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Posted

Rev 260 can be found for free on Announcement section.

 

Changeset 271

 

Quests, Javolution, misc

 

Quests

- addition of Q111, Q359 && Q633.

- addition of the missing HTM for Kirikachin.

- revert positions of 2 multisell entries for Q633.

 

Javolution

- drop of that library, leading to a serious drop in RAM usage (-45mo at startup = -19%). As comparison, that memory drop equals *ALL* SQL > XML changes made so far.

- changes follow a simple scheme, listed here :

- WeakFastSet / FastSet > HashSet.

- FastList > ArrayList (in very few cases, LinkedList).

- FastMap > HashMap.

- all ".shared(true)" versions use Concurrent versions (CopyOnWriteArraySet, CopyOnWriteArrayList, ConcurrentHashMap).

- TextBuilder > StringBuilder. There is no equivalence for ".clear()", I decided to use ".setLength(0)".

 

Misc

- rework GameServerTable (XML loading part).

- drop of the single use of Vector (replaced by an ArrayList in ServerStatus gameserverpacket).

- modify all uses of "new Integer(value).intValue()" for "Integer.parseInt(value)".

- MMOCore is refreshed to use JDK7. The build is remade from zero, and avoid to create a zip.

- L2FastList, which was a children of FastList, has been dropped. All uses have been replaced for ArrayList.

- rework a couple of Iterator uses to be more elegant (Duel, DuelManager, GmListTable, CharNameTable) - I kept Iterator *ONLY* when .remove was used (and so when Iterator was vital).

- cleanup AdminEditChar (drop of arrays which are not used, checks are glued, variables beginning by a minuscule, and others esthetic/performance stuff).

Posted
Changeset 272

 

SS/BSS system, Minions, Misc

 

SS/BSS system

- [L2J 5637] ss/bss system is reworked to allow inheritance.

- drop the ReentrantLock on Soulshot handler.

- cleanup ss/sps/bsps handlers (drop of switches, drop of synchronized, etc).

 

Minions

- fix UnsupportedOperationException on MinionList.

- drop _enableMinions boolean tag (always true).

- regular minions repop after "leader respawn time / 2".

- drop of a pointless list which was keeping references of dead minions.

- if a monster is consider as a leader, don't make minion checks (and vice-versa).

- _maintenanceTask is moved from regular monsters to RBs (used only for location checks). Drop of getMaintenanceInterval().

- cleanup MinionList (unused methods, methods calling others methods).

 

Misc

- addition of MMOCore jar, as it was cleaned up in last rev.

- teleToLocation boolean parameter is modified for an int. 2 configs are dropped.

- addSpawn() from Quest.java can handle Location models (used in future for Benom).

- addition of the missing spawn id 35506 (used in future for Benom).

- QuestJython model is dropped.

- drop of "this." uses on scripts.

- [L2J 5413] reuse delay stuff is cleaned up, getMReuseRate()/getPReuseRate() methods are dropped, _baseMReuseRate isn't generated for any Char template anymore.

- fix ConcurrentExceptions on ItemsAutoDestroy, ForumsBBSManager.

- cleanup of isBehind(), isBehindTarget(), isInFrontOf(), isFacing().

- reworked implementation of Miser SA.

- parseGameCondition conditions are "else if" rather than "if" (understand who can...)

- fix CoV critical rate value, ty Stanus for report.

Posted

Skill heroic Berseker, id 396 must give -8 evasion not +8 evasion. Chek this, maybe i make a mistake.

You're right but it's already like that.

 

<sub order="0x40" stat="rEvas" val="8"/>

 

Added to that, don't report bugs here. And if you report, consider checking before saying.

Posted

You're right but it's already like that.

 

<sub order="0x40" stat="rEvas" val="8"/>

 

Added to that, don't report bugs here. And if you report, consider checking before saying.

Doesn't sub order mean -?

Posted
Changeset 273

 

DEATH TO ANACONDA !

 

Jython

- is OFFICIALLY dropped from aCis (if that force ppl to make java quests instead of using outdated technologies, that's only a bonus).

- all your previous .py files (quests, scripts) && jython tasks must be moved to java.

- such scripts problems (buffers, AIs, etc) are then OFFICIALLY unsupported.

 

Configs

- drop "LazyItemsUpdate" (dangerous, ends to unexpected behaviours).

- drop "AltGameMobAttackAI" (no core support anymore, ghost variable).

- "RaidChaosTime", "GrandChaosTime" && "MinionChaosTime" are edited from 10sec to 30sec by default.

 

Misc

- Update mysql-connector jar from 5.1.18 to 5.1.22

- drop of L2ScriptZone and ZONE_SCRIPT (if you want custom zones, just make your own type).

- update formatting for DP (I was using it, but it looks it wasn't commited) and validate files which weren't using that format (4 so far).

  • 2 weeks later...

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  • Posts

    • Hi everyone, Since I’m no longer interested in L2 servers, if anyone is willing to continue the project, let me know. I’m currently selling the entire project. DM me for more information if you’re genuinely interested. I can offer limited free support for the first couple of months. It is not cheap. The sale includes the domain, the recently fully redesigned website, the updater, the interface, server files with Lucera ext source, and the database (excluding account passwords, emails, and other private information; character data can remain).   Server for test: https://lineage2.gold/download Server Info: https://lineage2.gold/info Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113  
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    • Hi. @GX-Ext, svn does not work. is there anywhere else where we can get source code? Thank you so much.
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