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[Share Fix]Funny Lineage2 Version 1884775487


˚کe®κ

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IF you ever get this errors in your server console :

lolfbs.png

 

aply this patch:

 

 

Index: /Gs folder/java/config/server.properties
===================================================================
--- /Gs folder/java/config/server.properties (revision 10)
+++ /Gs folder/java/config/server.properties (revision 443)
@@ -72,4 +72,8 @@
CharMaxNumber = 7

+# Packet Handler Debug
+# DO NOT CHANGE IT
+PacketHandlerDebug = False
+
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 500
Index: /Gs folder/java/net/sf/l2j/Config.java
===================================================================
--- /Gs folder/java/net/sf/l2j/Config.java (revision 422)
+++ /Gs folder/java/net/sf/l2j/Config.java (revision 443)
@@ -1528,4 +1528,5 @@
	/** External Hostname */
	public static String EXTERNAL_HOSTNAME;
+	public static boolean PACKET_HANDLER_DEBUG;
	public static int PATH_NODE_RADIUS;
	public static int NEW_NODE_ID;
@@ -1594,4 +1595,5 @@
				EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "*");
				INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "*");
+				PACKET_HANDLER_DEBUG = Boolean.parseBoolean(serverSettings.getProperty("PacketHandlerDebug", "False"));
				GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort", "9014"));
				GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHost", "127.0.0.1");
[code][code]ex: /Gs folder/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java
===================================================================
--- /Gs folder/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java (revision 3)
+++ /Gs folder/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java (revision 443)
@@ -42,7 +42,9 @@
		// this packet is never encrypted
		if (_version == -2)
-		{
+		{		
			if (Config.DEBUG)
				_log.info("Ping received");
+            if (!Config.PACKET_HANDLER_DEBUG) 
+                return; 
			// this is just a ping attempt from the new C2 client
			getClient().closeNow();
@@ -50,4 +52,6 @@
		else if ((_version < Config.MIN_PROTOCOL_REVISION) || (_version > Config.MAX_PROTOCOL_REVISION))
		{
+            if (!Config.PACKET_HANDLER_DEBUG) 
+                return;         
			_log.info("Client: " + getClient().toString() + " -> Protocol Revision: " + _version + " is invalid. Minimum is " + Config.MIN_PROTOCOL_REVISION + " and Maximum is " + Config.MAX_PROTOCOL_REVISION + " are supported. Closing connection.");
			_log.warning("Wrong Protocol Version " + _version);
@@ -60,4 +64,6 @@
				_log.fine("Client Protocol Revision is ok: " + _version);
			}
+            if (!Config.PACKET_HANDLER_DEBUG) 
+                return; 
			KeyPacket pk = new KeyPacket(getClient().enableCrypt());
			getClient().sendPacket(pk);

[/code][/code]

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goodjob you just fixed the first bug i've sended LOL!

 

There are sooo many other bugs I can fool a server with...

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goodjob you just fixed the first bug i've sended LOL!

 

There are sooo many other bugs I can fool a server with...

 

the one is hacking , the other is fixing :P

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You mean that you don't know how to disable a log?

 

Quit l2j dude..

If people are making patches to disable logs it won't fix anything it will just not show it anymore but the error still exists :)

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If people are making patches to disable logs it won't fix anything it will just not show it anymore but the error still exists :)

You are WRONG! You are just sending EMPTY packets, which don't affect the server! The server crashes because you are flooding the console with errors.

 

Also serk come on.. be serious, this isn't yours. It was made by DrHouse and implemented to L2JServer when DragonHunter released his attacker.

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You are WRONG! You are just sending EMPTY packets, which don't affect the server! The server crashes because you are flooding the console with errors.

 

Also serk come on.. be serious, this isn't yours. It was made by DrHouse and implemented to L2JServer when DragonHunter released his attacker.

PacketHandlerDebug config isnt mine but the fix in protocol it is

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thanks is very usefull ;)

good work !!!

because all of you know what this is about plz explain me omg dudes

o nc o nc o nc usefull share!!!

 

ok i know its use buts i wanna you tell me

 

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