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Posted

i'm using your project atm but i have a problem with Admin rights... Can you help me please??? Send me pm to tells you my problem....

Posted
PD: to zoey: attack me or insultme is really stupid by your side, cause this will not improve L2J.frozen project, maybe i have not big contributions to give, but i'm not a project owner. so, what are you selling?

 

First I didn't insult you, so don't "create" facts.

 

What is stupid is to take the time to say that the project is bad for the fun of it, when you have done nothing...

 

Do you want a fun fact? I didn't checked your post count until Caccolino mentioned it.

It's kinnda lame that you attack them but when someone strike back is stupid...

 

Better get a book learn coding and do something for free and help some one, for a cahnge.

Posted

I don't need to hide nothing.

 

I'm fan of another project, you can write the name, nobody will burn you for it. I registered MXC to write in this topic cause i see that ALL interlude projects have BIG problems, and a lot of people think that Frozen is a good project and a good pack cause 5 spammes said "Good project, use it", i think my intention is not bad, i want just to help people that read this topic and want to find information about this project.

 

You are right, now that you are happy show us your great contribution to the open-source world...

 

... I'm waiting XD

 

 

About this:

 

First I didn't insult you, so don't "create" facts.

 

What is stupid is to take the time to say that the project is bad for the fun of it, when you have done nothing...

 

Do you want a fun fact? I didn't checked your post count until Caccolino mentioned it.

It's kinnda lame that you attack them but when someone strike back is stupid...

 

Better get a book learn coding and do something for free and help some one, for a cahnge.

 

I don't create facts, and i have no problems with your "strikes"...

 

I have tested your pack and i find lots of errors, then i have take a look at your forum and i fin lots of bug reported without replys (dead topics... with bug reports...), then i decided to come here and give my opinion about the project (is not for fun, is in order to get information about the project, and this is what people search here).

 

And about "take a book and learn" is really a offense, and comming from a person that never read a programming book for sure, as much you have read 2 java guides and you think you're pro.

Posted

Zoey76, good to hear that you contribute on the project. But seriously, if you want to help a project, you should help aCis... Because it has a good base.. Now trying to 'fix' frozen is a bit pointless... But hey, it's good to help :D

Posted
And about "take a book and learn" is really a offense, and comming from a person that never read a programming book for sure, as much you have read 2 java guides and you think you're pro.

 

Hahaha you really made my day ;)

 

If you'd know the 10% that I know about programming and Java you wouldn't answer such posts.

 

Just to be clear L2JFrozen is not my project nor their forums aren't neither mine.

 

I don't think I'm "pro", I'm a professional developer, not a Java wanna be dev that only can make 20 lines scripts of code for L2J based projects.

 

And I haven't read two Java guides, I have read hundred of books about the subject, you know when you go to University, if you managed to finish High School.

 

Anyway good luck trolling someone else's project, that's really "pro" from you.

Posted

Zoey76, good to hear that you contribute on the project. But seriously, if you want to help a project, you should help aCis... Because it has a good base.. Now trying to 'fix' frozen is a bit pointless... But hey, it's good to help :D

 

aCis is really good project, and I'm not sure if I'd be able to help, mostly contribute minor things, aCis guys are in really good way.

 

I'm not going to fix all the spaghetti code in L2JFrozen but I'll help to make it stable and cleaner, as long as L2JFrozen guys accept my help and I have the time to do it.

Posted

aCis is really good project, and I'm not sure if I'd be able to help, mostly contribute minor things, aCis guys are in really good way.

 

I'm not going to fix all the spaghetti code in L2JFrozen but I'll help to make it stable and cleaner, as long as L2JFrozen guys accept my help and I have the time to do it.

Yeah that's true. Most of the 'important' stuff are already completed/implemented by Tryskell, so minor things are what you could do. But anyway, rewriting 20-30 quests isn't a minor thing, but it is boring :P

Posted
if you managed to finish High School.

 

i'm studiying in UEM ( Universidad europea de madrid  ).

 

I you are "professional programmer" and you know a loooot of programming i don't know why you have free time to waste in "develop" l2 java, lawl!

 

Don't lie more please...

Posted

i'm studiying in UEM ( Universidad europea de madrid  ).

 

I you are "professional programmer" and you know a loooot of programming i don't know why you have free time to waste in "develop" l2 java, lawl!

 

Don't lie more please...

 

I haven't lie, don't need to, I've proven enough that I know about coding, and I do clean, well documented, efficient code.

 

So when you finish the UEM (good luck), go and do something useful instead of trolling someone else's project.

 

You can say whatever you want about me, even people that don't like me will tell you that I'm good at programming, so good luck calling me liar.

Posted

-The 80% of servers that have used this pack, closed in 1-2 months...

1-2 months is a very good time

90% of russian servers live from one day to 2 weeks

l2.ws/overplay.me (pts h5) - 1-2 month ...

Posted

1-2 months is a very good time

90% of russian servers live from one day to 2 weeks

l2.ws/overplay.me (pts h5) - 1-2 month ...

 

It belongs to the administration, this has nothing to do with the project, because I'm pretty sure they know from the beginning server issues. So here comes the way and speed of staff organization.

Posted

It belongs to the administration, this has nothing to do with the project, because I'm pretty sure they know from the beginning server issues. So here comes the way and speed of staff organization.

you're wrong ...

Posted

Who is wrong?

 

I mean there is a lot of people wrong in this thread XD

 

It belongs to the administration, this has nothing to do with the project, because I'm pretty sure they know from the beginning server issues. So here comes the way and speed of staff organization.

 

---

 

you're wrong ...

 

This means that you never had server open for more than 3 months or maybe you were not admin or owner.

Posted

This means that you never had server open for more than 3 months or maybe you were not admin or owner.

aCis lover .... I think all understand that :)

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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