DominiQue Posted December 30, 2009 Posted December 30, 2009 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package com.l2zone.gameserver.handler.voicedcommandhandlers; import com.l2zone.Config; import com.l2zone.gameserver.datatables.SkillTable; import com.l2zone.gameserver.handler.IVoicedCommandHandler; import com.l2zone.gameserver.model.actor.instance.L2PcInstance; import com.l2zone.gameserver.model.actor.instance.L2PlayableInstance; import com.l2zone.gameserver.model.L2Skill; import com.l2szone.gameserver.network.SystemMessageId; import com.l2zone.gameserver.network.serverpackets.ActionFailed; import com.l2zone.gameserver.network.serverpackets.MagicSkillUser; import com.l2zone.gameserver.network.serverpackets.SystemMessage; /** * * @author x.v3ndetta@yahoo.com * */ public class donator implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "farmzone" , "town" , "buff" }; public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { { if(activeChar.isInJail()) { activeChar.sendMessage("Sorry,you are in Jail!"); return false; } else if(activeChar.isInOlympiadMode()) { activeChar.sendMessage("Sorry,you are in the Olympiad now."); return false; } else if(activeChar.atEvent) { activeChar.sendMessage("Sorry,you are in an event."); return false; } else if (activeChar.isInDuel()) { activeChar.sendMessage("Sorry,you are in a duel!"); return false; } else if (activeChar.isDead()) { activeChar.sendMessage("Sorry,you are dead."); return false; } else if (activeChar.getKarma() > 0 || activeChar.getPvpFlag() > 0) { activeChar.sendMessage("Sorry,you are in combat."); return false; } else if (activeChar.inObserverMode()) { activeChar.sendMessage("Sorry,you are in the observation mode."); } else if (activeChar.isFestivalParticipant()) { activeChar.sendMessage("Sorry,you are in a festival."); return false; } } if (command.equalsIgnoreCase("farmzone")) { if (activeChar.isDonator()) { activeChar.teleToLocation(113506, -155269, -1533, true); } } if (command.equalsIgnoreCase("town")) { if (activeChar.isDonator()) { activeChar.teleToLocation(83400, 147943, -3404, true); } } if (command.equalsIgnoreCase("buff")) { if (activeChar.isDonator()) { L2Skill skill; if (!activeChar.isMageClass()) { skill = SkillTable.getInstance().getInfo(7054, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7056, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7059, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); } else { skill = SkillTable.getInstance().getInfo(7056, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7057, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7052, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); } } } } return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } CREDITS : V3ndetta[ME} Quote
Levi4than Posted January 2, 2010 Posted January 2, 2010 Great shares bro!!!But give some infos about your shares!!What they are doing and etc! Quote
Mitjuh Posted January 2, 2010 Posted January 2, 2010 Nice share =D Great shares bro!!!But give some infos about your shares!!What they are doing and etc! Look at the coding and see what it does it ain't hard to understand i.m.o. Quote
xAddytzu Posted January 3, 2010 Posted January 3, 2010 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package com.l2zone.gameserver.handler.voicedcommandhandlers; import com.l2zone.Config; import com.l2zone.gameserver.datatables.SkillTable; import com.l2zone.gameserver.handler.IVoicedCommandHandler; import com.l2zone.gameserver.model.actor.instance.L2PcInstance; import com.l2zone.gameserver.model.actor.instance.L2PlayableInstance; import com.l2zone.gameserver.model.L2Skill; import com.l2szone.gameserver.network.SystemMessageId; import com.l2zone.gameserver.network.serverpackets.ActionFailed; import com.l2zone.gameserver.network.serverpackets.MagicSkillUser; import com.l2zone.gameserver.network.serverpackets.SystemMessage; /** * * @author x.v3ndetta@yahoo.com * */ public class donator implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "farmzone" , "town" , "buff" }; public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { { if(activeChar.isInJail()) { activeChar.sendMessage("Sorry,you are in Jail!"); return false; } else if(activeChar.isInOlympiadMode()) { activeChar.sendMessage("Sorry,you are in the Olympiad now."); return false; } else if(activeChar.atEvent) { activeChar.sendMessage("Sorry,you are in an event."); return false; } else if (activeChar.isInDuel()) { activeChar.sendMessage("Sorry,you are in a duel!"); return false; } else if (activeChar.isDead()) { activeChar.sendMessage("Sorry,you are dead."); return false; } else if (activeChar.getKarma() > 0 || activeChar.getPvpFlag() > 0) { activeChar.sendMessage("Sorry,you are in combat."); return false; } else if (activeChar.inObserverMode()) { activeChar.sendMessage("Sorry,you are in the observation mode."); } else if (activeChar.isFestivalParticipant()) { activeChar.sendMessage("Sorry,you are in a festival."); return false; } } if (command.equalsIgnoreCase("farmzone")) { if (activeChar.isDonator()) { activeChar.teleToLocation(113506, -155269, -1533, true); } } if (command.equalsIgnoreCase("town")) { if (activeChar.isDonator()) { activeChar.teleToLocation(83400, 147943, -3404, true); } } if (command.equalsIgnoreCase("buff")) { if (activeChar.isDonator()) - undefined method { L2Skill skill; if (!activeChar.isMageClass()) { skill = SkillTable.getInstance().getInfo(7054, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7056, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7059, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); } else { skill = SkillTable.getInstance().getInfo(7056, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7057, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(7052, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); } } else { msg(YOU'RE NOT A FUKIN' DONATOR); return; } } } - syntax error return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } Quote
theunynck Posted January 13, 2010 Posted January 13, 2010 ye ye great great but how will the server know its a donator in the first place 0.o Quote
chito Posted January 13, 2010 Posted January 13, 2010 more info would be great... not every1 understand what it is so easy Quote
theunynck Posted January 13, 2010 Posted January 13, 2010 it could be helpfull cuz now not alot people can use this code u think Quote
kenzoR Posted January 16, 2010 Posted January 16, 2010 Same here! Put 'true/false' commands in .cfg ;P then you will have more ppl that use it ! Quote
Vazelos Posted January 29, 2010 Posted January 29, 2010 -beep-ing nice! Very good work and helfull! Quote
DarkHacker Posted January 29, 2010 Posted January 29, 2010 very nice man good work but tell more info about them tell what does the commands?? which is the commands? Quote
mr...bogus Posted January 30, 2010 Posted January 30, 2010 great share bro, but still imo it would only unbalance server, and i think you can realize that too... Quote
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