public void showWindow(L2PcInstance player, L2Character killer)
{
TextBuilder tb = new TextBuilder();
tb.append("<html><title>Death Panel</title><body><center><br>");
tb.append("Player <font color=LEVEL>" + player.getName() + "</font>!<br>");
tb.append("Killer <font color=LEVEL>" + killer.getName() + "</font>!<br>");
tb.append("CP Max <font color=LEVEL>" + killer.getMaxCp() + "</font> | Current CP <font color=LEVEL>"+ killer.getCurrentCp() + "</font>!<br>");
tb.append("HP Max <font color=LEVEL>" + killer.getMaxHp() + "</font> | Current HP <font color=LEVEL>"+ killer.getCurrentHp() + "</font>!<br>");
tb.append("MP Max <font color=LEVEL>" + killer.getMaxMp() + "</font> | Current MP <font color=LEVEL>"+ killer.getCurrentMp() + "</font>!<br>");
tb.append("</body></html>");
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
should do the trick