Jump to content
  • 0

[HELP] Multisell bugs & Epic armors don't enchant


Question

Posted

Hello everyone, I have two very serious problems, which don't let me to finish my server.

 

First problem is with multisells. I do everything correctly without mistakes, but when I go to buy in shop just C,B,A,S grade weapon sections shows stupid things, just D grade section works perfectly... screenshoots:

 

C Grade:

shot000050.th.jpg

A Grade:

shot000040.th.jpg

B/S Grade:

shot00003v.th.jpg

 

Other shop's multisells are written same like these, but sections works perfectly, just like D grade section.

 

 

Other problem is with Epic Armors. I try all sorts of enchanting it and it doesn't works. Armors enchants just when I + them in Admin Enchant Menu... None of scrolls works. In SQL it is set to S grade, in Game too.

Where could be the problem?

15 answers to this question

Recommended Posts

  • 0
Posted

For first problem.

 

If it's multisell limits id.

 

java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java
@@ -91,8 +91,8 @@
                 for(MultiSellIngredient i : ent.getIngredients())
                 {
                 	int items = i.getItemId();
-                	int typeE = 65535;
-                	if (items != 65336)
+                	int typeE = 500000;
+                	if (items != 500000)
                 		typeE = ItemTable.getInstance().getTemplate(i.getItemId()).getType2();
                     writeH(items);      //ID
                     writeH(typeE);


java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java
@@ -166,7 +166,7 @@
                 _ingredientsList = null;
                 return;
             }
-            if(e.getItemId() !=65336)
+            if(e.getItemId() !=500000)
             {
	            // if this is not a list that maintains enchantment, check the count of all items that have the given id.
	            // otherwise, check only the count of items with exactly the needed enchantment level
@@ -205,7 +205,7 @@

     	for(MultiSellIngredient e : entry.getIngredients())
     	{
-			if(e.getItemId()!=65336)
+			if(e.getItemId()!=500000)
			{
				L2ItemInstance itemToTake = inv.getItemByItemId(e.getItemId());		// initialize and initial guess for the item to take.
				if (itemToTake == null)

  • 0
Posted

sorry I'm noobie.

 

The common excuse :P.

 

It's nothing about noobiness, it's about noobitude (noob attitude = I don't want to do the effort to search/do).

 

If you see first line of Trance file, you can see it's MultiSellList.java and MultiSellChoose.java files.

 

About where to search in this file to add "+" lines, do a search (ctrl + f on eclipse) with "-" lines.

 

Or use CTRL + F on eclipse because changes are really minors.

 

tester0.jpg

  • 0
Posted

The common excuse :P.

 

It's nothing about noobiness, it's about noobitude (noob attitude = I don't want to do the effort to search/do).

 

If you see first line of Trance file, you can see it's MultiSellList.java and MultiSellChoose.java files.

 

About where to search in this file to add "+" lines, do a search (ctrl + f on eclipse) with "-" lines.

 

Or use CTRL + F on eclipse because changes are really minors.

 

tester0.jpg

 

But how to do it on linux?...I just use command prompt based program, which allows me to do general commands like start server and something like that.

 

Is there any way to fix it without going through eclipse?

  • 0
Posted

But how to do it on linux?...I just use command prompt based program, which allows me to do general commands like start server and something like that.

 

Is there any way to fix it without going through eclipse?

 

Yes can you Lower your items ID.

 

e.g. from 5000 to 3402. Don't forgot change all client files.

  • 0
Posted

But why I should make lower items, which are default Lineage II items like - S grade default weapons, B grade default weaps and so on...?

 

If these have already lower id, try check /rework multisell file.

  • 0
Posted

Hello everyone, I have two very serious problems, which don't let me to finish my server.

 

First problem is with multisells. I do everything correctly without mistakes, but when I go to buy in shop just C,B,A,S grade weapon sections shows stupid things, just D grade section works perfectly... screenshoots:

 

C Grade:

shot000050.th.jpg

A Grade:

shot000040.th.jpg

B/S Grade:

shot00003v.th.jpg

 

Other shop's multisells are written same like these, but sections works perfectly, just like D grade section.

 

 

Other problem is with Epic Armors. I try all sorts of enchanting it and it doesn't works. Armors enchants just when I + them in Admin Enchant Menu... None of scrolls works. In SQL it is set to S grade, in Game too.

Where could be the problem?

what i see there u miss the textures, this mean there is not the correct item, u maybe missed some things, or ur serv is just screwed.

trance got a point, this mean u must have the source, and u must use eclipse. and if u cant do that simple thing than .... stop "developing" a server cuz it will die in next days.

 

about epic armors, u dont need to change only in DB , or where u said u changed. try every enchant on it and see wich work (i bet will work A gr)

  • 0
Posted

what i see there u miss the textures, this mean there is not the correct item, u maybe missed some things, or ur serv is just screwed.

trance got a point, this mean u must have the source, and u must use eclipse. and if u cant do that simple thing than .... stop "developing" a server cuz it will die in next days.

 

about epic armors, u dont need to change only in DB , or where u said u changed. try every enchant on it and see wich work (i bet will work A gr)

 

"Stop developing". I didn't stop it for years...I had lots of L2 servers years ago...And they worked fine, just couple of bugs, but not so big bugs...My server was likeable and it was good for my country people....If you don't know what to write...don't flood here with your jealous opinion...

 

And as I said, I use linux system in which you can't normally open Eclipse like in Windows....I use program - putty, which helps to connect and do everything to linux server, but it's command prompt based command like windows cmd...

 

I've tried to enchant epic armors with A,C,D,B armor enchanting scrolls. But nothing, same problem.

 

Maybe these errors somehow mean multisells work?:

=====================================================================-[ Items ]
INFO ItemTable: Loaded 1047 Armors.
INFO ItemTable: Loaded 6881 Items.
SEVERE Error in file /root/gameserver/data/stats/weapon/8800-8899.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:117)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/4800-4899.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/6500-6599.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:117)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/8100-8199.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.skills.DocumentBase.attachSkill(DocumentBase.java:260)
at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.java:159)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:144)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/7700-7799.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.skills.DocumentBase.attachSkill(DocumentBase.java:260)
at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.java:159)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:144)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/6600-6699.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/7800-7899.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.skills.DocumentBase.attachSkill(DocumentBase.java:260)
at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.java:159)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:144)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/4900-4999.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:117)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/9560-9596.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/7500-7599.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

  • 0
Posted

And other:

===================================================================-[ Economy ]
WARNING TradeListTable: Empty  buylist 5012.
WARNING TradeListTable: Empty  buylist 5011.
WARNING TradeListTable: Empty  buylist 5010.
WARNING TradeListTable: Empty  buylist 5009.
WARNING TradeListTable: Merchant id 8575 with buylist 5008 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5007 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5006 not exist.
WARNING TradeListTable: Reference price of item 2522 in  buylist 5006 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5005 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5004 not exist.
WARNING TradeListTable: Reference price of item 2409 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2382 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2395 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 374 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2408 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2383 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2394 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5003 not exist.
WARNING TradeListTable: Reference price of item 2381 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Reference price of item 2392 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Reference price of item 358 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Reference price of item 2391 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5002 not exist.
WARNING TradeListTable: Reference price of item 356 in  buylist 5002 higher then sell price.
WARNING TradeListTable: Reference price of item 401 in  buylist 5002 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5000 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5001 not exist.
WARNING TradeListTable: Reference price of item 2452 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 470 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 396 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 2378 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 352 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 2412 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Empty  buylist 5013.
WARNING TradeListTable: Empty  buylist 5014.
WARNING TradeListTable: Empty  buylist 5015.
WARNING TradeListTable: Empty  buylist 5016.
WARNING TradeListTable: Empty  buylist 5017.
WARNING TradeListTable: Empty  buylist 5018.
WARNING TradeListTable: Empty  buylist 5019.
WARNING TradeListTable: Empty  buylist 5020.
WARNING TradeListTable: Empty  buylist 5021.
WARNING TradeListTable: Empty  buylist 5022.
WARNING TradeListTable: Empty  buylist 5023.
WARNING TradeListTable: Empty  buylist 5024.
WARNING TradeListTable: Empty  buylist 5025.
WARNING TradeListTable: Empty  buylist 5026.
WARNING TradeListTable: Empty  buylist 5027.
WARNING TradeListTable: Empty  buylist 5028.
WARNING TradeListTable: Empty  buylist 5029.
WARNING TradeListTable: Empty  buylist 5030.
WARNING TradeListTable: Empty  buylist 5031.
WARNING TradeListTable: Empty  buylist 5032.
WARNING TradeListTable: Empty  buylist 5033.
WARNING TradeListTable: Empty  buylist 5034.
WARNING TradeListTable: Empty  buylist 5035.
WARNING TradeListTable: Merchant id 8575 with buylist 5100 not exist.
WARNING TradeListTable: Empty  buylist 5100.
WARNING TradeListTable: Merchant id 8575 with buylist 5105 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5110 not exist.
WARNING TradeListTable: Reference price of item 1345 in  buylist 5110 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5119 not exist.
WARNING TradeListTable: Empty  buylist 5119.
WARNING TradeListTable: Merchant id 8575 with buylist 5120 not exist.
WARNING TradeListTable: Reference price of item 190 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 189 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 297 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 1660 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 2499 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5121 not exist.
WARNING TradeListTable: Reference price of item 4745 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6313 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6310 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 4699 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6347 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6358 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 4771 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 4822 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5122 not exist.
WARNING TradeListTable: Reference price of item 4754 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4806 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4753 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4755 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4827 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4828 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4825 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4829 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 6359 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4724 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4725 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4723 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5123 not exist...

