (You cant add more vote sites, no support) Source 30Euro (More vote sites and i provide updates)
  16. delete this player.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, this); change the whole action from some other npc should be the best choice
  17. opos eipa exeis epileksei tin SINDESH i opoia legete l2jdb anoikse tin kai kane deksi klick new database kai onomase tin l2jdb kapios mou esvise to proigoumeno post tha ithela na kserw giati...
  18. you named the "connection" l2jdb you have to create a database inside called l2jdb lol
  19. einai lathos opos leei sto minima tis oikonas... ara i esi i to error leei psemata dokimase xwris password....
  20. propably password is nothing or some case you took the priviledges from root user to your local host or you added password while you were installing mysql to reset it google it. or reinstall
  21. fixed https://www.assembla.com/code/l2hellas/subversion/commits check for your self.
  22. I was mean the public that one of your pets needed 10 commits to make an AIO finally not work ^_^ no seriously you had errors in the code about the database connection and the typos i am 100% sure because i fixed it. About the private I can't know since i never seen the code but i doubt you would look into it since it was 10k+ lines. PS: about the guy who wants this code in H5 kamael classes are need to implement in every single part of the code and its working tested by me and its common logic. *but don't use this specific code
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