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Everything posted by wongerlt
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Request HWID system or something
wongerlt replied to 'Baggos''s question in Request Server Development Help [L2J]
https://drive.google.com/file/d/1m1gFQmnVcBKrMImzY0B2bI1Yw2oeL-if/view?usp=sharing firstly u need encrypt client/server packets. there are good example in this files. -
Help acis-rev(401) Gameserver error Question
wongerlt replied to DocuWin's question in Request Server Development Help [L2J]
in items dir. can't be any subfolders must be only .xml files. -
Help help with this error
wongerlt replied to roukounas123's question in Request Server Development Help [L2J]
Java 18 -
easy way with org.apache.commons.lang.StringUtils action="bypass admin_test [a] $var [/a] [b] $var2 [/b] [c] $var3 [/c]" String text = StringUtils.substringBetween(command, "[a] ", " [/a]"); String text2 = StringUtils.substringBetween(command, "[b] ", " [/b]"); String text3 = StringUtils.substringBetween(command, "[c] ", " [/c]");
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Code Free DenArt Donate Panel v4 (WEB)
wongerlt replied to Nightw0lf's topic in Server Shares & Files [L2J]
But what point to do it? more cons than pros. -
Code Free DenArt Donate Panel v4 (WEB)
wongerlt replied to Nightw0lf's topic in Server Shares & Files [L2J]
50 mb and there only two pages?? -
Help Any way to CLEAR client cache memory on aCis ?
wongerlt replied to arm4729's question in Request Server Development Help [L2J]
Maybe this command clear anything? in game write ///showlog (with three slashes.) then in console log write `OBJ GARBAGE` you must be admin. -
https://l2custom.com/home https://l2custom.com * Max Level 90. * Many Custom things. * Olympiad without any custom. * All Interlude zones. * All monsters level changed ~80-96 Lvl. * GM Shop. * And much more. Server in BETA mode.
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Tool LF Software to see all NPCs and Items
wongerlt replied to redsky9's topic in [Request] Client Dev Help
https://www.4shared.com/zip/IzYhJ1JIiq/devmode.html -
LF How can open this crap and edit it ? optiondata_client.dat
wongerlt replied to GsL's topic in [Request] Client Dev Help
just rename ur file optiondata_client.dat to optiondata_client-e.dat -
Tool LF Software to see all NPCs and Items
wongerlt replied to redsky9's topic in [Request] Client Dev Help
system patch: https://drive.google.com/file/d/1z-fesL9hkWHFGSSw2uUSzIw6WVT0gHi4/view?usp=sharing system patch: https://drive.google.com/file/d/1z-fesL9hkWHFGSSw2uUSzIw6WVT0gHi4/view?usp=sharing forum search engine totally crap use google `site:maxcheaters.com your search term` -
Help Tradeable Augmented Items For Acis. Part 2
wongerlt replied to xBountyhunt3r's topic in [Request] Client Dev Help
yes for private store must work i think, there are 2 unused vars. first 0x00 - blessed, second 0x00 - damaged. -
Help Tradeable Augmented Items For Acis. Part 2
wongerlt replied to xBountyhunt3r's topic in [Request] Client Dev Help
I see client side you found in me server interface You almost figure out how it work Ok this is last part what u need: -
Help Tradeable Augmented Items For Acis. Part 2
wongerlt replied to xBountyhunt3r's topic in [Request] Client Dev Help
no you can't change packet format. -
Help Tradeable Augmented Items For Acis. Part 2
wongerlt replied to xBountyhunt3r's topic in [Request] Client Dev Help
writeH() is short int (max 32767) -
Help Tradeable Augmented Items For Acis. Part 2
wongerlt replied to xBountyhunt3r's topic in [Request] Client Dev Help
TradeWnd.uc you need fill this var. with ur aug. data. RefineryOp1 RefineryOp2 -
Request Interlude Problem in compile server
wongerlt replied to piats04's question in Request Server Development Help [L2J]
<javac executable="C:/Program Files/Java/jdk-17.0.1/bin/javac" srcdir="${src}" classpathref="classpath" destdir="${build.bin}" compiler="modern" debug="true" debuglevel="lines,vars,source" includeantruntime="false" source="17" target="17" encoding="UTF-8" /> best way for me if u have different java versions on pc. just edit ur path. -
Try use simple while or try catch event on title change, just google it. `c++ window title change event`
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http://prntscr.com/26puoez try open your compiled dll with cff explorer and check export table. https://drive.google.com/file/d/16aF3PkU738rtx-bia9O_rUATL6zwDFH8/view?usp=sharing this ex. For interlude
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you can do with dll. example: main.cpp (its good or no idk, but its working fine.) #include "main.h" #include "Winuser.h" #include <process.h> void TitleReplaceHookThread(void *param) { DWORD pid = 0; DWORD current_pid = GetCurrentProcessId(); while(true) { Sleep(50); HWND hWnd = FindWindow(NULL, "Lineage II"); GetWindowThreadProcessId(hWnd,&pid); if(hWnd&¤t_pid==pid) { SetWindowText(hWnd, "My Server Name"); break; } } } extern "C" DLL_EXPORT BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { switch (fdwReason) { case DLL_PROCESS_ATTACH: HANDLE hThread; hThread = (HANDLE)_beginthread(TitleReplaceHookThread, 0, NULL); CloseHandle(hThread); break; } return TRUE; } main.h #ifndef __MAIN_H__ #define __MAIN_H__ #include <windows.h> #ifdef BUILD_DLL #define DLL_EXPORT __declspec(dllexport) #else #define DLL_EXPORT __declspec(dllimport) #endif #endif compile and put ur dll file to ur l2 system folder. to compile you can use simple tool `CodeBlocks` and then use CFF Explorer 1. Open window.dll 2. Click Import Adder 3. Add dll file. 4. Select Exported function `DllMain@` and click Import by Name and then click Rebuild Import table. 5. save window.dll done.
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Help Tradeable Augmented Items For Acis. Part 2
wongerlt replied to xBountyhunt3r's topic in [Request] Client Dev Help
little edit in interface.u and server side. http://prntscr.com/26o1gu5 just use unused variable to send aug. data to client and in interface.u set it as augment. -
Help Validate Location in Water? [Interlude]
wongerlt replied to wongerlt's question in Request Server Development Help [L2J]
Client it self change speed in water if character is in `running state`. Move speed difference is big (from 0 to 100+...) between client side/server side.. So for now temporary fix is just set character move state to `walk` in water. With it speed difference is only 0~5 max. Or maybe some one have better idea? -
Help Validate Location in Water? [Interlude]
wongerlt replied to wongerlt's question in Request Server Development Help [L2J]
really not small different after one minute of swimming http://prntscr.com/25qb8ex Just tested one thing, if i set char. to walk then while swimming char. uses running speed and when i set to run then char. uses walk speed for swimming. (in client side), weird thing -
Help Validate Location in Water? [Interlude]
wongerlt replied to wongerlt's question in Request Server Development Help [L2J]
Then how correct x,y without z in water? tell me -
Help Validate Location in Water? [Interlude]
wongerlt replied to wongerlt's question in Request Server Development Help [L2J]
I mean when i send ValidateLocation packet to client while character is under water changes only x,y and heading. Seems z coordinate didn't work under water. And if i send packet with z coordinate which are highter than water height then working fine.

