Jump to content

SillverShadow

Members
  • Posts

    454
  • Credits

  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

Everything posted by SillverShadow

  1. so...i downloaded an interface for my HF client, http://rawr.su/topic/1942-platnyj-interfejs-ot-savo/page-1 there are some problems with it and i would like to fix them BUT interface.xdat doesnt open, it gives me an error saying try an other version and it's not the xdat editors problem coz i can open "clean" interface.xdats, is savos xdat encrypted? also i want to remove or change the shadow behind Log In and Exit button but i cant find the name of the file, i opened all of the utx files savo provided but i cant find the image in there http://prntscr.com/cymyx3 any thoughts? Thanks.
  2. Or so i thought... well i realized i need to change the size of my image to 128x128 the problem now is that when i try to replace the image in the utx with l2tool it DOESNT put it in, doesnt replace it, i tried decrypt the utx with elfocrach then decrypt it with l2tool and then open it with Ueditor and manualy import the new images give them the names of the old ones and delete the old ones from the utx, then encrypt the utx with elfocrash again but that fucked up the whole client ^_^ any idea how to replace the Loading files in L2UI_CT1.utx??
  3. i figured it out, if in the future anyone has a problem with this send me a message.
  4. I looked and looked but could not find it so i will ask you guys. i want to change the loading animation that you see on the bottom of the loading screen http://prntscr.com/cxxrhy that little fucker BUT i cant replace the files with l2tool coz the dimensions are different the loading animation is 128x23 ( i saw some custom interfaces that have it edited and they all have that size ) i want to use images that are 90x90. so the question is: does anyone know in what file the texture is assigned to the loading thingy so i use my own path? or does anyone know how to change the "default" size of the loading image so it accepts my new images in the file. Thank you!
  5. i sent you the rest on a private message. BTW i know you gave the answer to the question already but coz of the superfast animations on waterfalls the area is kind of unusable :okey: it is an amazing place and you worked to get it on all the chronicles, it would be a shame if noone could use it coz of the water moving so fast dont you think?
  6. i took a walk outside the town and there are invisible walls in many places Example: http://prntscr.com/cxnj0m loc : 220396 73745 10047 HF client.
  7. Everything is perfect EXCEPT a small problem with the platforms outside talking island. the blue cracked flor that connects them has no colision. http://prntscr.com/cxmuqy the geodata seems to be loaded normaly . http://prntscr.com/cxmv8z I used your HF version for my HF client i just cant find the post now that's why i post it here. what am i doing wrong?
  8. someone ate alot of shrooms before he made this ;)
  9. yep ;/ ertheia island has the same problem as sybar says
  10. Good evening, i need some things ( some simple and some not so ) done on the interface of High Five, i saw the guides and tools, i know they are not hard to use but i dont have the time needed to master them and know where to find every little thing so i would like to know if anyone skilled is available to lend a hand or at least some fingers ;) Thanks.
  11. amazing! i love you! Quick question, you posted this one day after talking island, both of them have some files that are same, if i put talking island first and then this in the same client some files are replaced, example is "New_Speaking_Field_S.usx". now the question is if i put the latest you release will all the needed components be in the last or i can only use one of the maps? if i put 16_25 ( posted 11 oct ) and then 16_24 ( posted 12 oct ) will i be ok? ( i will probably want to put ALL of your chared maps in the same client what should i be careful of? ) thanks in advance
  12. rainover...it's right there on the left corner xD
  13. good evening, i wanted to ask if it's possible to implement only the skill casting thingy under the name on HF client, without the rest of the modifications to the interface. http://prntscr.com/cvswlb
  14. will this work for HF or still not released the HF version?
  15. we can still see your name ^_^
  16. epic comment from le memer master again. i log in every day just to read his comments on stupid peoples posts ;)
  17. haaha i love the way you say things when you are mad le memer master ;)
  18. you use mass recharge and animation only appears on you? that's stupid...who made that,,,, well what you can do it replace the line in skillgrp with a group skill, like groupheal that should do the trick
  19. setting the skills targettype to PARTY serverside should do it
  20. you are getting in so deep waters when you can use the animation of an other skill that looks exactly like chain heal but it's blue.... the skill i am talking about is : http://prntscr.com/8w4qrc enjoy.
×
×
  • Create New...