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Irrelevant

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Everything posted by Irrelevant

  1. make sure the table in your navicat are named exactly the same. go to https://phpcodechecker.com/ and check the code if is that correct
  2. beautiful!!! Let me ask something . Why you aren't creating something relevant with lineage 2?
  3. go at config/players . Edit it the same as above ~> #============================================================= # Augmentations #============================================================= # Control the chance to get a skill in the augmentation process. # Default: 15, 30, 45, 60 AugmentationNGSkillChance = 15 <~ set it to 0 AugmentationMidSkillChance = 30 <~ set it to 0 AugmentationHighSkillChance = 45 <~ set it to 0 AugmentationTopSkillChance = 60 <~ set it to 0 # This controls the chance to get a base stat modifier in the augmentation process. # Notes: This has no dependancy on the grade of Life Stone. # Default: 1 AugmentationBaseStatChance = 1 <~ set it as you want
  4. Good morning, well i dont know what pack you're using. but in l2jfrozen you can go at~> config/head/enchant/ and find this: # -------------------------- # Augmentation - # -------------------------- # Chance to get a skill # Default: 15, 30, 45, 60 AugmentationNGSkillChance = 2 <~ set it to 0 AugmentationMidSkillChance = 3 <~ set it to 0 AugmentationHighSkillChance = 5 <~ set it to 0 AugmentationTopSkillChance = 10 <~ set it to 0 # Chance to get a base stat # Default: 1 AugmentationBaseStatChance = 1 <~edit the chance for base stats as you want base stats are those you looking for
  5. l2.ini language set to : "en" or user.ini i dont remember
  6. dude to much edit for 1 html logo :/ ... simple edit your logo save as dxt3 .~>insert into l2unreal~>import as non generated mips & mask dtx3~>save as utx. go to l2encdec encrypt it and paste it into your systextures..thats all, way easier and best quality
  7. nice guide XD. search "php connect with sql table" in google
  8. to be honest i dont know , all queries i add was like that i will try after i finish the code again. ================================== @melron and @wongerlt thank you very much for your time ,i am really appreciate that! I decide to just remove this function and just give root effect to these sellers which doesnt connect to any table. Apologise for wasting your time !Wish you a nice day ,Thanks!
  9. It has bugs. 1st of all: thread.sleep is for all potions. if loop=1000 then your hp pots (which need 15sec) will be like you trying t activated over and over as result if many char uses ".acpon" server will glitch. And if loop=15000 then this code is useless for cp and mp pots
  10. go your chars outside of town and try to pk again. and see if your char can pk there or not
  11. well i am not sure if i get it , but .. i created an backup of test database and i ran it into main database and yes it work fine (but i cant understand why cause its the same backup just with few changes like events,test chars ,etc :/ ) i am currently delete the code and i will insert from beggining even isn't code problem,hopefully find something i missing. *P.S.1 i also created an new database which the code work again only with "test" databases backup. *P.S.2 i even changed the name of table in code and still the same . yes at code picture i add last , you can see the table code
  12. yy i even wrote you that above watch main description. i add code response to sql pictures and my table query
  13. yy the code is the same,i told you that is fine. the problem is something weird!not so obvious, if that so it wouldnt work at all ,now it work in test database. let me explain you further: Imagine: that you have an functional database right? lets name it "db1", then you create an backup of db1. This backup you run it into a new database which named "db2" . then you go into your serverfiles and you change only localhost location from "db1 to db2" and even so "db1" was functional "db2" is NOT . i cant help you more to understand :/
  14. i face that problem yesterday. i used the same query to create table,also created it manually .the mysql version is the same ,they are both in same localhost
  15. you dont get it ... i have 2 databases with SAME TABLES . I USE 1 SERVERFILES ,code is the SAME! i change only db location by network.ini .
  16. dude isnt the table, or code problem.. as you see in pics ,with same code and same table in different database it works perfectly
  17. Yesterday i post a problem with my offline buffer sellers ,i was just forgot 1line into offlinetradetables. NOW my problem is so AKWARD!! The code is 100% functional ! I use 2databases in navicat 1 for testing and 1 clean( no1 name=test and no2 name=main server) (*1 serverfiles with 2 databases , so the code is the same*) Problem: In my code seller changes name color & tittle when selling buffs(like offline shops) . & when he stop selling it return into normal. -In my test database everything works perfect , when buffer sells automatically changes colors & tittle .Also when stop sell return everything to normal. BUT in my main server database isn't even save the seller as result player changes name color and tittle without get back to previous (i use the same table , even with copy paste the table isn't working) look Pics here: https://imgur.com/a/abSahbO. I told you most AKWARD problem, why is that happening only in 1/2 databases ? :/ any thoughts? i let also code pic + query of table https://imgur.com/a/kOx2pqt. query: -- ------------------------------------------ -- Table structure for sellbuff_seller_data -- ------------------------------------------ DROP TABLE IF EXISTS `sellbuff_seller_data`; CREATE TABLE `sellbuff_seller_data` ( `char_obj_id` decimal(11,0) NOT NULL, `lastTitle` varchar(16) DEFAULT NULL, `lastTitleColor` varchar(8) NOT NULL, `lastNameColor` varchar(8) NOT NULL, PRIMARY KEY (`char_obj_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
  18. find siege manager~>shift target~>find npc id and type~>go to html,type~>open id.htm <~edit
  19. shift + target at npc ~> find npc id ~> go to html and find that id as htm
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