  • 0
Posted

- Delete empty buylists on your data folder, it will be more clear for you, even if it's just warnings.

- It's obvious than NPEs make your weapons load fail. You should check inside mis-loading files, and see how weapons are written. If some weapons are loading (I mean, if some of the files are laoding), there is surely a change of format in files which don't load.

 

You can too search from the "-" symbol, but if some wepaons load and all your weapon XMLs names are written like that, it's not the good way.

 

Is it a clean datapack or you modified weapon stuff...?

 

All errors related to "reference price" are surely your own customization, so I suppose you began customization by your own.

 

If you modded weapon xmls, pick fresh weapon xmls.

 

----

 

The funny thing is you got 2 different NPEs, so... This is massively weird.

 

----

 

I suppose Epic armors are Freya invention ? I stopped to Interlude :D.

 

If you use L2J, check their bugs tickets. It's stupid to ask for errors you got when a dev team is working on it.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • hello everyone! I am wanting to save the files (Ini. - Data - ) of the EP5 Client: Salvation... But they generate the error "corrupt files"... I tried several versions of L2FileEditor without good results. I need help! Thank you!
    • Opening December 6th at 19:00 (GMT +3)! Open Beta Test from November 30th!   https://l2soe.com/   🌟 Introducing L2 Saga of Eternia: A Revolution in Lineage 2 High Five! 🌟   Dear Lineage 2 enthusiasts, Prepare to witness the future of private servers! L2 Saga of Eternia is not just another High Five project—it’s a game-changing experience designed to compete with the giants of the Lineage 2 private server scene. Built for the community, by the community, we’re here to raise the bar in quality, innovation, and longevity. What Sets Us Apart? 💎 No Wipes, Ever Say goodbye to the fear of losing your progress. Our server is built to last and will never close. Stability and consistency are our promises to you. ⚔️ Weekly New Content Our dedicated development team ensures fresh challenges, events, and updates every week. From custom quests to exclusive features, there will always be something exciting to explore. 💰 No Pay-to-Win Skill and strategy matter most here. Enjoy a balanced gameplay environment where your achievements come from effort, not your wallet. 🌍 A Massive Community With 2000+ players expected, join a vibrant and active community of like-minded adventurers ready to conquer the world of Aden. 🏆 Fair and Competitive Gameplay Our systems are designed to promote healthy competition while avoiding abusive mechanics and exploits. 🔧 Professional Development From advanced bug fixes to carefully curated content, we pride ourselves on smooth performance, no lag, and unparalleled server quality. Key Features Chronicle: High Five with unique interface Rate: Dynamic x10 rates Class Balance: Carefully fine-tuned for a fair experience PvP Focused: PvP Ranking & aura display effect for 3 Top PvPers every week Custom Events: Seasonal and permanent events to keep you engaged Additional Features:   Custom Endgame Content: Introduce unique dungeons, raids, or zones unavailable in other servers. Player-Driven Economy: Implement a strong market system and avoid overinflated drops or rewards. Epic Siege Battles: Announce special large-scale sieges and PvP events. Incentives for Streamers and Clans: Attract influencers and big clans to boost server publicity. Roadmap Transparency: Share a public roadmap of planned updates to build trust and excitemen   Here you can read all the features: https://l2soe.com/features   Video preview: Join the Revolution! This is your chance to be part of something legendary. L2 Saga of Eternia is not just a server; it’s a movement to redefine what Lineage 2 can be. Whether you’re a seasoned veteran or a newcomer to the world of Aden, we invite you to experience Lineage 2 at its finest.   Official Launch Date: December 6th 2024 Website: https://l2soe.com/ Facebook: https://www.facebook.com/l2soe Discord: https://discord.com/invite/l2eternia   Let’s build the ultimate Lineage 2 experience together. See you in-game! 🎮
    • That's like a tutorial on how to run l2 on MacOS Xd but good job for the investigation. 
    • small update: dc robe set sold   wts adena 1kk = 1.5$ 
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hood-services https://campsite.bio/utchihaamkt
  • Topics

×
×
  • Create New...