Normils_garden_01 - staticmesh name
16200001 - door id
-109704;76424;-12656; - door location
-109819;76415;-12656; - door range
-109589;76435;-12612; - door range
158250; - HP
644; - Physical Defense
518; - Magical Defense
False - can be opened using "unlock skill"
using this info you can add any doors from my shares to your server.
Example from Dion Town:
===
StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
L2ServerObjectRealID=20220020
Location=(X=6380.992,Y=148327.02,Z=-2889.0)
===
Fort02_indoor - staticmesh name
20220020 - door id
6380;148327;-2889 - door location
....
etc.
p.s. some doors don't have range (they created in old editor)
Parsed doorsdata from Dion Town (classic): https://pastebin.com/bE9JKPsC
it's just effects, you just need to know which emitters do snow effects. Just move them (Z-axis), or disable via L2pe, simple stuff :D
For 23_14
Emitters: 27,44,43,30,31,36,24,29,32,33,34,39,28,26,42,41,45,38,25,23,22,21,37