Jump to content

Recommended Posts

Posted

127.0.0.1 l2authd.lineage2.com

 

thats for you to log in

that i use and i log in at my server at home

Posted

127.0.0.1 l2authd.lineage2.com

 

thats for you to log in

that i use and i log in at my server at home

man i am totally new in these things my host is this, can you please tell where exactly i put my ip?

 

# Copyright © 1993-2009 Microsoft Corp.

#

# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.

#

# This file contains the mappings of IP addresses to host names. Each

# entry should be kept on an individual line. The IP address should

# be placed in the first column followed by the corresponding host name.

# The IP address and the host name should be separated by at least one

# space.

#

# Additionally, comments (such as these) may be inserted on individual

# lines or following the machine name denoted by a '#' symbol.

#

# For example:

#

#      102.54.94.97    rhino.acme.com          # source server

#      38.25.63.10    x.acme.com              # x client host

 

# localhost name resolution is handled within DNS itself.

# 127.0.0.1      localhost

# ::1            localhost

 

Posted

Your host must looks like this if you open your server from your pc..

 

 

 

# Copyright © 1993-2009 Microsoft Corp.

#

# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.

#

# This file contains the mappings of IP addresses to host names. Each

# entry should be kept on an individual line. The IP address should

# be placed in the first column followed by the corresponding host name.

# The IP address and the host name should be separated by at least one

# space.

#

# Additionally, comments (such as these) may be inserted on individual

# lines or following the machine name denoted by a '#' symbol.

#

# For example:

#

#      102.54.94.97    rhino.acme.com          # source server

#      38.25.63.10    x.acme.com              # x client host

 

# localhost name resolution is handled within DNS itself.

#  127.0.0.1      localhost

#  ::1            localhost

 

127.0.0.1    l2authd.lineage2.com

Posted

[glow=red,2,300]dont change you hosts at all.. login server configs  [/glow]: # Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = *

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# Default: 15

IpUpdateTime = 15

_____________________________________________________

 

 

[glow=red,2,300]and game server  ::[/glow] # Networking

# ---------------------------------------------------------------------------

#

# Note: External/Internal address definitions was moved to the ipconfig.xml

#

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# Default: * (0.0.0.0)

GameserverHostname = *

 

# Default: 7777

GameserverPort = 7777

 

 

[glow=red,2,300]then go at  ipconfig.xml   lokks like this[/glow] :<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="[glow=red,2,300]l2server.servegame.com[/glow]"> [glow=red,2,300]<======EXAMPLE[/glow] [glow=red,2,300]put your server ip here[/glow]

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.0.0" />

</gameserver>

____________________________________________________________

 

[glow=red,2,300]the system that you have for you must have at l2.ini server adr= 127.0.0.1

 

and the system for others to log in you server must have server adr = your server ip exmp..l2server.servegame.com thats an no-ip domain example[/glow]

 

8)

Posted

even for local you dont need to edit your host.etc for local put on ipconfig.xml external ip=127.0.0.1  and in you client system put serveradr=127.0.0.1  thats all.  ;)

Posted

even for local you dont need to edit your host.etc for local put on ipconfig.xml external ip=127.0.0.1  and in you client system put serveradr=127.0.0.1  thats all.  ;)

forgot!  put on login server config internal ip no * but 127.0.0.1 to be sure
Posted

matim ok this pack is free and so what tell me how many problems it have?If it doesn't have so many problems i will compile a freya pack i don't care if it is a free pack.

Posted

matim ok this pack is free and so what tell me how many problems it have?If it doesn't have so many problems i will compile a freya pack i don't care if it is a free pack.

 

Listen .. L2JServer is the best project around, it have the less problems from all other projects and they work daily to fix everythink .. Thats all..

Posted

Update with Revision 7764

Fixed in this Rev:     

- Exploit fix for attributing some armor parts.

- XML: statBonus.xml moved to /stats/ folder, also added other stat bonuses in XML for future usage.

- XML: Some fixes for skills... Deadly Blow, Backstab, Lethal Blow, Polearm Mastery, Steal Mana, Silent Move, Fury Fists, Vicious Stance, Checkmate, Enuma Elish

- Fix for stucking crystal golems.

Posted

*EDIT*

 

NEVERMIND !

 

I FOUND WHAT WAS WRONG.

 

(Dear MODs I had question about IP-blocking in a LAN NETWORK ) but I found what was wrong.

 

 

 

...there was a file missing in a system folder -.-"

 

 

-PLEASE DELETE POST

 

 

Cheers.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • This update resaves 25_25 from the original (with sounds) (without the cave below) Some emitter fixes (removed waterfalls with high-poly meshes) The geodata is old, but it works Everything else is unchanged Download P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.  
    • GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
    • 我们感谢您的 反馈 并希望让服务变得更加 优秀! 如果您使用过我们的服务并愿意分享您的体验(任何体验——积极或建设性),请在Trustpilot上留下评价,并获得$1作为感谢。 链接: https://www.trustpilot.com/review/socnet.pro 如何获得奖励: 1. 前往Trustpilot并留下您的评价 2. 向我们发送发布确认截图,以及带有与评价用户名一致的授权账户截图。 3. 指定哪个商店应收到这 $1 奖励。根据商店不同,可能需要您的用户名/电子邮箱。 您的反馈帮助我们成长,并让项目对社区中的每一位成员变得更好。感谢您与我们同行! 条款: 此活动仅适用于一个唯一用户。不允许多账号行为。 项目有效链接: 数字商品商店(网站): 前往 商店 Telegram 机器人: 前往 – 通过 Telegram 方便访问商店。 虚拟号码服务: 前往 用于购买 Telegram Stars 的 Telegram 机器人: 前往 – 在 Telegram 中快捷且优惠地购买 Stars。 SMM 面板: 前往 – 推广您的社交媒体账户。 我们想向您展示当前的 促销和特别优惠列表 用于购买我们提供的产品与服务: 1. 您可在首次购买时使用优惠码:SOCNET(15% 折扣) 2. 获得 $1 商店余额或 10–20% 折扣——只需在我们网站注册后,按照模板填写您的用户名:“SEND ME BONUS, MY USERNAME IS...”并在我们的论坛主题中发布! 3. 首次启动 SMM 面板可获得 $1:只需在我们的网站(Support)提交主题为 “Get Trial Bonus” 的工单。 4. 我们的 Telegram 频道以及 Stars 购买机器人中每周都有 Telegram Stars 抽奖! 新闻: ➡ Telegram 频道: https://t.me/accsforyou_shop ➡ WhatsApp 频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord 服务器: https://discord.gg/y9AStFFsrh 联系方式与支持: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock