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Setekh

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Everything posted by Setekh

  1. Owned, and true... no other thing can interfere.. if u don't have access to the svn.. that's sad.. anyway read the rules ^^ Nr #8 to be exact. Locked
  2. i can set up a trade for a full working gve system xD
  3. this is how to become grandpa or vip.. http://l2jarchid.com/index.php?showtopic=862
  4. A grandpa user is a guy that runs his archid server for over 5 months ^^ i think he is.. dunno what he thinks xD
  5. you all suck.... lafel si Basescu mwhaha
  6. it dosent need to kick a player just an inventory update and its done ^^ @Stealth i think this tool would be gr8 as a GUI for a l2j server maybe we can do smth like that together ^^ Later Edit: Or simply make a thread socket connection betwin ur tool and the server :D so the items get created live ;)
  7. So as u most people know.. Archid became private but i decided it's not over yet, after we finish our last updates with signet skills we will launch Archid again, public but although we will launch a new branch, -L2J-Archid Premium that will contain events, full gve engines, and cutedge software and an extra support. Lets take a look at our list: -Things done till now: - Grand Bosses: Baium, Valakas, Antharas, Ant Queen, Zaken, Sailiren, Van Halter are done, but we are abit stuck at Frintezza.. cus we need to find some more packets and info, it will be done ^^ - Contestable Clan Halls: Are all done we managed to fix up the next: Fortress of Resistance, Rainbow Springs Chateau, Devastated Castle, Wild Beast Reserve, Bandit Stronghold, Fortress of the Dead, all of them are fully done and working retail like. ^^ - Trigger skills are finally done. - MMOCore rework now we got an special Access Filter resulting that no one can kill your server with a phx flood or DDOs cus the packets send will be droped asap. -Things left: - Full Primeval island AI System. - Olympiad packets support. - Signet skills. - Frintezza Grand Boss. - New Augument system. - And some suprises for our grandpa users. We appreciate our users pacents.. as soon as this list will be done, Archid will be launched. Note: If you are owning a Archid server and wanna become a grandpa user, send us at og_kid3@hotmail.com your compiled l2j-archid-game.rar archive, or ur config folder + l2jarchid-core jar. Best wishes, -L2J-Archid Team
  8. dont really feels like the server is even on >.>
  9. nah it's ok, that rev was public.. and they dont need my permision for anything.. cus that would not be the MxC way xD
  10. well lemme explain u smth.. the client connects to he server via a thread socket instance when u press log in button. Something like this: public class MyClasy extends Thread { // This is the socket that willc onnect to the server socket private Socket _socket; public MyClasy() { // here we define _socket.. we create it's instance xD useing his public constructor _socket = new Socket(/*This si where the ip is :*/ "127.0.0.1", /* The Port: */ 7777); // And here we start the thread, like a runnable starting the run() method ^^ start(); } public void run() { // Infinite loop xD, it never ends it gos and gos.. in miliseconds scaning for any data changes while(true) { // Well the connection was astablished on its construsctor.. now the data out put stream and imput are handled here. _socket.getOutputStream(); _socket.getInputStream(); // the data are encrypted in byts as u can see in GameCrypt.java file in net.sf.l2j.gameserver.network thus resulting into -> packets // And then added in a byte buffer array.. First byte [0] is the op code of the packet (the identifyer) then theres other types of bytes representing // Strings (Like names or passwords in game), Longs(Time in games), Integers, Doubles etc // When a packet it send thru the out put stream of this client thread to a server thread it's infinite loop will see it and read the opcode then decrypting // the infortmation that the packet contains. } } } Well thats the connection and packets explination... if i dindt make my self clearer enoth.. feel free to ask questions. those rsa keys.. are mostly unread they are just created randomly.. same as the blowfish key... im not sure if im right... but as i was working on packs like c4 -> interlude it was like this useless:P The blowfish key is a programs checksum (whats a programs checksum?), the checksum is a protection.. so ppl wount log with 3rd party programs... well mianly if the programs checksum was different that means something happend to the client and so the server wount let the client connect to it.... Something like this happens with l2phx.. phx hooks up to the l2's checksum then injectiong another checksum for the server to read...(the phx's fake checksum lies to the server, saying thats a normal client) and thats how ppl log with phx.. xD But with l2j u dont need to care bout checksums and rsa cus ur login server can accept any client.. cus it moslty ignores everything xD Again, if i sayd smth u dont understand feel free to ask questions xD
  11. lool u used my system? hahahahaha is this another copy of a lame server called l2terror? anyway.. i think ur server name is spelled Age of Shadows... i don't know if shodown is actualy a word xD
  12. l2jfree has its good devs but crappy support sometimes, i recommend l2j server or l2jfree's stable revs.. And looking for a team on this forum is kinda brainless... why? where the fuck are u going to find trusting ppl? You should recruit ppl you know or u know u can trust them with something... searching blindly on a forum is just stupid ^^ Think before doing smth like this.. or ur gonna end up with 20 ppl online :D
  13. amazing? hahaha that code been in l2j servers for 4 years now rofl Btw MaCe nice sig, ima [PROTOTYPE] fan too xD
  14. u got a problem with ur libs folder, what OS are u running ur server on?
  15. thanks....... for the share......................................... but inst that kit free?..................... and its publicly on a website?..... xD Why this post needs to be hidden ? O.o
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