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Enchanting- An Unsolved Msytery


MewMew

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There Is A Program For Enchanting But I Dont Know Whats The Name Of The Program..If You Dont Believe Me Just Take A Loot :

 

 

 

 

u guys could help trying to find this instead of blabla maybe its a skin changer, skins change after u restart and need to be edited, so i think this is real hack for not enchanting weapon but to hack directly the OE

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u guys could help trying to find this instead of blabla maybe its a skin changer, skins change after u restart and need to be edited, so i think this is real hack for not enchanting weapon but to hack directly the OE

i don't think is a real over-ench bug..

1) first resolution isn't good enough

2)no message (for as i can see) about success...

i don't belive it

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  • 3 weeks later...

14 // type of a package (UseItem)

86 a4 13 40 // OID enchant

00 00 00 00 After activation of enchant we choose that subject which we want to enchanting:

58 // type of a package (RequestEnchantItem)

74 a4 13 40 // OID a subject

 

 

+1 100%

+2 100%

+3 100%

+4 -+-+-+ (+-+-+-) or (----++++----+++)

+5 ++---++-++----+++---

+6 +++++----+--++--

+7 +++++++++------

+8 +++-+-+++----+++

+9 ++-++--++---++--

+10 ++--+--++--+

 

 

+4 15/7 0.466

+5 20/9 0.45

+6 16/8 0.50

+7 15/9 0.60

+8 16/10 0.625

+9 16/8 0.50

+10 12/6 0.50

 

 

#include <stdio.h>

#include <stdlib.h>

#include <time.h>

 

int main () {

int O = 0, I = 0, Ot = 0, It = 0, total = 241, r = 0;

srand(time(0));

for(int i = 0;i < total;i++) {

r = rand()%2;

printf("%i ",r);

if® I++; else O++;

if(!(i%60)) {

printf("\n%i/%i\n Probability of success: %.2f\n",I,O,I/0.60);

Ot+=O; It+=I;

I = 0; O = 0;

}

 

}

printf("Probability of success in the whole: %.2f\n",It/2.40);

return 0;

}

 

 

 

 

--------------------------------------------------------------------------------

 

Here, that the program has displayed:

-----------------------

0 1 1 0 1 1 0 1 1 0 0 0 0 0 0 1 0 1 0 1 1 0 0 1 1 1 0 1 1 1 0 0 0 1 0 0 0 1 0 1

1 0 0 0 0 0 0 1 1 1 1 1 0 1 1 0 1 0 0 1

29/31

Probability of success: 48.33

0 0 0 1 1 0 0 0 0 1 0 1 1 1 0 0 0 1 1 0 1 0 1 0 1 0 0 1 1 1 1 0 1 1 0 1 0 0 0 1

0 1 0 0 1 1 0 1 1 0 1 0 1 1 0 1 1 1 1 1

32/28

Probability of success: 53.33

1 0 1 1 0 1 0 1 1 1 0 1 1 1 0 1 1 0 0 1 1 0 1 1 1 1 0 1 1 1 0 0 0 1 0 0 1 1 0 0

0 1 0 1 1 0 0 1 0 1 0 0 1 0 0 0 0 1 0 0

31/29

Probability of success: 51.67

1 0 0 1 1 1 1 0 0 0 0 0 0 0 1 1 0 0 1 1 1 0 1 0 0 1 0 0 0 1 0 0 0 1 0 1 0 1 1 0

1 0 1 0 0 0 1 0 1 1 0 0 1 0 0 1 0 1 1 1

27/33

Probability of success: 45.00

Probability of success in the whole: 50.00

 

do u need to use some programms or a programm to find this numbers out?

 

and if yes, can u tell us, wich programm you used to get this numbers/information

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As it has been mentioned it can't be 100% random as there is no such thing as completely random when talking about computers... however there can be so many variables that have to fit eachother that it seems random... and if as it has been suggested that one of these variables are the time in ms then it is virtually impossible to do a 100% safe enchant. Even if you do get a program to do it and try and calculate the right ms out of say 1000ms then there is still lag to be taken into consideration...

 

However if you are about to enchant an item then if you first go to a grocery store and buy oranges according to the number you want to OE (eg. OE -> 6, buy 6 oranges) and then run around your house while randomly throwing the oranges at whatever seems a suitable target (birds, parents, neighbours etc). When you're done throwing oranges you run to your computer very fast and do the enchant while licking your monitor it seems you have a higher chance of succeeding  ::)

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I think that enchanting is only lucky , and if u Use hlapex or l2phx for dyes , to do money and later like in dragon-network people selling ofver 1200 bews... u can enchant a weapon to +16 easily like much people do it in dn :/

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Enchanting is completely random. no way to "increase" your chance or whatever they are all bullshit

i agree but its not completely random there was some bugs in c2-c3 servers ...
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ive heard many stories about enchanting, now nothing seems to work on interlude, probably those who r working on L2 r aware of all the bugs and tricks, because is strange that in such a complex game no one manage to make a 100% enchant hack...gz to koreans :P

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re pedia as me help kapios se ena hlapex pou psaxnw

my msn:bl3dar1234@hotmail.com

 

English please.

Btw: What is with that succes rate? (++--++-++++---+++)? Is it addicted from time or from person?

Maybe its like - You have 1/10s for + and than 1/10s for fail. Maybe (if you have something like that: ++-+...) 2 first cars will succed and another (third) will fail?...

Anybody tryed to enchant (2 persons) 2 weapon at the same time?

 

Dont Flame me :p, its only a proposition :)

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What if you could somehow change the client as when you select the wepon to enchant and press OK, it sends the Cancel button message...The server will think it is +0 even you OE it. Not sure if the stat of the weapon change xD I fail at l2 coding xD

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