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Posted

20 pages which is moar than other sticky topics, full support from what we offer, best way in developing it, no reason to die, and intrepid said it.

so sticky it :D

Posted

uhh i see many many many stuff undone or half done.

 

20 pages which is moar than other sticky topics, full support from what we offer, best way in developing it, no reason to die, and intrepid said it.

so sticky it :D

 

dont be so confident yet the pack needs much more work there are actually synced things that are absolutely wrong.

Posted

so... u Q... talked so much about lol IL and about any project with this chr. including acis, and now u wanna help it =)

where is the fun.

Posted

so... u Q... talked so much about lol IL and about any project with this chr. including acis, and now u wanna help it =)

where is the fun.

 

its not fun im just bored xD

Posted

the time spent in the second thing could be spent in the first thing, which means more time spent in a thing = better and faster done.

Posted

the time spent in the second thing could be spent in the first thing, which means more time spent in a thing = better and faster done.

 

i think i can decide that on my own

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
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    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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